Jump to content

Recommended Posts

Posted

hey, i found here some items "helmet&hoods and wings" these items was made for hellbound, i saw some ppls ask about it...now i edit them and now you can use them for Gracia part 2..

 

hint: after u put items in "database" i mean in navicat... items will be place in " custom_armor" and must replace  at bodypart "head" with "hairall"  i forgot do it .. if u will dont do it u cannot see item equiped, same with wings.. but put them on other part :P not on hair

 

Hoods : hoodsdu8.jpg

 

Helmet: width=640 height=272http://img440.imageshack.us/img440/5494/helmetssf3.jpg[/img]

 

Wings : 2739df429f86.jpg

 

 

 

sry for my english ^^

 

Download : http://www.4shared.com/file/75673146/f3063e2e/helmet_-_hoods-_wings.html

 

 

read before post stupid things ! 

Posted

what you mean with 'hariall' ?

didn't understand xD

nice share btw ;D

 

when u equip item it will be placed on helmet slot and on helmet slot items can not be seen in game,  so u must change slot of item for can view it in game and  " hairall " mean slots from near  helmet slot

Posted

nice work but i thing tht the hoods ands helmet were already shared , but the wings are nice

yes was shared only for CT 1.5 not for gracia part 2

Posted

yes was shared only for CT 1.5 not for gracia part 2

 

But the pics are the same has the ones in the post of 1.5 (may be he cp and didnt know it was for ct1.5 and not ct2) i will try it tomorrow to see ..

Posted

when u equip item it will be placed on helmet slot and on helmet slot items can not be seen in game,  so u must change slot of item for can view it in game and  " hairall " mean slots from near  helmet slot

 

thanks for the explanation.. that's why i didn't understand before.. he wrote "hariall" and not "hairall" ;D

thank you very much ;)

Posted

You must be blind and stupid. This one is for Gracia Part 2, the one you linked to is for Hellbound, there's quite the difference.

 

Reading is a Art, you seriously lack it, FiX.

Guest
This topic is now closed to further replies.



  • Posts

    • Classic move "its not a virus, all antiviruses are just wrong." The moment someone starts yelling "FIND THE MALICIOUS CODE" and mocking heuristic detection, its usually because there is something shady in there… or they have no clue what heuristic detection even is. If your files was clean, you wouldn’t be this defensive or getting personal.   when half the AV vendors are throwing out names like Trojan.Win32.Kasidet, Trj/Chgt.AD, and Gen:Variant.Tedy.537463, maybe it’s not "heuristics", maybe its just a shady-ass .rar. If there is smoke you don't argue with the smoke detector, you check the kitchen. But hey, maybe they all got paid too, right? 🤷‍♂️ the argue comes down to trusting you (a nobody) versus AV vendors   Popular threat label trojan.tedy Threat categories trojan  Family labels tedy   can i call you Teddy from now on? yes i can Teddy               Dont forget it was not something generic or maybe suspicious it just got detected with its specific version. and not only Teddy's Teddy some others too Kaspersky says Kasidet trojan keylogger, spyware, classic nasty stuff. Bitdefender, GData, VIPRE? Tedy variant, an actual known malware family. Panda, QuickHeal, Sophos, Fortinet everyone sees something dirty in there. But sure, they’re all wrong, and you’re the cybersecurity messiah who cracked the code. You really expect people to believe that 10 independent vendors with zero incentive to conspire against your .rar just happened to flag your file as malware… by accident? Maybe try this next time: instead of uploading garbage and calling people “idiots” when they don’t trust it, just don’t upload malware. Problem solved.
    • https://github.com/gawric/Guide-L2Unity/blob/main/Guide/Pakets/Blowfish/General description.md   Perhaps you will find it useful piece of encryption and decryption code from Acis Interlude   I transferred these methods to Unity c# and everything works fine   https://ibb.co/DHhP0JYr   I think the first 2 bytes are the packet size. Third byte packet id And then the information itself   It's all there in l2j servers  
    • Hello, I’m working on decrypting the Init packet that the server sends to the client during login. This packet is treated specially and contains the Blowfish keys used to encrypt and decrypt subsequent packets. Although it isn’t encrypted irreversibly and should be reversible, I haven’t succeeded yet. My goal is to extract the Blowfish key to decrypt certain client packets without disrupting the normal session flow. I can inject a DLL to sniff the packets, and with that I plan to develop a module that extends the client’s functionality. For example, after logging in, this module would capture all the data the client receives (character data, etc.). Additionally, it could listen for real-time server events, enabling integrations with Discord SDKs or other systems, thereby expanding Lineage 2’s capabilities. Init packet(0x00) LoginServer. Currently in the java Cores I checked there is no decode function for this package, only encript.
    • whats password from the archivie ?
    • All that shit are false positives of the vanganth cliext, sources are well and who sell it is a big scammer
  • Topics

×
×
  • Create New...