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L2 INSIGNIA

Site: http://www.l2insignia.eu
Forum: http://www.l2insignia.eu/forum

Chronicle: High Five 50x

 

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Open Beta Test Server
12 November 2018

Start Date and Time
16 November 2018 19:00 UTC

 

∘ Server Rates

Exp: x50
SP: x50
Drop: x20
Spoil: x20
Adena: x20
Raid Boss Drop: x3
Grand Boss Jewels: x1

∘ Grand Bosses

      ↪ Ant Queen is lvl 80 and respawn time is 24h + 2h random
      ↪ Orfen is lvl 80 and are added better stats for Orfen Earring
      ↪ Core is lvl 80 and are added better stats for Core Ring
      ↪ Baium respawn: Information in the ALT + B Community Board
      ↪ Antharas respawn: Information in the ALT + B Community Board
      ↪ Valakas respawn: Information in the ALT + B Community Board
      ↪ Instances: Information in the ALT + B Community Board

BOT Protection - SmartGuard

Multibox - Max 6 clients limit

Player Control Panel - Many successful features for players

      ↪ Item Log - Player trade/destroy item log
      ↪ Security - Password, Secondary Password, HWID protection =lock for your PC
      ↪ Character settings - Block Buffs, Block Exp, No skill animation, Dressmme, HP,CP,MP auto potions
      ↪ Player function - Delevel, Decrease PK points, Class Master, ATOD, Repair Character
      ↪ Info for players - Olympiad ranking, GrandBoss info
      ↪ Clan settings - Clan WH privilegies
      ↪ Function for Set Offline Shop
      ↪ Function for Set Offline Buffer

Automatic HP, CP, MP Potions

∘ Enchantment

      ↪ Enchant, Safe +4, Max +16
      ↪ Chance, Normal scroll 55%, Blessed Scroll 60%

∘ Olympiad

      ↪ Announcement of Heroes is Every Week
      ↪ 6h Olympiad daily from 18:00 until 00:00 (Server Time)
      ↪ Maximun enchant in Olympiad is +6

∘ Castle Sieges and Territory Wars

      ↪They will run every weekend

Vote Reward System

      ↪Get Rune of Vote +5% better your stats and random reward every 12 hours / command .getreward
      ↪Auto-Reward system for all online players every 25 votes

Events - Events are started every Hour

      ↪Protect the King
      ↪Korean Style
      ↪Team vs Team
      ↪Capture the Flag
      ↪Domination
      ↪Deathmatch
      ↪Last Man Standing

Buffs,Dances,Songs

      ↪Max Buffs: 24 + 4
      ↪Max Dances/Songs: 12
      ↪Buffs time: 2 hours

Sublcasses - 3x, max level 85

∘ Commands

      ↪ .control - Character control panel.
      ↪ .party - Create a party finder with name - use: .party name
      ↪ .getreward - Vote reward for few toplists.
      ↪ .stats - Shows exact information about character statistics.
      ↪ .offline - Sets Offline Private Store.
      ↪ .buffstore - Setup Offline Buffer Store.
      ↪ .repair - Repairing character located in same account.
      ↪ .password - Changing Password of your Account.
      ↪ .buffshield - Protects you from unwanted buffs.
      ↪ .siege - Full siege information.
      ↪ .combinetalismans - Combines all same type talismans, into 1 with the total duration!.
      ↪ .report - Target a player you think is botting, and punish him!.
      ↪ .donate - Use when Donate Coins haven't been delivered.
      ↪ More useful functions you can find in Community Board - Control Panel

 

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Posted
6 hours ago, DavidoffClassic said:

L2Destiny.ws (mouse-brazon) detected, dont even try to log 

I doubt it is brazon's server, they never share info about enchant rates since rates there decrease the more ++ u go, here u can see the stable rates are introduced, seems like a different server to me. All of them fail tho, brazon servers are bad but there are always some ppl to play with for these few weeks of their existence. Any other servers opening are empty after week or two... Sadly it is a fact that this monopoly rules there...

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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