Skip to content

help with map list & arraylist

Featured Replies

hello i have make a restore buffer with map & arraylist

so i need make a more option like player can save that list with name + can make a new list like fighter/mage

i think for me this method is better from scheme buffer.

anyway. how to get a list and make a new list with name

	private Map<Integer, ArrayList<Integer>> _restore = new HashMap<>();

i call this from add buff

	private ArrayList<Integer> getOwnBuffs(final int objectId)
	{
		if (_restore.get(objectId) == null)
		{
			synchronized (_restore)
			{
				_restore.put(objectId, new ArrayList<Integer>());
			}
		}
		return _restore.get(objectId);
	}

restore list
ArrayList<Integer> bufs = getOwnBuffs(player.getObjectId());
				for (final Integer id : bufs)
				{
					player.broadcastPacket(new MagicSkillUse(this, player, id, SkillTable.getInstance().getMaxLevel(id), 500, 0));
					SkillTable.getInstance().getInfo(id, SkillTable.getInstance().getMaxLevel(id)).getEffects(this, player);
				}
from here he add buffs and he check if skill is not same from skill list
						if (!getOwnBuffs(player.getObjectId()).contains(skillId))
						{
							getOwnBuffs(player.getObjectId()).add(skillId);
						}

 

I don't know if this is what you want:

 

public static class BuffInfo
	{
		int skillId;
		int skillLvl;
		
		public BuffInfo(int skillId, int skillLvl)
		{
			this.skillId = skillId;
			this.skillLvl = skillLvl;
		}
		
		public int getSkillId()
		{
			return skillId;
		}
		
		public int getSkillLevel()
		{
			return skillLvl;
		}
		
		public Skill getSkill()
		{
			return SkillData.getInstance().getSkill(skillId, skillLvl);
		}
	}
	
	public Map<String, List<BuffInfo>> _buff = new HashMap<>();
	
	public Collection<BuffInfo> getBuffOfScheme(String scheme)
	{
		return _buff.get(scheme);
	}
	
	public void addBuffToScheme(String scheme, BuffInfo buff)
	{
		if (!_buff.containsKey(scheme))
		{
			_buff.put(scheme, new ArrayList<>());
		}
		_buff.get(scheme).add(buff);
	}
	
	public void applyScheme(L2PcInstance player, String scheme)
	{
		getBuffOfScheme(scheme).forEach(b -> b.getSkill().applyEffects(player, player));
	}

 

Note i gave you all possible methods, to store, save, retreive buffs. 

 

Also synchronized (_restore) ? Why since is not accessible from other.

Edited by Kara`

You can literally inspire yourself from my scheme buffer and pick the codes part you want.

 

Kara the following method creates an empty list for nothing.

getBuffOfScheme
48 minutes ago, Tryskell said:

You can literally inspire yourself from my scheme buffer and pick the codes part you want.

 

Kara the following method creates an empty list for nothing.


getBuffOfScheme

Oke, i changed it.

Edited by Kara`

  • Author

tnx kara & tryskell for help i try to make a list restore buff without use name and if any player need make a second list the only need to do is to use a name to old list for save buff like "fighter" and after make a new list like "mage"

Edited by tazerman2

8 minutes ago, tazerman2 said:

tnx kata & tryskell for help i try to make a list restore buff without use name and if any player need make a second list the only need to do is to use a name to old list for save buff like "fighter" and after make a new list like "mage"

kata? Bitch plz.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.