Jump to content

Recommended Posts

Posted

You're right but im trying to say how can i add this damagescreen to other interface for example yours. I like your interface looks but it hasnt damage on screen patch. I wanna to use ur interface with this damageonscreen patch. Is it hard to make it ? 

  • 2 weeks later...
  • 3 weeks later...
Posted
On 2/13/2019 at 1:24 AM, Vilmis said:

This version has many  bugs, :poker:

 

you are just wasting ur time with his version he has new version and he wont give it to anyone seems like sells it to BR Community etc.. plus to people who support him also what kind of bugs?

Posted (edited)
1 hour ago, ona123 said:

Hi open xdat with xdateditor find and delete "SystemCanvas"

i can't... xdateditor not even open... i've already send u a pm if u can answer!

 

EDIT: I made it thanks!

Edited by .Gold
Posted
On 03/03/2019 at 04:22, Luu said:

Oi, que características distingui-lo das obras de Iordanov e Celestine?

auto assist and windows different in this version

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..