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Drop list panel


Question

Posted

OK, i add Runes for boost drop rates, Now, Who can explain me where i can find this drop setting, when I run Rune drop to be modified here. For exemple. I add rune for boost Drop Rate with 200%, and when i have rune in inventory, this window isn't modified. How i can do this? With Rune Drop i have 6,684-13,646 and without Rune drop 6,684-13,646. SO it's same. How i can do?

http://aXgicWP.jpg 

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Posted

You got droplist here...as i remember rune is giving some status in rates..

If this list is x1 in Config drop rate you will have with rune rate more chance drop and not increased droplist..

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Posted

Find code of community board responsible for the display, check the code if it's missing the rune rate or not. Most likely it's missing it. 

  • 0
Posted

Ok sir, i find this

/*
 * Copyright (C) 2004-2015 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package handlers.bypasshandlers;

import java.text.DecimalFormat;
import java.util.List;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.concurrent.TimeUnit;

import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.handler.IBypassHandler;
import com.l2jserver.gameserver.model.Elementals;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.drops.DropListScope;
import com.l2jserver.gameserver.model.drops.GeneralDropItem;
import com.l2jserver.gameserver.model.drops.GroupedGeneralDropItem;
import com.l2jserver.gameserver.model.drops.IDropItem;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.util.HtmlUtil;
import com.l2jserver.gameserver.util.Util;

/**
 * @author NosBit
 */
public class NpcViewMod implements IBypassHandler
{
	private static final String[] COMMANDS =
	{
		"NpcViewMod"
	};
	
	private static final int DROP_LIST_ITEMS_PER_PAGE = 10;
	
	@Override
	public boolean useBypass(String command, L2PcInstance activeChar, L2Character bypassOrigin)
	{
		final StringTokenizer st = new StringTokenizer(command);
		st.nextToken();
		
		if (!st.hasMoreTokens())
		{
			_log.warning("Bypass[NpcViewMod] used without enough parameters.");
			return false;
		}
		
		final String actualCommand = st.nextToken();
		switch (actualCommand.toLowerCase())
		{
			case "view":
			{
				final L2Object target;
				if (st.hasMoreElements())
				{
					try
					{
						target = L2World.getInstance().findObject(Integer.parseInt(st.nextToken()));
					}
					catch (NumberFormatException e)
					{
						return false;
					}
				}
				else
				{
					target = activeChar.getTarget();
				}
				
				final L2Npc npc = target instanceof L2Npc ? (L2Npc) target : null;
				if (npc == null)
				{
					return false;
				}
				
				NpcViewMod.sendNpcView(activeChar, npc);
				break;
			}
			case "droplist":
			{
				if (st.countTokens() < 2)
				{
					_log.warning("Bypass[NpcViewMod] used without enough parameters.");
					return false;
				}
				
				final String dropListScopeString = st.nextToken();
				try
				{
					final DropListScope dropListScope = Enum.valueOf(DropListScope.class, dropListScopeString);
					final L2Object target = L2World.getInstance().findObject(Integer.parseInt(st.nextToken()));
					final L2Npc npc = target instanceof L2Npc ? (L2Npc) target : null;
					if (npc == null)
					{
						return false;
					}
					final int page = st.hasMoreElements() ? Integer.parseInt(st.nextToken()) : 0;
					sendNpcDropList(activeChar, npc, dropListScope, page);
				}
				
				catch (NumberFormatException e)
				{
					return false;
				}
				catch (IllegalArgumentException e)
				{
					_log.warning("Bypass[NpcViewMod] unknown drop list scope: " + dropListScopeString);
					return false;
				}
				break;
			}
		}
		
		return true;
	}
	
	@Override
	public String[] getBypassList()
	{
		return COMMANDS;
	}
	
	public static void sendNpcView(L2PcInstance activeChar, L2Npc npc)
	{
		final NpcHtmlMessage html = new NpcHtmlMessage();
		html.setFile(activeChar.getHtmlPrefix(), "data/html/mods/NpcView/Info.htm");
		html.replace("%name%", npc.getName());
		html.replace("%hpGauge%", HtmlUtil.getHpGauge(250, (long) npc.getCurrentHp(), npc.getMaxHp(), false));
		html.replace("%mpGauge%", HtmlUtil.getMpGauge(250, (long) npc.getCurrentMp(), npc.getMaxMp(), false));
		
