Jump to content

Recommended Posts

Posted
3 hours ago, MaKasTreRo said:

Hello , any have all images of monster from H5?

TY

I wanted do a program in java that basically do that task for me cause i dont think anyone have all images of all monsters. In fact i wanted do a bot that select all NPC's id auto spawn it in game with specific head infront of GM, take print screen store it in a folder as <id>.png as 256x256 and use em for my pack. 

 

If i do this i'll send u too.

Posted (edited)
2 hours ago, MaKasTreRo said:

Thanks

VCaLpq1.png

 

I made the java code basically a loop 

Quote

NpcData.getInstance().getAllNpcOfClassType("L2Monster").stream().filter(Objects::nonNull).sorted(Comparator.comparingInt(L2NpcTemplate::getLevel)).collect(Collectors.toList()))

in all Templates inside a thread with a sleep every 200ms to get a photo saved it as .JPG 

delete the NPC and spawn the next. 

 

So basically if i let my PC few minutes it will do all the work. Now all i need is a clean background for them.

 

PS. And also edit my code to crop the image to 512x512 in center. cause now it just print screen all desktop. Ex.

Quote

robot.createScreenCapture(new Rectangle(Toolkit.getDefaultToolkit().getScreenSize())).getSubimage(600, 300, 512, 512);

 

and here's some result (a bit offscreen need better coords)

80VDFVQ.jpg

BeZXvEL.jpg

Edited by Whispering Tales
  • Upvote 1
Posted (edited)
On 4/12/2020 at 4:47 PM, Whispering Tales said:

I wanted do a program in java that basically do that task for me cause i dont think anyone have all images of all monsters. In fact i wanted do a bot that select all NPC's id auto spawn it in game with specific head infront of GM, take print screen store it in a folder as <id>.png as 256x256 and use em for my pack. 

 

If i do this i'll send u too.

I have absolutely all the images from the Fafurion chronicles, Essence... it's about 6GB + 6GB, there are duplicates too. This is too much to upload to the server. Maybe then I will upload it.

Edited by NevesOma
Posted
12 hours ago, NevesOma said:

I have absolutely all the images from the Fafurion chronicles, Essence... it's about 6GB + 6GB, there are duplicates too. This is too much to upload to the server. Maybe then I will upload it.

Shared plz

Posted
On 4/12/2020 at 4:47 PM, Whispering Tales said:

I wanted do a program in java that basically do that task for me cause i dont think anyone have all images of all monsters. In fact i wanted do a bot that select all NPC's id auto spawn it in game with specific head infront of GM, take print screen store it in a folder as <id>.png as 256x256 and use em for my pack. 

 

If i do this i'll send u too.

make a program to spawn id for 5 seconds, then delete then spawn next id and so on.

while you do that make a script in windows to press screenshot

 

after a night of having all the screenshots

make a program to cut the images from a certain point x y to keep only the image of that monster

 

Posted
43 minutes ago, Nightw0lf said:

make a program to spawn id for 5 seconds, then delete then spawn next id and so on.

while you do that make a script in windows to press screenshot

 

after a night of having all the screenshots

make a program to cut the images from a certain point x y to keep only the image of that monster

 

 

I made a program that already spawn every 1 sec a monster calculated heading to face you, take automatically a photo as PNG crop it depend on monster's scale (if is short or tall) in 512x512 store it with his id ex, 2421.png and place it in C:/Monsters 

I let it for 20 min and did pretty much all the work but i deleted them. 

Posted
17 minutes ago, Whispering Tales said:

 

I made a program that already spawn every 1 sec a monster calculated heading to face you, take automatically a photo as PNG crop it depend on monster's scale (if is short or tall) in 512x512 store it with his id ex, 2421.png and place it in C:/Monsters 

I let it for 20 min and did pretty much all the work but i deleted them. 

:fu: aaaa opws to datapack enoeis?

Posted
3 hours ago, Whispering Tales said:

 

I made a program that already spawn every 1 sec a monster calculated heading to face you, take automatically a photo as PNG crop it depend on monster's scale (if is short or tall) in 512x512 store it with his id ex, 2421.png and place it in C:/Monsters 

I let it for 20 min and did pretty much all the work but i deleted them. 

It’s very fast, I spent 2 days to crush everything ( in auto mode sure ). More precisely day and one night. The minus of my method is that I did it from the client part and there were duplicates, and this is 40% of all NPCs ( if not more ).

Posted
8 minutes ago, NevesOma said:

It’s very fast, I spent 2 days to crush everything ( in auto mode sure ). More precisely day and one night. The minus of my method is that I did it from the client part and there were duplicates, and this is 40% of all NPCs ( if not more ).

I  love you but you're too damn meh to see :'(

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?   When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.  
    • The legendary L2Elixir you remember from 2008 is officially back — remastered, refreshed, and reborn! Our x3 Interlude server launched on 28 November, and the community is growing every single day.   🔥 Fresh start 🔥 Active players joining daily 🔥 Long-term project — Licensed for over 5 years from PlayINERA. 🔥 True 2008 nostalgia with modern stability & polish   If you were part of the original Elixir family, this is your chance to relive the magic. If you’re new — welcome to a classic Lineage II experience built with passion, not profit.   Join the battles. Join the nostalgia. Join L2Elixir Reborn. Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs
    • still available?  java version? client  salvation?  accept smarguart¡?
    • 🎉 L2NeverPain StuckSub - GRAND OPENING 12 December 2025🎉 After beta, testing, mistakes, laughs and a lot of PvP, the moment has finally come. L2NeverPain StuckSub is officially opening its gates on 12 December 2025.   ⚔️What to expect: ✦Main Class +2 Stuck Sub system ✦Balanced PvP & custom party farm areas ✦Custom events, bosses and strong rewards ✦Competitive clan scene with castle rewards   📌Until the opening: ✦Create your clans and register them in the Clan-Register channel ✦Invite your friends / old parties / CPs ✦Stay tuned for more information (rates, events, siege times, etc.)   Get your setups ready, prepare your macros and your Discord/voice. On 12 December 2025 20:00 GMT+2, we write the first chapter of NeverPain together. 🔥 https://l2neverpain.com/ https://discord.gg/kNP3UXgkmN
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock