remigas Posted September 25, 2017 Posted September 25, 2017 Hi where to add shopzone in acis370? because i cant find it in Zones Folder. tnx for answers
1 L2GoldSchool Posted September 26, 2017 Posted September 26, 2017 Can you tell me how xml file fully must to call? Or where to find core support? Tnx sweets.
0 SweeTs Posted September 26, 2017 Posted September 26, 2017 There is core support for no store zone, create your xml.
0 SweeTs Posted September 26, 2017 Posted September 26, 2017 Create a file NoStoreZone.xml and paste there your coords (create a shape) where you do not allow stores. There is core support for NO_STORE zone inside aCis. If you ask me, easier, fast would be to do opposite rename/create a StoreZone, then add/change some checks.
0 remigas Posted September 26, 2017 Author Posted September 26, 2017 in one case now its pain in ass, because there is no STORE, in acis, so if i want to make special zone like store, i need to change JAVA ;/////
0 tazerman2 Posted September 26, 2017 Posted September 26, 2017 if you want to make a new zone like chaotic you need make new java zone
0 melron Posted September 26, 2017 Posted September 26, 2017 There exists a file named L2NoStoreZone.java.... You have to create your zone and in type just write "NoStoreZone"
0 remigas Posted September 26, 2017 Author Posted September 26, 2017 13 minutes ago, melron said: There exists a file named L2NoStoreZone.java.... You have to create your zone and in type just write "NoStoreZone" yes but then that zone will be noshop zone, i make all towns no shop now but i need to make giran harbor (Not all just small space) like shop area..
0 melron Posted September 26, 2017 Posted September 26, 2017 Sweets gave you the answer you looking for... create your zone , locations and you are done
0 IpotoniC Posted September 26, 2017 Posted September 26, 2017 Here you are. Btw you only need one, either nostore zone or store zone. ### Eclipse Workspace Patch 1.0 #P aCis_gameserver Index: java/net/sf/l2j/gameserver/model/zone/type/L2NoStoreZone.java =================================================================== --- java/net/sf/l2j/gameserver/model/zone/type/L2NoStoreZone.java (revision 2) +++ java/net/sf/l2j/gameserver/model/zone/type/L2NoStoreZone.java (nonexistent) @@ -1,42 +0,0 @@ -package net.sf.l2j.gameserver.model.zone.type; - -import net.sf.l2j.gameserver.model.actor.Character; -import net.sf.l2j.gameserver.model.actor.instance.Player; -import net.sf.l2j.gameserver.model.zone.L2ZoneType; -import net.sf.l2j.gameserver.model.zone.ZoneId; - -/** - * Zone where store is not allowed. - * @author fordfrog - */ -public class L2NoStoreZone extends L2ZoneType -{ - public L2NoStoreZone(final int id) - { - super(id); - } - - @Override - protected void onEnter(final Character character) - { - if (character instanceof Player) - character.setInsideZone(ZoneId.NO_STORE, true); - } - - @Override - protected void onExit(final Character character) - { - if (character instanceof Player) - character.setInsideZone(ZoneId.NO_STORE, false); - } - - @Override - public void onDieInside(final Character character) - { - } - - @Override - public void onReviveInside(final Character character) - { - } -} \ No newline at end of file Index: java/net/sf/l2j/gameserver/model/zone/type/L2StoreZone.java =================================================================== --- java/net/sf/l2j/gameserver/model/zone/type/L2StoreZone.java (nonexistent) +++ java/net/sf/l2j/gameserver/model/zone/type/L2StoreZone.java (working copy) @@ -0,0 +1,42 @@ +package net.sf.l2j.gameserver.model.zone.type; + +import net.sf.l2j.gameserver.model.actor.Character; +import net.sf.l2j.gameserver.model.actor.instance.Player; +import net.sf.l2j.gameserver.model.zone.L2ZoneType; +import net.sf.l2j.gameserver.model.zone.ZoneId; + +/** + * Zone where store is allowed. + * @author fordfrog + */ +public class L2StoreZone extends L2ZoneType +{ + public L2StoreZone(final int id) + { + super(id); + } + + @Override + protected void onEnter(final Character character) + { + if (character instanceof Player) + character.setInsideZone(ZoneId.STORE, true); + } + + @Override + protected void onExit(final Character character) + { + if (character instanceof Player) + character.setInsideZone(ZoneId.STORE, false); + } + + @Override + public void onDieInside(final Character character) + { + } + + @Override + public void onReviveInside(final Character character) + { + } +} \ No newline at end of file Index: java/net/sf/l2j/gameserver/model/zone/type/L2JailZone.java =================================================================== --- java/net/sf/l2j/gameserver/model/zone/type/L2JailZone.java (revision 2) +++ java/net/sf/l2j/gameserver/model/zone/type/L2JailZone.java (working copy) @@ -25,7 +25,6 @@ { character.setInsideZone(ZoneId.JAIL, true); character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); - character.setInsideZone(ZoneId.NO_STORE, true); } } @@ -36,7 +35,6 @@ { character.setInsideZone(ZoneId.JAIL, false); character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); - character.setInsideZone(ZoneId.NO_STORE, false); final Player player = ((Player) character); if (player.isInJail() && !player.isInsideZone(ZoneId.JAIL)) Index: java/net/sf/l2j/gameserver/model/zone/ZoneId.java =================================================================== --- java/net/sf/l2j/gameserver/model/zone/ZoneId.java (revision 2) +++ java/net/sf/l2j/gameserver/model/zone/ZoneId.java (working copy) @@ -18,7 +18,7 @@ CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), - NO_STORE(12), + STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), Index: java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminZone.java =================================================================== --- java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminZone.java (revision 2) +++ java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminZone.java (working copy) @@ -91,7 +91,7 @@ html.replace("%CASTLE%", (activeChar.isInsideZone(ZoneId.CASTLE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); html.replace("%SWAMP%", (activeChar.isInsideZone(ZoneId.SWAMP) ? "<font color=\"LEVEL\">YES</font>" : "NO")); html.replace("%NOSUMMONFRIEND%", (activeChar.isInsideZone(ZoneId.NO_SUMMON_FRIEND) ? "<font color=\"LEVEL\">YES</font>" : "NO")); - html.replace("%NOSTORE%", (activeChar.isInsideZone(ZoneId.NO_STORE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); + html.replace("%STORE%", (activeChar.isInsideZone(ZoneId.STORE) ? "<font color=\"LEVEL\">YES</font>" : "NO")); html.replace("%TOWN%", (activeChar.isInsideZone(ZoneId.TOWN) ? "<font color=\"LEVEL\">YES</font>" : "NO")); html.replace("%HQ%", (activeChar.isInsideZone(ZoneId.HQ) ? "<font color=\"LEVEL\">YES</font>" : "NO")); html.replace("%DANGERAREA%", (activeChar.isInsideZone(ZoneId.DANGER_AREA) ? "<font color=\"LEVEL\">YES</font>" : "NO")); Index: java/net/sf/l2j/gameserver/model/actor/instance/Player.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/Player.java (revision 2) +++ java/net/sf/l2j/gameserver/model/actor/instance/Player.java (working copy) @@ -3623,7 +3623,7 @@ if (getActiveTradeList() != null) cancelActiveTrade(); - return !isAlikeDead() && !isInOlympiadMode() && !isMounted() && !isInsideZone(ZoneId.NO_STORE) && !isCastingNow(); + return !isAlikeDead() && !isInOlympiadMode() && !isMounted() && isInsideZone(ZoneId.STORE) && !isCastingNow(); } public void tryOpenPrivateBuyStore() @@ -3643,7 +3643,7 @@ } else { - if (isInsideZone(ZoneId.NO_STORE)) + if (!isInsideZone(ZoneId.STORE)) sendPacket(SystemMessageId.NO_PRIVATE_STORE_HERE); sendPacket(ActionFailed.STATIC_PACKET); @@ -3667,7 +3667,7 @@ } else { - if (isInsideZone(ZoneId.NO_STORE)) + if (!isInsideZone(ZoneId.STORE)) sendPacket(SystemMessageId.NO_PRIVATE_STORE_HERE); sendPacket(ActionFailed.STATIC_PACKET); @@ -3693,7 +3693,7 @@ } else { - if (isInsideZone(ZoneId.NO_STORE)) + if (!isInsideZone(ZoneId.STORE)) sendPacket(SystemMessageId.NO_PRIVATE_WORKSHOP_HERE); sendPacket(ActionFailed.STATIC_PACKET); Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopListSet.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopListSet.java (revision 2) +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopListSet.java (working copy) @@ -45,7 +45,7 @@ return; } - if (player.isInsideZone(ZoneId.NO_STORE)) + if (!player.isInsideZone(ZoneId.STORE)) { player.sendPacket(SystemMessageId.NO_PRIVATE_WORKSHOP_HERE); player.sendPacket(ActionFailed.STATIC_PACKET); Index: java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListBuy.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (revision 2) +++ java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (working copy) @@ -69,7 +69,7 @@ return; } - if (player.isInsideZone(ZoneId.NO_STORE)) + if (!player.isInsideZone(ZoneId.STORE)) { player.sendPacket(SystemMessageId.NO_PRIVATE_STORE_HERE); player.sendPacket(new PrivateStoreManageListBuy(player)); Index: java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListSell.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListSell.java (revision 2) +++ java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListSell.java (working copy) @@ -70,7 +70,7 @@ return; } - if (player.isInsideZone(ZoneId.NO_STORE)) + if (!player.isInsideZone(ZoneId.STORE)) { player.sendPacket(SystemMessageId.NO_PRIVATE_STORE_HERE); player.sendPacket(new PrivateStoreManageListSell(player, _packageSale)); Make a StoreZone.xml with the zones you want and you are ready.
0 zFritS Posted May 5, 2019 Posted May 5, 2019 (edited) @Override protected void onEnter(final Character character) { if (character instanceof Player) character.setInsideZone(ZoneId.STORE, true); } @Override protected void onExit(final Character character) { if (character instanceof Player) character.setInsideZone(ZoneId.STORE, false); } wrong Quote + @Override + protected void onEnter(final Character character) + { + if (character instanceof Player) + character.setInsideZone(ZoneId.STORE,false); + } + + @Override + protected void onExit(final Character character) + { + if (character instanceof Player) + character.setInsideZone(ZoneId.STORE, true); + } right Edited May 5, 2019 by zFritS
Question
remigas
Hi where to add shopzone in acis370? because i cant find it in Zones Folder. tnx for answers
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