		final L2Spawn npcSpawn = npc.getSpawn();
		if ((npcSpawn == null) || (npcSpawn.getRespawnMinDelay() == 0))
		{
			html.replace("%respawn%", "None");
		}
		else
		{
			TimeUnit timeUnit = TimeUnit.MILLISECONDS;
			long min = Long.MAX_VALUE;
			for (TimeUnit tu : TimeUnit.values())
			{
				final long minTimeFromMillis = tu.convert(npcSpawn.getRespawnMinDelay(), TimeUnit.MILLISECONDS);
				final long maxTimeFromMillis = tu.convert(npcSpawn.getRespawnMaxDelay(), TimeUnit.MILLISECONDS);
				if ((TimeUnit.MILLISECONDS.convert(minTimeFromMillis, tu) == npcSpawn.getRespawnMinDelay()) && (TimeUnit.MILLISECONDS.convert(maxTimeFromMillis, tu) == npcSpawn.getRespawnMaxDelay()))
				{
					if (min > minTimeFromMillis)
					{
						min = minTimeFromMillis;
						timeUnit = tu;
					}
				}
			}
			final long minRespawnDelay = timeUnit.convert(npcSpawn.getRespawnMinDelay(), TimeUnit.MILLISECONDS);
			final long maxRespawnDelay = timeUnit.convert(npcSpawn.getRespawnMaxDelay(), TimeUnit.MILLISECONDS);
			final String timeUnitName = timeUnit.name().charAt(0) + timeUnit.name().toLowerCase().substring(1);
			if (npcSpawn.hasRespawnRandom())
			{
				html.replace("%respawn%", minRespawnDelay + "-" + maxRespawnDelay + " " + timeUnitName);
			}
			else
			{
				html.replace("%respawn%", minRespawnDelay + " " + timeUnitName);
			}
		}
		
		html.replace("%atktype%", Util.capitalizeFirst(npc.getAttackType().name().toLowerCase()));
		html.replace("%atkrange%", npc.getStat().getPhysicalAttackRange());
		
		html.replace("%patk%", npc.getPAtk(activeChar));
		html.replace("%pdef%", npc.getPDef(activeChar));
		
		html.replace("%matk%", npc.getMAtk(activeChar, null));
		html.replace("%mdef%", npc.getMDef(activeChar, null));
		
		html.replace("%atkspd%", npc.getPAtkSpd());
		html.replace("%castspd%", npc.getMAtkSpd());
		
		html.replace("%critrate%", npc.getStat().getCriticalHit(activeChar, null));
		html.replace("%evasion%", npc.getEvasionRate(activeChar));
		
		html.replace("%accuracy%", npc.getStat().getAccuracy());
		html.replace("%speed%", (int) npc.getStat().getMoveSpeed());
		
		html.replace("%attributeatktype%", Elementals.getElementName(npc.getStat().getAttackElement()));
		html.replace("%attributeatkvalue%", npc.getStat().getAttackElementValue(npc.getStat().getAttackElement()));
		html.replace("%attributefire%", npc.getStat().getDefenseElementValue(Elementals.FIRE));
		html.replace("%attributewater%", npc.getStat().getDefenseElementValue(Elementals.WATER));
		html.replace("%attributewind%", npc.getStat().getDefenseElementValue(Elementals.WIND));
		html.replace("%attributeearth%", npc.getStat().getDefenseElementValue(Elementals.EARTH));
		html.replace("%attributedark%", npc.getStat().getDefenseElementValue(Elementals.DARK));
		html.replace("%attributeholy%", npc.getStat().getDefenseElementValue(Elementals.HOLY));
		
		html.replace("%dropListButtons%", getDropListButtons(npc));
		
