I have a dedicated (really dedicated. Not VPS) with the following configurations: 2x Intel Xeon L5420, 16GB RAM, HD: 2X 1Tb, Traffic: 10TB, Usable IP: 1 or 5 Free, Up Link: 100Mb, UpPort: 1000Mb, Anti-DDOS Protection, Windows Server 2012.
I plan to run a High Five (H5) L2JSunrise server.
My question is: How should I allocate and configure my memory for gameserver to support as many players as possible?
and how many online players will it support without lag or crashes ??
Note: I will use Full GEODATA
here is my GameServer.bat settings:
@echo off
title Game Server Console
color 0B
:start
echo Starting L2J Game Server.
echo.
java -server -Dfile.encoding=UTF-8 -Xmx3G -cp config/xml;./../libs/*;core.jar l2r.gameserver.GameServer
REM NOTE: If you have a powerful machine, you could modify/add some extra parameters for performance, like:
REM -Xms1536m
REM -Xmx3072m
REM -XX:+AggressiveOpts
REM Use this parameters carefully, some of them could cause abnormal behavior, deadlocks, etc.
REM More info here: http://www.oracle.com/technetwork/java/javase/tech/vmoptions-jsp-140102.html
if ERRORLEVEL 2 goto restart
if ERRORLEVEL 1 goto error
goto end
:restart
echo.
echo Admin Restarted Game Server.
echo.
goto start
:error
echo.
echo Game Server Terminated Abnormally!
echo.
:end
echo.
echo Game Server Terminated.
echo.
pause
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So sad
Trojan:Win32/Tiggre!rfn
Date:2025/7/27 01:55 AM
Details:This program is very dangerous and will execute commands from the attacker.
containerfile: C:\Users\maxcheaters\Desktop\Patch_system_c2_485.7z
file: C:\Users\damay\Desktop\Patch_system_c2_485.7z->system/l2.ini.dll
WWW.L2MADPVP.COM
SERVER INFORMATION & RATES
» Chronicle: Interlude
» Type: PVP Server
» Main Town: Giran
» Instant: Lv 80
» Exp/SP: x1200
» Drop: Custom
» Epic RB Jewel Drop: x1 (Most Damage)
» Safe Enchant: +3
» Max Blessed Enchant: +14
» Max Crystal Enchant: +16
» Normal Scroll Chance: 65% (+0 to +14)
» Blessed Scroll Chance: 100% (+0 to +14)
» Crystal Scroll Chance: 50% (+14 to +16) | Fail = Same enchant
» Custom Scroll Chance: 100% (+0 to +16)
» Custom Scroll Chance: 95% (+16 to +17)
» Custom Scroll Chance: 90% (+17 to +18)
» Custom Scroll Chance: 85% (+18 to +19)
» Custom Scroll Chance: 80% (+19 to +20)
If you enchantment fails, it will remain at your previous enchant.
Example: If you enchant from +19 to +20 and it fails, it will become +19
» Max Augment Skills: 1 Active + 1 Passive
Question
HARDECORE
I have a dedicated (really dedicated. Not VPS) with the following configurations: 2x Intel Xeon L5420, 16GB RAM, HD: 2X 1Tb, Traffic: 10TB, Usable IP: 1 or 5 Free, Up Link: 100Mb, UpPort: 1000Mb, Anti-DDOS Protection, Windows Server 2012.
I plan to run a High Five (H5) L2JSunrise server.
My question is: How should I allocate and configure my memory for gameserver to support as many players as possible?
and how many online players will it support without lag or crashes ??
Note: I will use Full GEODATA
here is my GameServer.bat settings:
@echo off title Game Server Console color 0B :start echo Starting L2J Game Server. echo. java -server -Dfile.encoding=UTF-8 -Xmx3G -cp config/xml;./../libs/*;core.jar l2r.gameserver.GameServer REM NOTE: If you have a powerful machine, you could modify/add some extra parameters for performance, like: REM -Xms1536m REM -Xmx3072m REM -XX:+AggressiveOpts REM Use this parameters carefully, some of them could cause abnormal behavior, deadlocks, etc. REM More info here: http://www.oracle.com/technetwork/java/javase/tech/vmoptions-jsp-140102.html if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restarted Game Server. echo. goto start :error echo. echo Game Server Terminated Abnormally! echo. :end echo. echo Game Server Terminated. echo. pause
Help me !!
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