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Posted (edited)

+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopListSet.java 

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;

@@ -62,6 +63,12 @@
                        return;
                }
               
+               if (player.isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.store_zone)
+               {
+                       player.sendMessage("You cannot craft while inside Multifunction zone.");
+                       return;
+               }
+              
                if (!player.isInsideZone(ZoneId.NO_STORE))
                {
                        player.sendPacket(SystemMessageId.NO_PRIVATE_WORKSHOP_HERE);

 

+++ java/net/sf/l2j/gameserver/network/clientpackets/Logout.java 

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;

@@ -56,6 +57,13 @@
                        return;
                }
               
+               if (player.isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.logout_zone)
+               {
+                       player.sendMessage("You cannot Logout while inside a Multifunction zone.");
+                       player.sendPacket(ActionFailed.STATIC_PACKET);
+                       return;
+               }
+              
                if (player.isInsideZone(ZoneId.NO_RESTART))
                {
                        player.sendPacket(SystemMessageId.NO_LOGOUT_HERE);

+++java/net/sf/l2j/gameserver/model/zone/ZoneId.java

        DANGER_AREA(15),
        CAST_ON_ARTIFACT(16),
        NO_RESTART(17),
-       SCRIPT(18);
+       SCRIPT(18),
+       MULTI_FUNCTION(19);
       
        private final int _id;

+++java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListBuy.java

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;

@@ -83,6 +84,13 @@
                        return;
                }
               
+               if (player.isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.store_zone)
+               {
+                       player.sendPacket(new PrivateStoreManageListBuy(player));
+                       player.sendMessage("You cannot start store while inside Multifunction zone.");
+                       return;
+               }
+              
                if (!player.isInsideZone(ZoneId.NO_STORE))
                {
                        player.sendPacket(SystemMessageId.NO_PRIVATE_STORE_HERE);

+++java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListSell.java

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;

@@ -71,6 +72,13 @@
                        return;
                }
               
+               if (player.isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.store_zone)
+               {
+                       player.sendPacket(new PrivateStoreManageListSell(player, _packageSale));
+                       player.sendMessage("You cannot start store while inside Multifunction zone.");
+                       return;
+               }
+              
                if (!player.getAccessLevel().allowTransaction())
                {
                        player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);

+++java/net/sf/l2j/gameserver/network/serverpackets/Die.java.

+import net.sf.l2j.gameserver.model.zone.ZoneId;
+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;
 
 public class Die extends L2GameServerPacket
 {
        private final int _charObjId;
        private final boolean _fake;
        private boolean _sweepable;
+       private boolean _canTeleport;
        private L2AccessLevel _access = AccessLevels._userAccessLevel;
@@ -47,6 +50,7 @@

                        Player player = (Player) cha;
                        _access = player.getAccessLevel();
                        _clan = player.getClan();
+                       _canTeleport = !(player.isInsideZone(ZoneId.MULTI_FUNCTION) && L2MultiFunctionZone.revive);
@@ -86,7 +90,7 @@
         }
         else
         {
-            writeD(0x01); // to nearest village
+            writeD(_canTeleport ? 0x01 : 0); // to nearest village
             
@@ -96,7 +100,7 @@
-                   if (_clan != null)
+                   if (_canTeleport && _clan != null)
                    {
                       

++++java/net/sf/l2j/gameserver/model/actor/instance/Player.java

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;

@@ -4384,6 +4385,8 @@
                        // Add PvP point to attacker.
                        setPvpKills(getPvpKills() + 1);
                       
+                        L2MultiFunctionZone.givereward(this);
+                      
                        // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
                        sendPacket(new UserInfo(this));
                }

++++java/net/sf/l2j/gameserver/model/itemcontainer/ItemContainer.java

 {
        protected static final Logger _log = Logger.getLogger(ItemContainer.class.getName());
       
-       protected final List<ItemInstance> _items;
+       public final List<ItemInstance> _items;
       
        protected ItemContainer()
        {

+++java/net/sf/l2j/gameserver/model/zone/type/L2MultiFunctionZone.java 

CREATE NEW THIS FILE DOES NOT EXIST!

package net.sf.l2j.gameserver.model.zone.type;

import java.io.File;
import java.io.FileInputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.Properties;

import net.sf.l2j.commons.concurrent.ThreadPool;
import net.sf.l2j.commons.random.Rnd;

import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.Creature;
import net.sf.l2j.gameserver.model.actor.Summon;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
import net.sf.l2j.gameserver.model.itemcontainer.PcInventory;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.model.zone.ZoneId;

public class L2MultiFunctionZone extends L2ZoneType
{
	public L2MultiFunctionZone(int id)
	{
		super(id);
		loadConfigs();
	}
	
	public static boolean pvp_enabled, restart_zone, store_zone, logout_zone, revive_noblesse, revive_heal, revive, remove_buffs, remove_pets, give_noblesse;
	
	static int radius, enchant, revive_delay;
	static int[][] spawn_loc;
	