		activeChar.sendPacket(html);
	}
	
	public static String getDropListButtons(L2Npc npc)
	{
		final StringBuilder sb = new StringBuilder();
		final Map<DropListScope, List<IDropItem>> dropLists = npc.getTemplate().getDropLists();
		if ((dropLists != null) && !dropLists.isEmpty() && (dropLists.containsKey(DropListScope.DEATH) || dropLists.containsKey(DropListScope.CORPSE)))
		{
			sb.append("<table width=275 cellpadding=0 cellspacing=0><tr>");
			if (dropLists.containsKey(DropListScope.DEATH))
			{
				sb.append("<td align=center><button value=\"Show Drop\" width=100 height=25 action=\"bypass NpcViewMod dropList DEATH " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
			}
			
			if (dropLists.containsKey(DropListScope.CORPSE))
			{
				sb.append("<td align=center><button value=\"Show Spoil\" width=100 height=25 action=\"bypass NpcViewMod dropList CORPSE " + npc.getObjectId() + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
			}
			sb.append("</tr></table>");
		}
		return sb.toString();
	}
	
	public static void sendNpcDropList(L2PcInstance activeChar, L2Npc npc, DropListScope dropListScope, int page)
	{
		final List<IDropItem> dropList = npc.getTemplate().getDropList(dropListScope);
		if ((dropList == null) || dropList.isEmpty())
		{
			return;
		}
		
		int pages = dropList.size() / DROP_LIST_ITEMS_PER_PAGE;
		if ((DROP_LIST_ITEMS_PER_PAGE * pages) < dropList.size())
		{
			pages++;
		}
		
		final StringBuilder pagesSb = new StringBuilder();
		if (pages > 1)
		{
			pagesSb.append("<table><tr>");
			for (int i = 0; i < pages; i++)
			{
				pagesSb.append("<td align=center><button value=\"" + (i + 1) + "\" width=20 height=20 action=\"bypass NpcViewMod dropList " + dropListScope + " " + npc.getObjectId() + " " + i + "\" back=\"L2UI_CT1.Button_DF_Calculator_Down\" fore=\"L2UI_CT1.Button_DF_Calculator\"></td>");
			}
			pagesSb.append("</tr></table>");
		}
		
		if (page >= pages)
		{
			page = pages - 1;
		}
		
		final int start = page > 0 ? page * DROP_LIST_ITEMS_PER_PAGE : 0;
		
		int end = (page * DROP_LIST_ITEMS_PER_PAGE) + DROP_LIST_ITEMS_PER_PAGE;
		if (end > dropList.size())
		{
			end = dropList.size();
		}
		
		final DecimalFormat amountFormat = new DecimalFormat("#,###");
		final DecimalFormat chanceFormat = new DecimalFormat("0.00##");
		
		int leftHeight = 0;
		int rightHeight = 0;
		final StringBuilder leftSb = new StringBuilder();
		final StringBuilder rightSb = new StringBuilder();
		for (int i = start; i < end; i++)
		{
			final StringBuilder sb = new StringBuilder();
			
			int height = 64;
			final IDropItem dropItem = dropList.get(i);
			if (dropItem instanceof GeneralDropItem)
			{
				addGeneralDropItem(activeChar, npc, amountFormat, chanceFormat, sb, (GeneralDropItem) dropItem);
			}
			else if (dropItem instanceof GroupedGeneralDropItem)
			{
				final GroupedGeneralDropItem generalGroupedDropItem = (GroupedGeneralDropItem) dropItem;
				if (generalGroupedDropItem.getItems().size() == 1)
				{
					final GeneralDropItem generalDropItem = generalGroupedDropItem.getItems().get(0);
					addGeneralDropItem(activeChar, npc, amountFormat, chanceFormat, sb, new GeneralDropItem(generalDropItem.getItemId(), generalDropItem.getMin(), generalDropItem.getMax(), (generalDropItem.getChance() * generalGroupedDropItem.getChance()) / 100, generalDropItem.getAmountStrategy(), generalDropItem.getChanceStrategy(), generalGroupedDropItem.getPreciseStrategy(), generalGroupedDropItem.getKillerChanceModifierStrategy(), generalDropItem.getDropCalculationStrategy()));
				}
				else
				{
					GroupedGeneralDropItem normalized = generalGroupedDropItem.normalizeMe(npc, activeChar);
					sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
					sb.append("<tr><td width=32 valign=top><img src=\"L2UI_CT1.ICON_DF_premiumItem\" width=32 height=32></td>");
					sb.append("<td fixwidth=300 align=center><font name=\"ScreenMessageSmall\" color=\"CD9000\">One from group</font>");
					sb.append("</td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0><tr>");
					sb.append("<td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
					sb.append("<td width=247 align=center>");
					sb.append(chanceFormat.format(Math.min(normalized.getChance(), 100)));
					sb.append("%</td></tr></table><br>");
					
