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Castle Messenger Ruford


berkeakyoll

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Depending about the revision you use, you have (or not) relative npc ids on castles.xml. Verify if it's here.

 

If you use an older system, previous system was based on zone area, which is anyway wrong (both because some NPCs are actually far from their zones- like Oren Manager - and the performance sucks). I unfortunately can't help you if that's the case, the only thing you can do is put the NPC near the according zone.

 

That system of getNearest is also edited on incoming rev 384 regarding clan halls doors and clan halls NPCs, previous system is failing hard on many cases (and was leading to 30k+ iterations to feed ClanHall info).

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