How i can make x2 drop rate? I try from Config folder
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropAmountMultiplier = 1
# Multiplies the amount of items dropped from monster on ground when it dies.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropChanceMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
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How i can make x2 drop rate? I try from Config folder
# --------------------------------------------------------------------------- # Item Rates # --------------------------------------------------------------------------- # Warning: Remember if you increase both chance and amount you will have higher rates than expected # Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful! # Multiplies the amount of items dropped from monster on ground when it dies. DeathDropAmountMultiplier = 1 # Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used. CorpseDropAmountMultiplier = 1 # Multiplies the amount of items dropped from monster on ground when it dies. HerbDropAmountMultiplier = 1 RaidDropAmountMultiplier = 1 # Multiplies the chance of items that can be dropped from monster on ground when it dies. DeathDropChanceMultiplier = 1 # Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used. CorpseDropChanceMultiplier = 1 # Multiplies the chance of items that can be dropped from monster on ground when it dies. HerbDropChanceMultiplier = 1 RaidDropChanceMultiplier = 1
and everything i do, nothing happend.
P.S.-L2jserver last revision
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