MaKasTreRo Posted May 23, 2017 Share Posted May 23, 2017 Have this problem in cancel returm for l2jacis. ThreadPool.schedule(new CustomCancelTask((Player) target, cancelledBuffs), ConfigData.CUSTOM_CANCEL_SECONDS * 1000); the run no save the buff list. I delete delay and work. Quote Link to comment Share on other sites More sharing options...
0 melron Posted May 24, 2017 Share Posted May 24, 2017 just make your life easier.. Create new function at the end of the file newFunction(L2Effect,Character) find the line with the effect.exit() after that add a ThreadPool.schedule( () -> newFunction(effect,activeChar), ConfigData.CUSTOM_CANCEL_SECONDS * 1000); done. 1 Quote Link to comment Share on other sites More sharing options...
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MaKasTreRo
Have this problem in cancel returm for l2jacis.
ThreadPool.schedule(new CustomCancelTask((Player) target, cancelledBuffs), ConfigData.CUSTOM_CANCEL_SECONDS * 1000);
the run no save the buff list.
I delete delay and work.
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