Hello guys. I downloaded from this site color manager npc and added to the server.
After characters restart don't stay name color. Just title color work perfect.
E.x. : You buy color: 00000, and when you do relogin after relogin your color: FF0000(white).
import sys
from com.l2jfrozen.gameserver.datatables.sql import CharNameTable
from com.l2jfrozen.gameserver.model import L2World
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jfrozen.gameserver.util import Util;
from java.util.regex import Pattern;
NPC = 45555
ITEM_ID = 20003
NAME_COUNT = 200
COLOR_COUNT = 200
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st) :
if event == "1":
return "1.htm"
if event == "2":
return "2.htm"
if event == "3":
return "3.htm"
if event == "200":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x000000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "201":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x000090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need! </center></body></html>"
if event == "202":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x0000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "203":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x009000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "204":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x00ff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "205":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x900000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "206":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xff0000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "207":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x009090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "208":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x0090ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
if event == "209":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x00ffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "210":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x900090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "211":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x9000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "212":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xff00ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "213":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0x909000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "214":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xffff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "215":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setNameColor(0xffffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "300":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x000000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "301":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x000090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "302":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x0000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "303":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x009000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "304":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x00ff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "305":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x900000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "306":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xff0000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "307":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x009090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "308":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x0090ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "309":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x00ffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "310":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x900090)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "311":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x9000ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "312":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xff00ff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "313":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0x909000)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "314":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xffff00)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if event == "315":
if st.getQuestItemsCount(ITEM_ID) >= COLOR_COUNT:
st.takeItems(ITEM_ID,COLOR_COUNT)
st.getPlayer().getAppearance().setTitleColor(0xffffff)
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>Check if you have all items you need\u0435\u0442\u0430!</center></body></html>"
if not CharNameTable.getInstance().doesCharNameExist(event):
if len(event) >= 3 and len(event) <= 16 and Pattern.matches("[A-Za-z0-9\`\~\!\@\#\$\%\^\*\(\)\_\-\=\[\]\'\.\,\:\;]*", event):
if st.getPlayer().isClanLeader():
return u"<html><head><body><center>You are clan leader. Can't change the name!</center></body></html>"
if st.getPlayer().getClan():
return u"<html><head><body><center>You are clan member, can't change the name!</center></body></html>"
if st.getQuestItemsCount(ITEM_ID) >= NAME_COUNT:
st.takeItems(ITEM_ID,NAME_COUNT)
L2World.getInstance().removeFromAllPlayers(st.getPlayer());
st.getPlayer().setName(event);
st.getPlayer().store();
L2World.getInstance().addToAllPlayers(st.getPlayer());
st.getPlayer().broadcastUserInfo();
return "4.htm"
else:
return u"<html><head><body><center>You don't have the necesary items!</center></body></html>"
else:
return u"<html><head><body><center>Try again!</center></body></html>"
else:
return u"<html><head><body><center>Try again!</center></body></html>"
return u"<html><head><body><center>Check if you have all items you need!</center></body></html>"
def onTalk (self,npc,player):
return "0.htm"
QUEST = Quest(8833, "8833_Name", "custom")
CREATED = State('Start',QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(NPC)
QUEST.addTalkId(NPC)
L2Elixir – Patch 4 Is Live!
We’re working non-stop, day and night, to deliver the best possible quality and bring back what made L2Elixir special. This project is built with passion, not shortcuts — for the old-school players who remember, and the new ones who want to experience it properly. Thank you for being part of the journey. Together, we’re making L2Elixir great again ❤️ The legends never fade.
⚙️ General
Enabled Class Change service (same class type only)
ALT + B → Services → Character Development
Enabled Shift + Click on Treasure Chests Players can now identify real chests (Adena, scroll drops) and use Key / Unlock
Event deaths now cancel only debuffs, All self buffs are preserved, fixes issues with Root and similar effects
Bladedancer class can now log in even when Max Clients (2) is reached. Since an active Bladedancer is not available for every damage dealer and some players tried to abuse this via VPN or a second PC, this feature was added to keep things fair. protections applies, requires testing!
🎒 Items
Crystallizing enchanted items now gives the correct increased crystal amount (retail-like behavior)
Removed Agathion Seal Bracelet: Rudolph from Santa rewards (Gracia Final item)
Added Dualsword Craft Stamp into Milestone Exchange list
🧙 Skills
Fixed Banish Undead lethal chance
Hot Springs Malaria and similar effects now level up faster while being attacked
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Atom @Celestine
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Celestine
@Atom
Question
l2fire
Hello guys. I downloaded from this site color manager npc and added to the server.
After characters restart don't stay name color. Just title color work perfect.
E.x. : You buy color: 00000, and when you do relogin after relogin your color: FF0000(white).
3 answers to this question
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