darta Posted October 13, 2019 Posted October 13, 2019 (edited) hello, I try to re-add a socket /bone name in unreal edit to a weapon, but it seems unreal editor is not saving the names of the new socket /bone i add, any ideea why? Is there some other software does this or a fix? Edited October 14, 2019 by darta
GLO Posted October 14, 2019 Posted October 14, 2019 Man you cant do this using only unreal you need something like 3dsmax 1
darta Posted October 15, 2019 Author Posted October 15, 2019 i tried in 3dsmax, but the problem is i can import psk only, and exporting with umodel bone is not kept so i must create a new bone, being new to 3dsmax i ll need time to learn it. ty for all ur help i ll find a workaround.
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