	L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1);
	
	private static List<String> items = new ArrayList<>(), classes = new ArrayList<>(), grades = new ArrayList<>();
	public static List<int[]> rewards = new ArrayList<>();
	
	static String[] gradeNames =
	{
		"",
		"D",
		"C",
		"B",
		"A",
		"S"
	};
	
	@Override
	protected void onEnter(Creature character)
	{
		character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true);
		character.setInsideZone(ZoneId.MULTI_FUNCTION, true);
		
		if (character instanceof Player)
		{
			Player activeChar = ((Player) character);
			if (classes != null && classes.contains("" + activeChar.getClassId().getId()))
			{
				activeChar.teleToLocation(83597, 147888, -3405, 0);
				activeChar.sendMessage("Your class is not allowed in the MultiFunction zone.");
				return;
			}
			
			for (ItemInstance o : activeChar.getInventory()._items)
			{
				if (o.isEquipable() && o.isEquipped() && !checkItem(o))
				{
					int slot = activeChar.getInventory().getSlotFromItem(o);
					activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot);
					activeChar.sendMessage(o.getItemName() + " unequiped because is not allowed inside this zone.");
				}
			}
			
			if (give_noblesse)
				noblesse.getEffects(activeChar, activeChar);
			if (pvp_enabled)
				activeChar.updatePvPFlag(1);
			
			activeChar.sendMessage("You entered in a MultiFunction zone.");
			clear(activeChar);
		}
	}
	
	@Override
	protected void onExit(Creature character)
	{
		character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false);
		character.setInsideZone(ZoneId.MULTI_FUNCTION, false);
		
		if (character instanceof Player)
		{
			Player activeChar = ((Player) character);
			activeChar.sendMessage("You left from a MultiFunction zone.");
			
			if (pvp_enabled)
				activeChar.updatePvPFlag(0);
		}
	}
	
	@Override
	public void onDieInside(final Creature character)
	{
		if (character instanceof Player)
		{
			final Player activeChar = ((Player) character);
			if (revive)
			{
				ThreadPool.schedule(new Runnable()
				{
					@Override
					public void run()
					{
						activeChar.doRevive();
						heal(activeChar);
						int[] loc = spawn_loc[Rnd.get(spawn_loc.length)];
						activeChar.teleToLocation(loc[0] + Rnd.get(-radius, radius), loc[1] + Rnd.get(-radius, radius), loc[2], 0);
					}
				}, revive_delay * 1000);
			}
		}
	}
	
	@Override
	public void onReviveInside(Creature character)
	{
		if (character instanceof Player)
		{
			Player activeChar = ((Player) character);
			if (revive_noblesse)
				noblesse.getEffects(activeChar, activeChar);
			if (revive_heal)
				heal(activeChar);
		}
	}
	
	static void heal(Player activeChar)
	{
		activeChar.setCurrentHp(activeChar.getMaxHp());
		activeChar.setCurrentCp(activeChar.getMaxCp());
		activeChar.setCurrentMp(activeChar.getMaxMp());
	}
	
	private static void clear(Player player)
	{
		if (remove_buffs)
		{
			player.stopAllEffects();
			
			if (remove_pets)
			{
				Summon pet = player.getPet();
				if (pet != null)
				{
					pet.stopAllEffects();
					pet.unSummon(player);
				}
			}
		}
		else
		{
			if (remove_pets)
			{
				Summon pet = player.getPet();
				if (pet != null)
					pet.unSummon(player);
			}
		}
	}
	
	public static void givereward(Player player)
	{
		if (player.isInsideZone(ZoneId.MULTI_FUNCTION))
		{
			for (int[] reward : rewards)
			{
				PcInventory inv = player.getInventory();
				inv.addItem("Custom Reward", reward[0], reward[1], player, player);
			}
		}
	}
	
	public static boolean checkItem(ItemInstance item)
	{
		int o = item.getItem().getCrystalType().ordinal();
		int e = item.getEnchantLevel();
		
		if (enchant != 0 && e >= enchant)
			return false;
		
		if (grades.contains(gradeNames[o]))
			return false;
		
		if (items != null && items.contains("" + item.getItemId()))
			return false;
		