					for (GeneralDropItem generalDropItem : normalized.getItems())
					{
						final L2Item item = ItemTable.getInstance().getTemplate(generalDropItem.getItemId());
						sb.append("<table width=291 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
						sb.append("<tr><td width=32 valign=top>");
						sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
						sb.append("</td><td fixwidth=259 align=center><font name=\"hs9\" color=\"CD9000\">");
						sb.append(item.getName());
						sb.append("</font></td></tr><tr><td width=32></td><td width=259><table width=253 cellpadding=0 cellspacing=0>");
						sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td><td width=205 align=center>");
						MinMax minMax = getPreciseMinMax(normalized.getChance(), generalDropItem.getMin(npc), generalDropItem.getMax(npc), generalDropItem.isPreciseCalculated());
						final long min = minMax.min;
						final long max = minMax.max;
						if (min == max)
						{
							sb.append(amountFormat.format(min));
						}
						else
						{
							sb.append(amountFormat.format(min));
							sb.append(" - ");
							sb.append(amountFormat.format(max));
						}
						
						sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
						sb.append("<td width=205 align=center>");
						sb.append(chanceFormat.format(Math.min(generalDropItem.getChance(), 100)));
						sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=259>&nbsp;</td></tr></table>");
						
						height += 64;
					}
					
					sb.append("</td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
				}
			}
			
			if (leftHeight >= (rightHeight + height))
			{
				rightSb.append(sb);
				rightHeight += height;
			}
			else
			{
				leftSb.append(sb);
				leftHeight += height;
			}
		}
		
		final StringBuilder bodySb = new StringBuilder();
		bodySb.append("<table><tr>");
		bodySb.append("<td>");
		bodySb.append(leftSb.toString());
		bodySb.append("</td><td>");
		bodySb.append(rightSb.toString());
		bodySb.append("</td>");
		bodySb.append("</tr></table>");
		
		String html = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/mods/NpcView/DropList.htm");
		if (html == null)
		{
			_log.warning(NpcViewMod.class.getSimpleName() + ": The html file data/html/mods/NpcView/DropList.htm could not be found.");
			return;
		}
		html = html.replaceAll("%name%", npc.getName());
		html = html.replaceAll("%dropListButtons%", getDropListButtons(npc));
		html = html.replaceAll("%pages%", pagesSb.toString());
		html = html.replaceAll("%items%", bodySb.toString());
		Util.sendCBHtml(activeChar, html);
	}
	
	/**
	 * @param activeChar
	 * @param npc
	 * @param amountFormat
	 * @param chanceFormat
	 * @param sb
	 * @param dropItem
	 */
	private static void addGeneralDropItem(L2PcInstance activeChar, L2Npc npc, final DecimalFormat amountFormat, final DecimalFormat chanceFormat, final StringBuilder sb, final GeneralDropItem dropItem)
	{
		final L2Item item = ItemTable.getInstance().getTemplate(dropItem.getItemId());
		sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
		sb.append("<tr><td width=32 valign=top>");
		sb.append("<img src=\"" + item.getIcon() + "\" width=32 height=32>");
		sb.append("</td><td fixwidth=300 align=center><font name=\"hs9\" color=\"CD9000\">");
		sb.append(item.getName());
		sb.append("</font></td></tr><tr><td width=32></td><td width=300><table width=295 cellpadding=0 cellspacing=0>");
		sb.append("<tr><td width=48 align=right valign=top><font color=\"LEVEL\">Amount:</font></td>");
		sb.append("<td width=247 align=center>");
		MinMax minMax = getPreciseMinMax(dropItem.getChance(npc, activeChar), dropItem.getMin(npc), dropItem.getMax(npc), dropItem.isPreciseCalculated());
		
