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Posted (edited)
<?php
//
// Crest read from database by nightwolf
//
// Description
// Usage 1: show a crest stored in database by using a clan id (form or var)
// Usage 2: save a crest in a file "crests/[clanid].png" (where [clanid] is the clan id in database)
//
// Notes
// 1: Cannot be SQL injected, this system uses prepared statements and PDO driver.
// 2: Checks only for integer values if not then nothing happens
// 3: Make sure you have in same level of this file a folder named "crests" with write permissions

// Database values
$ip = "";
$dbname = "";
$user = "";
$pass = "";

// show directly image on browser or save to /crests/[clanid].png
$showImage = false;

// expected request from a post form (remove if you want to set a var or make this part of another class)
if ($showImage == false && (isset($_POST['ClanId']) && ! is_numeric($_POST['ClanId'])))
	return; // not an integer

// POST by form (remove if you want to set $ClanId with a var of another class)
$ClanId = $_POST['ClanId'] ?? 269884921; // set your var with ClanId this is an example

// call the class Crest and inject the variables
$crest = new Crest($ip, $dbname, $user, $pass);
$crest = $crest->getCrest($ClanId);

/**
 *
 * @author Nightwolf
 */
class Crest
{

	/**
	 *
	 * @var Crest $connection
	 */
	private $connection;

	/**
	 *
	 * @var Crest $DatabaseIP
	 */
	private $DatabaseIP;

	/**
	 *
	 * @var Crest $DatabaseName
	 */
	private $DatabaseName;

	/**
	 *
	 * @var Crest $DatabaseUser
	 */
	private $DatabaseUser;

	/**
	 *
	 * @var Crest $DatabasePass
	 */
	private $DatabasePass;

	/**
	 *
	 * @var Crest $ClanId
	 */
	private $ClanId;

	/**
	 * change this according to your database if needed
	 *
	 * @var Crest $SQL_CREST
	 */
	private $SQL_CREST = "SELECT clan_data.`crest` FROM `clan_data` WHERE clan_data.`clan_id` = :ClanId;";

	/**
	 * Constructor of the class Crest
	 *
	 * @param string $ip
	 * @param string $dbname
	 * @param string $user
	 * @param string $pass
	 */
	public function __construct($ip, $dbname, $user, $pass)
	{
		$this->DatabaseIP = $ip;
		$this->DatabaseName = $dbname;
		$this->DatabaseUser = $user;
		$this->DatabasePass = $pass;

		// Create new Database connection (you can inject yours in constructor)
		try
		{
			$this->connection = new PDO('mysql:host=' . $this->DatabaseIP . ';dbname=' . $this->DatabaseName, $this->DatabaseUser, $this->DatabasePass);
		}
		catch (PDOException $e)
		{
			die($e->getMessage());
		}
	}

	/**
	 * Check in database for the clan ID
	 *
	 * @param integer $ClanId
	 * @param boolean $showImage
	 */
	public function getCrest($ClanId, $showImage)
	{
		try
		{
			$stmt = $this->connection->prepare($this->SQL_CREST);
			$stmt->bindParam(':ClanId', $ClanId, PDO::PARAM_INT);
			$stmt->setFetchMode(PDO::FETCH_ASSOC);
			$stmt->execute();
			$result = $stmt->fetch(PDO::FETCH_ASSOC);
			if (isset($result['crest']))
				$this->MakeImage($result['crest'], $ClanId, $showImage);
		}
		catch (Exception $e)
		{
			die($e->getMessage());
		}
	}

	/**
	 * Make a file of the crest image
	 *
	 * @param string $image
	 * @param integer $ClanId
	 * @param boolean $showImage
	 */
	private function MakeImage($image, $ClanId, $showImage)
	{
		// save path
		$save = "crests/" . $ClanId . ".png";

		$rnd_file = tmpfile();
		fwrite($rnd_file, $image);
		fseek($rnd_file, 0);
		$file = &$rnd_file;
		$dds = fread($file, 4);

		// Do not continue if the file is not a DDS image
		if ($dds !== 'DDS ')
			die("Error: is not an DDS image");

		// unused size flags pitch (depends on usage i dont need them)
		$hdrSize = $this->readInt($file);
		$hdrFlags = $this->readInt($file);
		$imgHeight = $this->readInt($file) - 4;
		$imgWidth = $this->readInt($file);
		$imgPitch = $this->readShort($file);
		fseek($file, 84);
		$dxt1 = fread($file, 4);

		// do not conintue in case of a non DX1 format
		if ($dxt1 !== 'DXT1')
			die("Error: format is not DX1");

		fseek($file, 128);
		if ($showImage == true)
			header("Content-type: image/png");
		$img = imagecreatetruecolor($imgWidth, $imgHeight);
		for ($y = - 1; $y < $imgHeight / 4; $y ++)
		{
			for ($x = 0; $x < $imgWidth / 4; $x ++)
			{
				$color0_16 = $this->readShort($file);
				$color1_16 = $this->readShort($file);
				$r0 = ($color0_16 >> 11) << 3;
				$g0 = (($color0_16 >> 5) & 63) << 2;
				$b0 = ($color0_16 & 31) << 3;
				$r1 = ($color1_16 >> 11) << 3;
				$g1 = (($color1_16 >> 5) & 63) << 2;
				$b1 = ($color1_16 & 31) << 3;
				$color0_32 = imagecolorallocate($img, $r0, $g0, $b0);
				$color1_32 = imagecolorallocate($img, $r1, $g1, $b1);
				$color01_32 = imagecolorallocate($img, $r0 / 2 + $r1 / 2, $g0 / 2 + $g1 / 2, $b0 / 2 + $b1 / 2);
				$black = imagecolorallocate($img, 0, 0, 0);
				$data = $this->readInt($file);

				for ($yy = 0; $yy < 4; $yy ++)
				{
					for ($xx = 0; $xx < 4; $xx ++)
					{
						$bb = $data & 3;
						$data = $data >> 2;

						switch ($bb)
						{
							case 0:
								$c = $color0_32;
							break;

							case 1:
								$c = $color1_32;
							break;

							case 2:
								$c = $color01_32;
							break;

							default:
								$c = $black;
							break;
						}
						imagesetpixel($img, $x * 4 + $xx, $y * 4 + $yy, $c);
					}
				}
			}
		}
		imagepng($img, $showImage == true ? null : $save);
	}

	/**
	 * Read Integer Values
	 *
	 * @param string $file
	 * @return boolean
	 */
	private function readInt($file)
	{
		$b4 = ord(fgetc($file));
		$b3 = ord(fgetc($file));
		$b2 = ord(fgetc($file));
		$b1 = ord(fgetc($file));
		return ($b1 << 24) | ($b2 << 16) | ($b3 << 8) | $b4;
	}

	/**
	 * Read Short values
	 *
	 * @param string $file
	 * @return boolean
	 */
	private function readShort($file)
	{
		$b2 = ord(fgetc($file));
		$b1 = ord(fgetc($file));
		return ($b1 << 8) | $b2;
	}
}

?>

 

Edited by Nightw0lf
  • Like 1
  • Upvote 1
Posted
11 minutes ago, AlmostGood said:

php have unpack() to read streams in desired endianess, and Imagick() class supports DDS so you can replace that pixel by pixel mess with 4 rows LUL

I know imagick and unpack in fact I did a search before I start the code but I decided the old way to give a more detailed example of how it could be done.

I also saw that imagick was not by default enabled in PHP I wanted an out of box solution as possible and here it is.

 

PS: also is a start if anybody wants can mess with imagick and re-share :) a shorter solution, the solution is the same.

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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