		return true;
	}
	
	private static void loadConfigs()
	{
		try
		{
			Properties prop = new Properties();
			prop.load(new FileInputStream(new File("./config/MultiFunctionZone.properties")));
			pvp_enabled = Boolean.parseBoolean(prop.getProperty("EnablePvP", "False"));
			spawn_loc = parseItemsList(prop.getProperty("SpawnLoc", "150111,144740,-12248"));
			revive_delay = Integer.parseInt(prop.getProperty("ReviveDelay", "10"));
			if (revive_delay != 0)
				revive = true;
			give_noblesse = Boolean.parseBoolean(prop.getProperty("GiveNoblesse", "False"));
			String[] propertySplit = prop.getProperty("Items", "").split(",");
			if (propertySplit.length != 0)
				for (String i : propertySplit)
					items.add(i);
			propertySplit = prop.getProperty("Grades", "").split(",");
			if (propertySplit.length != 0)
				for (String i : propertySplit)
					if (i.equals("D") || i.equals("C") || i.equals("B") || i.equals("A") || i.equals("S"))
						grades.add(i);
			propertySplit = prop.getProperty("Classes", "").split(",");
			if (propertySplit.length != 0)
				for (String i : propertySplit)
					classes.add(i);
			radius = Integer.parseInt(prop.getProperty("RespawnRadius", "500"));
			enchant = Integer.parseInt(prop.getProperty("Enchant", "0"));
			remove_buffs = Boolean.parseBoolean(prop.getProperty("RemoveBuffs", "False"));
			remove_pets = Boolean.parseBoolean(prop.getProperty("RemovePets", "False"));
			restart_zone = Boolean.parseBoolean(prop.getProperty("NoRestartZone", "False"));
			store_zone = Boolean.parseBoolean(prop.getProperty("NoStoreZone", "False"));
			logout_zone = Boolean.parseBoolean(prop.getProperty("NoLogoutZone", "False"));
			revive_noblesse = Boolean.parseBoolean(prop.getProperty("ReviveNoblesse", "False"));
			revive_heal = Boolean.parseBoolean(prop.getProperty("ReviveHeal", "False"));
			propertySplit = prop.getProperty("Rewards", "57,100000").split(";");
			for (String reward : propertySplit)
			{
				String[] rewardSplit = reward.split(",");
				if (rewardSplit.length == 2)
				{
					try
					{
						rewards.add(new int[]
						{
							Integer.parseInt(rewardSplit[0]),
							Integer.parseInt(rewardSplit[1])
						});
					}
					catch (NumberFormatException nfe)
					{
						
					}
				}
			}
		}
		catch (Exception e)
		{
			e.printStackTrace();
		}
	}
	
	private static int[][] parseItemsList(String line)
	{
		final String[] propertySplit = line.split(";");
		if (propertySplit.length == 0)
			return null;
		
		int i = 0;
		String[] valueSplit;
		final int[][] result = new int[propertySplit.length][];
		for (String value : propertySplit)
		{
			valueSplit = value.split(",");
			if (valueSplit.length != 3)
				return null;
			
			result[i] = new int[3];
			try
			{
				result[i][0] = Integer.parseInt(valueSplit[0]);
			}
			catch (NumberFormatException e)
			{
				return null;
			}
			
			try
			{
				result[i][1] = Integer.parseInt(valueSplit[1]);
			}
			catch (NumberFormatException e)
			{
				return null;
			}
			
			try
			{
				result[i][2] = Integer.parseInt(valueSplit[2]);
			}
			catch (NumberFormatException e)
			{
				return null;
			}
			i++;
		}
		return result;
	}
}

++++java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java

 

+import net.sf.l2j.gameserver.model.zone.ZoneId;
+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;
@@ -96,6 +98,12 @@
                if (item == null)
                        return;
               
+               if (getClient().getActiveChar().isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.checkItem(item))
+               {
+                       getClient().getActiveChar().sendMessage("You cannot use " +item.getName()+ " inside this zone.");
+                       return;
+               }
+     

+++java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java

+import net.sf.l2j.gameserver.model.zone.type.L2MultiFunctionZone;
@@ -54,6 +55,13 @@
                        return;
                }
               
+               if (player.isInsideZone(ZoneId.MULTI_FUNCTION) && !L2MultiFunctionZone.restart_zone)
+               {
+                       player.sendMessage("You cannot restart while inside a Multifunction zone.");
+                       sendPacket(RestartResponse.valueOf(false));
+                       return;
+               }
+              
                if (player.isInsideZone(ZoneId.NO_RESTART))
                {
                        player.sendPacket(SystemMessageId.NO_RESTART_HERE);

