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Hi guys, can someone give me an example for this kind of npc

> For example  i want to buy Draconic Armor set with 1 click, and to be equipped to the char.
> and if its possible when buy the armor to be enchanted to +3/4/5 etc.

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Posted (edited)
12 minutes ago, Sinister Smile said:

Hi guys, can someone give me an example for this kind of npc

> For example  i want to buy Draconic Armor set with 1 click, and to be equipped to the char.
> and if its possible when buy the armor to be enchanted to +3/4/5 etc.

 

Either you mess with multisells (which somehow i gave the answer to some guy yesterday) and add extra fields on multisell

will automatic enchance the item and equip them if its weapon or armor or jewler of type: 

 

<item>
		<ingredient count="1" id="6909" />
		<production count="1" id="7609" equip="true" enchant="25" />
        <production count="1" id="7610" equip="true" enchant="25" />
        <production count="1" id="7611" equip="true" enchant="25" />
</item>

 

or you gonna make a new NPC instance which i tell you don't since you can make the same work with xml in a faster way.

Everything you need is in Multisell.java, Ingredient.java and MultisellChoose.java (It's the packet that you will do the proper check to enchance the item and equip it)

 

You can also check the code which i pasted yesterday to get the overall idea. https://maxcheaters.com/topic/220264-help-about-a-multisell/?page=2#comment-2669268

Edited by Evie Frye
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Posted
28 minutes ago, Evie Frye said:

 

Either you mess with multisells (which somehow i gave the answer to some guy yesterday) and add extra fields on multisell

will automatic enchance the item and equip them if its weapon or armor or jewler of type: 

 


<item>
		<ingredient count="1" id="6909" />
		<production count="1" id="7609" equip="true" enchant="25" />
        <production count="1" id="7610" equip="true" enchant="25" />
        <production count="1" id="7611" equip="true" enchant="25" />
</item>

 

or you gonna make a new NPC instance which i tell you don't since you can make the same work with xml in a faster way.

Everything you need is in Multisell.java, Ingredient.java and MultisellChoose.java (It's the packet that you will do the proper check to enchance the item and equip it)

 

You can also check the code which i pasted yesterday to get the overall idea. https://maxcheaters.com/topic/220264-help-about-a-multisell/?page=2#comment-2669268

Thank you, i will check now.

 

17 minutes ago, SweeTs said:

If it's a single use, then you could go with instance. Otherwise xml sounds more appealing, reload possibility and such. 

It will be like custom shop/vote shop/gm shop in one npc.

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