@Override
public void run()
{
RANDOM = Rnd.get(ZONES.length - 1);
for (L2PcInstance player : L2World.getInstance().getPlayers())
{
if (player.isInsideZone(ZoneIdType.RANDOM_ZONE))
{
player.teleToLocation(getRandomZone().getX() + Rnd.get(-RANDOM_RANGE, RANDOM_RANGE), getRandomZone().getY() + Rnd.get(-RANDOM_RANGE, RANDOM_RANGE), getRandomZone().getZ(), 20);
}
}
Broadcast.toAllOnlinePlayers("The pvp area was changed to a random.", true);
Broadcast.toAllOnlinePlayers("Next random pvp area will be change after " + REFRESH + " minute(s).", true);
Broadcast.toAllOnlinePlayers("Use ''.arenajoin'' to enter on pvp zone and ''.arenaleave'' to leave.", true);
}
//here i treid to show on players screen the remaining time
public void showTimeOnScreen(L2PcInstance player)
{
if (player.isInsideZone(ZoneIdType.RANDOM_ZONE))
{
Lineage II Classic Einhovant new project is looking for a skilled Java Developer to join our team!
If you're passionate about game development and eager to contribute to this project, we'd love to hear from you.
For more details, feel free to send us a message. Let’s create something amazing together!
Question
Rouxy
Hello everybody.
Well, i've been implementing a code for a type of zone that changes every 'x' minutes.
but I want to show only to all players inside these zones the time left for this zone change using ExShowScreenMessage or another method.
I tried some stuff to make this work.
Here is the code:
9 answers to this question
Recommended Posts