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LightFusionMain

WTS UnrealScript Interface Compiler (28 - 152 protocol classic orfen ) supported

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--update

supported last official chronicles orfen 152 protocol

YIV3J3T.png

image from ruoff skelth server .

up to last korean official client

 

Hello, i have made an unrealscript compiler necessary to make highFive god, epesodian+, interface.u 

Official way, without problems of manual fixing int64

Here is a couple samples that i made with it.

Original highFive interface

ykrdzI3.png

 

https://mega.nz/#!YlgGCI4K!8BuOMDdc3hLi6pSWriuH33beFbx7OtIH7DqizrDMeBs

And recompiled

sVf7M82.png

https://mega.nz/#!l4gUyYSC!NF2Mvg8k1R9FesueOVKGewfZofGIEyaZ0J6NAyaRytM

Take a look that i not only renamed few variables, but also deleted 1 class AITimerWnd.

 

If u are interested in buying it, contact me here

Edited by LightFusionMain
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With this, we can do new stuff inside interface, new buttons etc? new effects on interface too? Or just re-use already resources from other chronicles?

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10 hours ago, Mank1z said:

With this, we can do new stuff inside interface, new buttons etc? new effects on interface too? Or just re-use already resources from other chronicles?

Yes u can do new stuff with interface from upper chronicles, even Classic or last korean. U can work it out with effects. 

If u are interested contact me pm, i might sell it in one hands and close it, so dont miss up

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On 2/10/2019 at 5:21 PM, BioKryptY said:

Im tested to open with this interfaceRecompiled.u , and when I selected the character, it gave critical error

 

 

l2_mhJqiBHmps.png

 

The compiler has nothing to do with it, this error is caused by the fact that the server on which you are trying to test the re-compiled file uses a different protocol, for example: Interface.u file from protocol 273, and the server requires 268.

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