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As I said before...
In the past, it would have been worth buying their private projects, but time passes and people become corrupted. People who act with racism toward others don't deserve respect.
I'm really glad to see there's still activity in this forum, but it saddens me to see malicious individuals trying to undermine the work of the few remaining developers we have. Their efforts deserve respect, not unnecessary criticism.
Much love & respect to @Mobius and ofcourse @BruT for his beloved character. 😄
@BruT
I believe the one who should leave is you, since I created this topic.
Go back to school, it will help you understand discussions between adults.
And don't forget to change your dirty diapers. 🤣
Question
HorrorSlyer
hello guys how i can make this script working by coins and not free
package l2f.gameserver.model.instances; 2 3 import java.sql.Connection; 4 import java.sql.PreparedStatement; 5 6 import l2f.commons.dbutils.DbUtils; 7 import l2f.gameserver.database.DatabaseFactory; 8 import l2f.gameserver.model.Player; 9 import l2f.gameserver.model.entity.olympiad.Olympiad; 10 import l2f.gameserver.network.serverpackets.L2GameServerPacket; 11 import l2f.gameserver.network.serverpackets.PledgeShowInfoUpdate; 12 import l2f.gameserver.network.serverpackets.SkillList; 13 import l2f.gameserver.network.serverpackets.UserInfo; 14 import l2f.gameserver.tables.SkillTable; 15 import l2f.gameserver.templates.npc.NpcTemplate; 16 import l2f.gameserver.utils.Log; 17 18 public final class BetaNPCInstance extends NpcInstance 19 { 20 /** 21 * 22 */ 23 private static final long serialVersionUID = 5938813598479742068L; 24 25 public BetaNPCInstance(int objectId, NpcTemplate template) 26 { 27 super(objectId, template); 28 } 29 30 @Override 31 public void onBypassFeedback(Player player, String command) 32 { 33 if (!canBypassCheck(player, this)) 34 { 35 return; 36 } 37 if (command.equalsIgnoreCase("change_sex")) 38 { 39 Connection con = null; 40 PreparedStatement offline = null; 41 try 42 { 43 con = DatabaseFactory.getInstance().getConnection(); 44 offline = con.prepareStatement("UPDATE characters SET sex = ? WHERE obj_Id = ?"); 45 offline.setInt(1, player.getSex() == 1 ? 0 : 1); 46 offline.setInt(2, player.getObjectId()); 47 offline.executeUpdate(); 48 } 49 catch (Exception e) 50 { 51 e.printStackTrace(); 52 return; 53 } 54 finally 55 { 56 DbUtils.closeQuietly(con, offline); 57 } 58 59 player.changeSex(); 60 player.sendMessage("Your gender has been changed !!"); 61 Log.add(new StringBuilder().append("Character ").append(player).append(" changed sex to ").append(player.getSex() == 1 ? "male" : "female").toString(), "renames"); 62 } 63 else if (command.equalsIgnoreCase("add_clan_reputation")) 64 { 65 if (player.getClan() != null) 66 { 67 player.getClan().incReputation(10000, false, "BetaNpc"); 68 player.getClan().broadcastToOnlineMembers(new L2GameServerPacket[] 69 { 70 new PledgeShowInfoUpdate(player.getClan()) 71 }); 72 player.sendMessage("Your clan received 10 000 clan reputation!"); 73 } 74 else 75 { 76 player.sendMessage("You don't have clan to use this feature!"); 77 } 78 } 79 else if (command.equalsIgnoreCase("add_exp_sp")) 80 { 81 player.addExpAndSp(999999999L, 999999999L); 82 player.addExpAndSp(999999999L, 999999999L); 83 player.addExpAndSp(999999999L, 999999999L); 84 player.addExpAndSp(999999999L, 999999999L); 85 player.addExpAndSp(999999999L, 999999999L); 86 player.addExpAndSp(999999999L, 999999999L); 87 player.addExpAndSp(999999999L, 999999999L); 88 player.addExpAndSp(999999999L, 999999999L); 89 } 90 else if (command.equalsIgnoreCase("add_fame")) 91 { 92 player.setFame(player.getFame() + 10000, "BetaNpc"); 93 player.sendPacket(new UserInfo(player)); 94 player.sendMessage("You received 10.000 fame points !"); 95 } 96 else if (command.equalsIgnoreCase("give_noblesse")) 97 { 98 if (!player.isNoble()) 99 { 100 Olympiad.addNoble(player.getPlayer()); 101 player.getPlayer().setNoble(true); 102 player.getPlayer().updatePledgeClass(); 103 player.getPlayer().updateNobleSkills(); 104 player.getPlayer().sendPacket(new SkillList(player.getPlayer())); 105 player.getPlayer().broadcastUserInfo(true); 106 player.getInventory().addItem(7694, 1L, "nobleTiara"); 107 player.sendMessage("Congratulations! You gained noblesse rank."); 108 player.broadcastUserInfo(true); 109 } 110 else if (player.isNoble()) 111 { 112 player.sendMessage("You already have noblesse rank !"); 113 } 114 } 115 else if (command.equalsIgnoreCase("give_hero")) 116 { 117 if (!player.isHero()) 118 { 119 player.setHero(true); 120 player.updatePledgeClass(); 121 player.addSkill(SkillTable.getInstance().getInfo(395, 1)); 122 player.addSkill(SkillTable.getInstance().getInfo(396, 1)); 123 player.addSkill(SkillTable.getInstance().getInfo(1374, 1)); 124 player.addSkill(SkillTable.getInstance().getInfo(1375, 1)); 125 player.addSkill(SkillTable.getInstance().getInfo(1376, 1)); 126 player.sendPacket(new SkillList(player)); 127 player.getPlayer().broadcastUserInfo(true); 128 player.sendMessage("Congratulations! You gained hero rank."); 129 player.broadcastUserInfo(true); 130 } 131 else if (player.isNoble()) 132 { 133 player.sendMessage("You already have hero rank !"); 134 } 135 } 136 else 137 { 138 super.onBypassFeedback(player, command); 139 } 140 } 141 142 @Override 143 public boolean isNpc() 144 { 145 return true; 146 } 147 148 }
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