Hello,
I've got a simple question regarding the creation of items in the source code.
I noticed that each time a mob drops an item, a copy of it but with null value is appearing in the player's inventory (Disappearing after inventory refresh).
After a small research I found out that this method is to blame:
publicL2ItemInstancecreateDummyItem(intitemId)
{
L2Item item = getTemplate(itemId);
if (item ==null)
{
returnnull;
}
L2ItemInstance temp =newL2ItemInstance(0, item);
return temp;
}
So my question is: What is this method's usability? What If I remove it from the addItem method on L2PcInstance and correct the double item issue on players inventory ? Would would be the impact?
Thanks
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yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
Meydex
Hello,
I've got a simple question regarding the creation of items in the source code.
I noticed that each time a mob drops an item, a copy of it but with null value is appearing in the player's inventory (Disappearing after inventory refresh).
After a small research I found out that this method is to blame:
So my question is: What is this method's usability? What If I remove it from the addItem method on L2PcInstance and correct the double item issue on players inventory ? Would would be the impact?
Thanks
2 answers to this question
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