+++config/MultiFunctionZone.properties

# ---------------------------------------------------------------------------
# MultiFunctionZone
# ---------------------------------------------------------------------------
# This option will turn on PvP flag to all people when entering to the zone
EnablePvP = True

# If set to false, zone will be no-restart zone
NoRestartZone = False

# If set to false, zone will be no-logout zone
NoLogoutZone = False

# If set to false, zone will be no-store zone
NoStoreZone = False

# Give noblesse after revive?
ReviveNoblesse = False

# Heal after revive?
ReviveHeal = False

# Delay, in seconds, to wait before revive
# 0 to disable
ReviveDelay = 10

# Set the spawn points where players will be teleported on revive, if enabled
# example:150111,144740,-12248;143665,144418,-12022;144443,147685,-12139
SpawnLoc = 150111,144740,-12248;143665,144418,-12022;144443,147685,-12139

# Random respawn radius
RespawnRadius = 500

# If set to true, players will take noblesse blessing when entering
GiveNoblesse = True

# Remove buffs when entering to the zone
RemoveBuffs = False

# Remove pets when entering to the zone
RemovePets = False

# Special rewards when hunting inside this zone
# example: 57,100000;14720,1
Rewards = 57,100000;14720,1

# List of Items(id's) that won't be usable inside this area and also will be unequiped when entering
# (armor, weapons, scrolls, potions, etc), example: 728,7575, 6383, 1538
Items = 728,7575,6383,1538

# List of Grades that won't be usable inside this area and also will be unequiped when entering
# example: D,C,B,A,S
Grades = C,B,A

# Items with this enchant or more won't be usable inside this area and also will be unequiped when entering
# 0 to disable
Enchant = 0

# Players with one of that classes won't be able to enter to the zone
# example: 93,85,12
Classes = 92
\ No newline at end of file

+++ data/xml/zones/MultiFunctionZone.xml 

<?xml version="1.0" encoding="UTF-8"?>
<list>
	<zone type="MultiFunctionZone" shape="Cuboid" minZ="-3752" maxZ="-352"><!-- gludin_pvp -->
		<node X="-88411" Y="141732" />
		<node X="-87429" Y="142708" />
		<spawn X="-86979" Y="142402" Z="-3643" />
	</zone>
</list>

CREDITS: ^Wyatt

Edited by ThelwHelpRePaidia
  • 1 year later...
Posted

There's few errors and optimizations to do.

 

1 - static variables shouldn't be static, otherwise only one zone property will be loaded for all.

 

	public static boolean pvp_enabled, restart_zone, store_zone, logout_zone, revive_noblesse, revive_heal, revive, remove_buffs, remove_pets, give_noblesse;
	
	static int radius, enchant, revive_delay;
	static int[][] spawn_loc;
	
	L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1);
	
	private static List<String> items = new ArrayList<>(), classes = new ArrayList<>(), grades = new ArrayList<>();
	public static List<int[]> rewards = new ArrayList<>();

2 - You loop the player inventory for nothing if "enchant", "grades", "items"  "gradeNames" are empty.

			for (ItemInstance o : activeChar.getInventory()._items)
			{
				if (o.isEquipable() && o.isEquipped() && !checkItem(o))
				{
					int slot = activeChar.getInventory().getSlotFromItem(o);
					activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot);
					activeChar.sendMessage(o.getItemName() + " unequiped because is not allowed inside this zone.");
				}
			}

3 - following code is redundant and could be cut by 2 (no needs to stopAllEffects on a unSummon case, IL got no buff saves).

		if (remove_buffs)
		{
			player.stopAllEffects();
			
			if (remove_pets)
			{
				Summon pet = player.getPet();
				if (pet != null)
				{
					pet.stopAllEffects();
					pet.unSummon(player);
				}
			}
		}
		else
		{
			if (remove_pets)
			{
				Summon pet = player.getPet();
				if (pet != null)
					pet.unSummon(player);
			}
		}

>

 

		if (remove_buffs)
			player.stopAllEffects();

		if (remove_pets)
		{
			Summon pet = player.getPet();
			if (pet != null)
				pet.unSummon(player);
		}

4 - Few places where it can benefit from aCis organization, like lambda uses for ThreadPool usage or ExProperties instead of Properties.

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    • Hi, im looking for cardinal pvp script for auto cleanse/rez/nobles etc etc and guide on how to setup as well as what programms do i need to run such scripts as i have never used any helper or something before,
    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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