		final long min = minMax.min;
		final long max = minMax.max;
		if (min == max)
		{
			sb.append(amountFormat.format(min));
		}
		else
		{
			sb.append(amountFormat.format(min));
			sb.append(" - ");
			sb.append(amountFormat.format(max));
		}
		
		sb.append("</td></tr><tr><td width=48 align=right valign=top><font color=\"LEVEL\">Chance:</font></td>");
		sb.append("<td width=247 align=center>");
		sb.append(chanceFormat.format(Math.min(dropItem.getChance(npc, activeChar), 100)));
		sb.append("%</td></tr></table></td></tr><tr><td width=32></td><td width=300>&nbsp;</td></tr></table>");
	}
	
	private static class MinMax
	{
		public final long min, max;
		
		public MinMax(long min, long max)
		{
			this.min = min;
			this.max = max;
			
		}
		
	}
	
	private static MinMax getPreciseMinMax(double chance, long min, long max, boolean isPrecise)
	{
		if (!isPrecise || (chance <= 100))
		{
			return new MinMax(min, max);
		}
		
		int mult = (int) (chance) / 100;
		return new MinMax(mult * min, (chance % 100) > 0 ? (mult + 1) * max : mult * max);
	}
}

Now, tell me how i can find drop rate with rune. In L2PcInstance.java?

  • 0
Posted

The method you have to debug is sendNpcDropList.

 

27 minutes ago, InFocus said:

Now, tell me how i can find drop rate with rune. In L2PcInstance.java?

No idea, not a H5 user. You have to find that config and include it in the calculation. Maybe check the item itemhandler, potentially the config you are looking for is there, as you have to set the rune rate.

  • 0
Posted

I understand, Pfuu, it is hard for me to find that. I have that item with drop rate in L2PcInstance and looks like that

case DROP:
				if (getInventory().getItemByItemId(23093) != null)
				{
					return 6.0f; /** 500% */
				}

i don't know where is another that rates

  • 0
Posted

Looking on that code the rate is hard-coded, 500%. So, you can create a getter method to return the data exact code, almost, and include it in the droplist. 

  • 0
Posted (edited)

here is a how to get

private int something;

 

public getValueOfSomething()

{
       return something;

}

Edited by Nightw0lf
  • 0
Posted

Thank you Night, i have this float

public float getBonus(BonusType type)
	{
		switch (type)
		{
			case EXP:
				if (getInventory().getItemByItemId(23099) != null)
				{
					return 6.0f; /** 500% */ /**Rune drop 500%**/
				}

If i put this it is ok?

  • 0
Posted

Method is plain wrong. Don't create it. Simply add that getBonus check to the calculation - where it display the actual droprate. 

