Hi all, Today i edit a bit Tattoos, and i want to make it nice. I try to edit tattoos to keep in inventory (Without Equip) and get passive skill. I add Skill.
This is XML from Tattoo
<itemid="486"type="Armor"name="Tattoo of Fire"><setname="icon"val="icon.weapon_voodoo_doll_i00"/><setname="default_action"val="EQUIP"/><setname="armor_type"val="LIGHT"/><setname="bodypart"val="chest"/><setname="immediate_effect"val="true"/><setname="crystal_count"val="276"/><setname="crystal_type"val="D"/><setname="material"val="DYESTUFF"/><setname="weight"val="4050"/><setname="price"val="117000"/><setname="enchant_enabled"val="1"/><for><addorder="0"stat="pDef"val="73"/><enchantstat="pDef"val="0"/></for></item>
and this is Skill XML
<skillid="27000"levels="1"name="Tattoo Of Strenght Passive"><tablename="#maxHp">2.00 </table><tablename="#maxMp">2.00 </table><tablename="#cAtk">2.00 </table><tablename="#rCrit">2.00 </table><tablename="#pvpPhysDmg">2.00 </table><tablename="#pvpPhysDef">2.00 </table><setname="icon"val="icon.weapon_voodoo_doll_i00"/><setname="operateType"val="P"/><setname="targetType"val="SELF"/><for><effectname="Buff"><mulstat="pAtk"val="#maxHp"/><mulstat="mAtk"val="#maxMp"/><mulstat="pDef"val="#cAtk"/><mulstat="mDef"val="#rCrit"/><mulstat="pvpPhysDmg"val="#pvpPhysDmg"/><mulstat="pvpPhysDef"val="#pvpPhysDef"/></effect></for></skill>
Now, How i can edit Items To have effect from skill and to have skill at passive?
Hi guys.
After Vanguard, when the game update to Crusader, something is bugging the model.
Both files LineageCustom16.ukx and lineagecustomtex16.utx are working normaly. Cause i put both in 362 client and
work just fine.
So is something in 388, not in files.
Any idea how to fix this?
Ty for any help!!
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InFocus
Hi all, Today i edit a bit Tattoos, and i want to make it nice. I try to edit tattoos to keep in inventory (Without Equip) and get passive skill. I add Skill.
This is XML from Tattoo
and this is Skill XML
Now, How i can edit Items To have effect from skill and to have skill at passive?
Can help me someone?
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