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Discussion THE COMEDY OF L2 DEBIL


Laitz
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    • the link of .sql is dead can you reupload?
    • Check out this topic above. The 2nd post specifically. It will help you understand.
    • Hello, how i can increase more glow as image say? https://prnt.sc/20xegv7 I want to be on whole weapon. It is possible? I use High Five client. This is weapon for what i want to do this.  0 30002 1 1 7 10 0 LineageWeapons.dragon_Slayer_m00_wp LineageWeapons.dragon_slayer_m00_wp LineageWeaponsTex.dragon_slayer_t00_wp LineageWeaponsTex.dragon_slayer_t00_wp 0 0 0 0 0 1 0 0 icon.weapon_dual_sword_i00 icon.weapon_dragon_slayer_i00 icon.weapon_dragon_slayer_i00 -1 1520 47 0 0 0 1 7 3 2 LineageWeapons.dragon_slayer_m00_wp LineageWeapons.dragon_slayer_m00_wp 1 1 2 LineageWeaponsTex.dragon_slayer_t00_wp LineageWeaponsTex.dragon_slayer_t00_wp 1 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 1576 1276 8 7 8 0 0 0 0 325 0 1 1 1000 0 1 0 LineageEffect.w_vari_r4_000_a LineageEffect.w_vari_b4_000_a 1.00000000 0.00000000 0.00000000 1.00000000 0.00000000 0.00000000 2.00000000 2.00000000 2.00000000 2.00000000 LineageWeapons.rangesample LineageWeapons.rangesample 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0 -1 -1 -1 -1 -1 Thank you!
    • Hi. I've already added the patch but when I want to talk to npc, I get this error on the console.   and the lines the gs marks me are these but I can't find the problem
    • I don't think you're picking a fight and your question makes sense in general, but the whole point of owning retail formulas is to offer the only project that resembles 100% what it was like playing on servers like Teon, Franz, Bartz and so on. Also, it holds the collector's value.    Imagine a very rare coin of 1 cent. Its typical value is 1 cent, but it can be sold for 3.000 or even higher.    My point is that yes, you can easily change MC rate buffs, set caps, or create your own MC rate formula if you're using Java code, but you will never have the original version. Most L2J projects don't even have an MC rate formula at all, but just use a static value of 0.8% (8/1000) as a base mc rate and it gets multiplied by buffs.
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