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    • 我们计划在我们的Telegram频道为3000名订阅者举办大型竞赛和抽奖活动。 订阅并获取我们项目的最新消息、更新和变动:竞赛、抽奖、新产品、折扣、优惠码以及更多内容! 在我们的竞赛和抽奖活动中,顶级合作伙伴也可以参与,这一定会引起您的关注! ➡ Telegram频道: https://t.me/accsforyou_shop✅ 链接: 数字商品商店 (网站): 前往 购买Telegram Stars的Telegram机器人: 前往 SMM面板: 前往 – 推广您的社交媒体账户。 商店Telegram机器人: 前往 我们为您呈现在本平台购买产品和服务的最新促销与特别优惠: 1. 使用促销码OCTOBER2025(8%折扣)即可在10月通过我们的网站或机器人购物!您也可以使用促销码SOCNET(15%折扣)完成首次购买。 2. 注册后只需按照以下模板写下您的用户名即可获得1美元账户余额或10–20%的折扣:"SEND ME BONUS, MY USERNAME IS..." – 需要在我们的论坛帖子中发布! 3. 第一次试用SMM面板即可获得1美元:只需在我们的网站(支持)提交主题为“Get Trial Bonus”的工单。 4. 我们的Telegram频道和购买Stars的机器人中每周都有Telegram Stars赠送活动! 新闻: ➡ Telegram频道: https://t.me/accsforyou_shop✅ ➡ WhatsApp频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t✅ ➡ Discord服务器: https://discord.gg/y9AStFFsrh✅ 联系方式与支持: ➡ Telegram: https://t.me/socnet_support✅ ➡ WhatsApp: https://wa.me/79051904467✅ ➡ Discord: socnet_support ✅ ➡ ✉ 邮箱: solomonbog@socnet.store ✅
    • 我们计划在我们的Telegram频道为3000名订阅者举办大型竞赛和抽奖活动。 订阅并获取我们项目的最新消息、更新和变动:竞赛、抽奖、新产品、折扣、优惠码以及更多内容! 在我们的竞赛和抽奖活动中,顶级合作伙伴也可以参与,这一定会引起您的关注! ➡ Telegram频道: https://t.me/accsforyou_shop✅ 链接: 数字商品商店 (网站): 前往 购买Telegram Stars的Telegram机器人: 前往 SMM面板: 前往 – 推广您的社交媒体账户。 商店Telegram机器人: 前往 我们为您呈现在本平台购买产品和服务的最新促销与特别优惠: 1. 使用促销码OCTOBER2025(8%折扣)即可在10月通过我们的网站或机器人购物!您也可以使用促销码SOCNET(15%折扣)完成首次购买。 2. 注册后只需按照以下模板写下您的用户名即可获得1美元账户余额或10–20%的折扣:"SEND ME BONUS, MY USERNAME IS..." – 需要在我们的论坛帖子中发布! 3. 第一次试用SMM面板即可获得1美元:只需在我们的网站(支持)提交主题为“Get Trial Bonus”的工单。 4. 我们的Telegram频道和购买Stars的机器人中每周都有Telegram Stars赠送活动! 新闻: ➡ Telegram频道: https://t.me/accsforyou_shop✅ ➡ WhatsApp频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t✅ ➡ Discord服务器: https://discord.gg/y9AStFFsrh✅ 联系方式与支持: ➡ Telegram: https://t.me/socnet_support✅ ➡ WhatsApp: https://wa.me/79051904467✅ ➡ Discord: socnet_support ✅ ➡ ✉ 邮箱: solomonbog@socnet.store ✅
    • 我们计划在我们的Telegram频道为3000名订阅者举办大型竞赛和抽奖活动。 订阅并获取我们项目的最新消息、更新和变动:竞赛、抽奖、新产品、折扣、优惠码以及更多内容! 在我们的竞赛和抽奖活动中,顶级合作伙伴也可以参与,这一定会引起您的关注! ➡ Telegram频道: https://t.me/accsforyou_shop✅ 链接: 数字商品商店 (网站): 前往 购买Telegram Stars的Telegram机器人: 前往 SMM面板: 前往 – 推广您的社交媒体账户。 商店Telegram机器人: 前往 我们为您呈现在本平台购买产品和服务的最新促销与特别优惠: 1. 使用促销码OCTOBER2025(8%折扣)即可在10月通过我们的网站或机器人购物!您也可以使用促销码SOCNET(15%折扣)完成首次购买。 2. 注册后只需按照以下模板写下您的用户名即可获得1美元账户余额或10–20%的折扣:"SEND ME BONUS, MY USERNAME IS..." – 需要在我们的论坛帖子中发布! 3. 第一次试用SMM面板即可获得1美元:只需在我们的网站(支持)提交主题为“Get Trial Bonus”的工单。 4. 我们的Telegram频道和购买Stars的机器人中每周都有Telegram Stars赠送活动! 新闻: ➡ Telegram频道: https://t.me/accsforyou_shop✅ ➡ WhatsApp频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t✅ ➡ Discord服务器: https://discord.gg/y9AStFFsrh✅ 联系方式与支持: ➡ Telegram: https://t.me/socnet_support✅ ➡ WhatsApp: https://wa.me/79051904467✅ ➡ Discord: socnet_support ✅ ➡ ✉ 邮箱: solomonbog@socnet.store ✅
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