Jump to content

Recommended Posts

Posted

I've seen this guy sharing this site, he said the website isn't protected, he was upset with atualstudio because they don't have done nothing to help him or something like that, I also downloaded to test, I didn't like, missing files.

Posted (edited)

poorly written and used to much effort to keep the name

 

// RECACHE PARAMS
$wFile = fopen($recacheFile,"w+");
$updated = time();
$line = "\n<configs>\n<atualstudio>Cache script by Atualstudio.com</atualstudio>\n<updated>".$updated."</updated>\n</configs>";
if(fwrite($wFile, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<recache>".$line."\n</recache>") === FALSE) {
    die("Unable to generate cache! (Não foi possível gerar cache!)");
} else {
    @fclose($wFile);
}

things like that indicates the rest of the code is crap and after I saw the protection levels I deleted it...

to those who intent to use it I dont recommend it unless they know how to fix the security issues from xss attacks to the error handling system (there is none)

this share is an example of how NOT to code.

 

PS: from the error given in a file inside

PHP Warning:  session_start(): The session id is too long or contains illegal characters, valid characters are a-z, A-Z, 0-9 and '-,' in /home/lavarkas/public_html/captcha/securimage.php on line 124

you can see that the captcha is a big problem for this files :) and a big backfire

Edited by Nightw0lf
  • 2 months later...
  • 5 weeks later...
  • 1 year later...
  • 2 months later...
  • 2 weeks later...
  • Zake locked this topic
Guest
This topic is now closed to further replies.


  • Posts

    • Hello, MaxCheaters community,   We are pleased to officially announce the development of our new Lineage II project: MightyProject MightyProject will be an Interlude Mastered server, developed on a modern game engine and technical foundation while preserving the gameplay, atmosphere, and identity that made Interlude one of the most memorable chronicles of Lineage II. Our objective is not to transform Interlude into something unrecognizable. We aim to modernize and improve the overall experience while remaining faithful to the original spirit and scope of the chronicle. Our Vision MightyProject will feature: Authentic Interlude-oriented gameplay supported by a modern engine. Retail quests, carefully simplified to provide a smoother and more enjoyable progression experience. Reworked classes and skills, focused on improving balance and strengthening class identity without departing from Interlude gameplay. A refined progression system that respects players’ time without removing the sense of achievement. Original development decisions rather than copied features, systems, concepts, or branding from other projects. We are not interested in creating another server filled with random features simply because they are currently popular. Every system introduced into MightyProject must have a clear purpose and fit naturally within the overall Interlude experience. A Serious and Familiar Team Many people within the community are already familiar with us and understand the level of commitment we bring to our projects. We know that trust cannot be built through promises alone. It must be earned through consistent development, professional management, transparency, and long-term support. MightyProject is being approached as a serious and sustainable project—not as a temporary server or a quick attempt to follow current market trends. Our ambition is to help revive the European Lineage II private-server community and contribute to a healthier market where players have more than one or two serious projects to choose from. We believe there is still room for a professionally developed European-based server that respects the identity of Interlude while offering the stability, presentation, and quality expected from a modern project. Partnership Opportunities We are open to discussions with serious investors and professional partners who understand the vision and long-term potential of MightyProject.   Investment partnerships will not alter the project’s established gameplay identity. Core decisions concerning balance, progression, and game design will remain under the responsibility of the development team.   Potential partners may contribute in areas such as: Marketing and media strategy Public relations and advertising Community growth Customer support Operational and promotional activities Every partnership will be discussed professionally, with clearly defined responsibilities, expectations, and boundaries. MightyProject is being created with one clear objective: to deliver a modern, polished, and sustainable Interlude experience without losing the character of the original game. More information regarding development progress, features, testing phases, media content, and the official roadmap will be shared as the project moves forward. Thank you to everyone who has supported us, worked with us, or followed our previous activities within the community. This is only the beginning. MightyProject
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..