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Posted (edited)

kalhspera guys exw ena thema me to  elegia armor pou evala ston server ta evala ola swsta mexrei pou ta evala sto gm shop k mporw na ta agoraso k na ta foreso alla profanos kati den paei kala gt den mporw na ta kanw enchant me scroll oute normal oute blessed mono me to gm //enchant kai den vgazei to Enchant armor set lvl 1 sta passive meta ta +6!

 

https://ibb.co/cGRk0k otan paw na to kanw  enchant me to scroll!

 

<a href="https://ibb.co/caJ9RQ"><img src="https://thumb.ibb.co/caJ9RQ/22.jpg" alt="22" border="0"></a>  mhpws den einai swsta?

 

auta exw edw ta files...

<a href="https://ibb.co/dTHsfk"><img src="https://preview.ibb.co/dhz50k/laki.jpg" alt="laki" border="0"></a>

 

Untitled.jpg

Edited by PrO_jeCt
Posted

Αν σου δείχνει ότι είναι A ή S, πρέπει να πας στο Data να βρεις την Armor και να δεις τι CrystalType είναι..

<set name="crystal_type" val="C" />

Posted


<?xml version='1.0' encoding='utf-8'?>

<list>

<item id="9332" type="Armor" name="Elegia Helmet">

<set name="default_action" val="equip" />

<set name="armor_type" val="heavy" />

<set name="bodypart" val="head" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9333" type="Armor" name="Elegia Breastplate">

<set name="default_action" val="equip" />

<set name="armor_type" val="heavy" />

<set name="bodypart" val="chest" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="250" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9334" type="Armor" name="Elegia Gaiter">

<set name="default_action" val="equip" />

<set name="armor_type" val="heavy" />

<set name="bodypart" val="legs" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="150" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9335" type="Armor" name="Elegia Gauntlet">

<set name="default_action" val="equip" />

<set name="armor_type" val="heavy" />

<set name="bodypart" val="gloves" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9336" type="Armor" name="Elegia Boots">

<set name="default_action" val="equip" />

<set name="armor_type" val="heavy" />

<set name="bodypart" val="feet" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9337" type="Armor" name="Elegia Leather Helmet">

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="head" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9338" type="Armor" name="Elegia Leather Breastplate">

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="chest" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="200" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9339" type="Armor" name="Elegia Leather Legging">

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="legs" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="125" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9340" type="Armor" name="Elegia Leather Gloves">

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="gloves" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9341" type="Armor" name="Elegia Leather Boots">

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="feet" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9342" type="Armor" name="Elegia Circlet">

<set name="default_action" val="equip" />

<set name="armor_type" val="magic" />

<set name="bodypart" val="head" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9343" type="Armor" name="Elegia Tunic">

<set name="default_action" val="equip" />

<set name="armor_type" val="magic" />

<set name="bodypart" val="chest" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="185" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9344" type="Armor" name="Elegia Stockings">

<set name="default_action" val="equip" />

<set name="armor_type" val="magic" />

<set name="bodypart" val="legs" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="100" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9345" type="Armor" name="Elegia Gloves">

<set name="default_action" val="equip" />

<set name="armor_type" val="magic" />

<set name="bodypart" val="gloves" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9346" type="Armor" name="Elegia Shoes">

<set name="default_action" val="equip" />

<set name="armor_type" val="magic" />

<set name="bodypart" val="feet" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

<item id="9347" type="Armor" name="Elegia Shield">

<set name="default_action" val="equip" />

<set name="bodypart" val="lhand" />

<set name="crystal_type" val="s" />

<set name="crystal_count" val="715" />

<set name="material" val="scale_of_dragon" />

<set name="weight" val="7620" />

<set name="price" val="14300000" />

<for>

<add order="0x10" stat="pDef" val="75" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

</list>

 

Posted

Αν σου δείχνει ότι είναι A ή S, πρέπει να πας στο Data να βρεις την Armor και να δεις τι CrystalType είναι..

<set name="crystal_type" val="C" />

auta ta eftiaksa p.x to heavy HEAVY to s (S) ktp...

Posted

Κάνε το CrystalType S με κεφαλαία και δοκίμασε..

auta den htan swsta  ta eixa sto shop ta evlepa k den mporousa na ta agoraso ta eperne ta adena alla sto inventory den eixa armor k paw sto xml armor k ta allaksa ola

dld kapws etc!

 

 

 
 
<item id="9332" type="Armor" name="Elegia Helmet">
<set name="default_action" val="equip" />
<set name="Armor_type" val="HEAVY" />
<set name="bodypart" val="head" />
<set name="Crystal_type" val="S" />
<set name="crystal_count" val="715" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="7620" />
<set name="price" val="14300000" />
<for>
Posted

tha blepeis prota otan pernas kapio item an eiparxi san ID sta item sou gt mporei na pefti pano sto alo

kai meta tha ftiaxnis new item des an eiparxoune ta part Id pou exeis se kapio alo item

Posted (edited)

edw den einai kala???

 

 

 

 

<a href="https://ibb.co/caJ9RQ"><img src="https://preview.ibb.co/iPFCfk/22.jpg" alt="22" border="0"></a><br /><a target='_blank' href='https://imgbb.com/'>free photo website hosting</a><br />

Edited by PrO_jeCt
Posted (edited)

Re file plaka mas kaneis? edw les oti den dexete to enchant kai mas anevazeis photo (pou den thn anevases kala) pou dixneis to armorset? eleos dld...

 

2 einai ta pithana provlhmata. 

 

  1. Lathos item grade
  2. exeis reacharei to enchant limit tou server sou kai den ginete me scrolls ... (checkare mpas kai to exeis 0 kserw gw lol)

c/p existing items...

Edited by melron
Posted

Re file plaka mas kaneis? edw les oti den dexete to enchant kai mas anevazeis photo (pou den thn anevases kala) pou dixneis to armorset? eleos dld...

 

2 einai ta pithana provlhmata. 

 

  1. Lathos item grade
  2. exeis reacharei to enchant limit tou server sou kai den ginete me scrolls ... (checkare mpas kai to exeis 0 kserw gw lol)

c/p existing items...

Megale to provlima einai auto pou exeis katalavei aplos egw ta anevasa isws einai kapio lathos apo ekei na ta deite den eipa oti einai to provlima ekei.

Posted

 

  1. exeis reacharei to enchant limit tou server sou kai den ginete me scrolls ... (checkare mpas kai to exeis 0 kserw gw lol)

c/p existing items...

Χαχαχαχ... Τρελός..

 

Κάνε cp όπως σου είπε ο Merlon, από μία άλλη armor και πέρασε απλά τα stats που θέλεις.. Μην πεδεύεσαι παραπάνω άδικα!

Posted

an exw limit enchant den tha mporeso na kanw + p.x tn dragonic i majestic elegia armor einai tn agorazw tn foraw kanonika vgazei sta passive oti tn foraw k ola apla den me afinei na to kanw enchant leei auto pou vlepete stn foto!....

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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