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Bug Teleport Block Healers In Pvpzone


Question

Posted

Good morning, I am trying now not to find a forum needing help and I was very well attended. However, I am with a modless error that they have passed me .. The video will explain correctly what is happening, more is basically the following:

I put the area in flagzone, there blocks the healers, but when he returns to city of this bug there.

Can anyone help?

 

My Codes PvP Area:

      <zone type="FlagZone" shape="Cylinder" minZ="-11000" maxZ="-8000" rad="10000"><!-- Pagan Temple Pvp -->

  <node X="-16370" Y="-40782" />
</zone>

 

Link Post Block Healershttp://www.maxcheaters.com/topic/213502-block-bs-in-flagzone/

 

Code:

+if (character instanceof L2PcInstance)

+{
+    _player = (L2PcInstance)character;
+    final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
+    for (int act : supporters)
+    if (_player.getActiveClass() == act)
+    {
+        _player.sendMessage("You can't enter in flag zone with a support class.");
+        _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
+    }
+}

 

Video: https://youtu.be/d3vxJpvZT1g

 

Recommended Posts

  • 0
Posted

Post here from l2character teletolocation method. I wanna see smth.

 

 

   if (character instanceof L2PcInstance)
  {
  L2PcInstance _player = (L2PcInstance)character;
  final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
  for (int act : supporters)
  if  (_player.getActiveClass() == act)
  {
  _player.sendMessage("You can't enter in flag zone with a support class.");
  _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
  }
  }
    
      if (Config.RECEIVE_NOBLESSE)
      {
        this.noblesse.getEffects(character, character);
      }
      ((L2PcInstance)character).stopPvPFlag();
      ((L2PcInstance)character).updatePvPFlag(1);
      if (Config.MSG_ON_ENTER_FLAG)
      {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_ENTER + ".");
      }
   
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
  ((L2PcInstance)character).getAppearance().setTitleColor(Config.FLAG_ZONE_TITLE_COLOR);
}
   
if (Config.ALLOW_FLAG_ZONE_NAME)
{
  ((L2PcInstance)character).getAppearance().setNameColor(Config.FLAG_ZONE_NAME_COLOR);
}
 
    if(!_FlagZone && Config.ZONE_TOWN != 2)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, true);
}
    }
  }
 
  @Override
  protected void onExit(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
      ((L2PcInstance)character).updatePvPFlag(0);
      if (Config.MSG_ON_ENTER_FLAG) {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_EXIT + ".");
      }
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
       ((L2PcInstance)character).getAppearance().setTitleColor(Config.NAME_COLOR);
}
if (Config.ALLOW_FLAG_ZONE_NAME)
{
       ((L2PcInstance)character).getAppearance().setNameColor(Config.TITLE_COLOR);
}
 
    if(!_FlagZone)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, false);
}
    }
  }
  
  @Override
  public void onDieInside(L2Character character) {}
  
  @Override
  public void onReviveInside(L2Character character)
  {
    onEnter(character);
    if (Config.RECEIVE_NOBLESSE)
    {
      this.noblesse.getEffects(character, character);
    }
  }
 
/**
* Returns this town zones name
* @return
*/
@Deprecated
public String getName()
{
return _townName;
}
 
/**
* Returns this zones town id (if any)
* @return
*/
public int getTownId()
{
return _townId;
}
 
/**
* Gets the id for this town zones redir town
* @return
*/
@Deprecated
public int getRedirectTownId()
{
return _redirectTownId;
}
 
/**
* Returns this zones spawn location
* @return
*/
public final int[] getSpawnLoc()
{
int ai[] = new int[3];
 
ai = _spawnLoc.get(Rnd.get(_spawnLoc.size()));
 
return ai;
}
 
private void showHtmlLevel(L2PcInstance activeChar)
{
 NpcHtmlMessage msg = new NpcHtmlMessage(5);
 msg.setFile("data/html/mods/level.htm");
  
 activeChar.sendPacket(msg);
 activeChar.sendPacket(new ActionFailed());
}
 
/**
* Returns this town zones castle id
* @return
*/
public final int getTaxById()
{
return _taxById;
}
}

  • 0
Posted

 

 

 

   if (character instanceof L2PcInstance)
  {
  L2PcInstance _player = (L2PcInstance)character;
  final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
  for (int act : supporters)
  if  (_player.getActiveClass() == act)
  {
  _player.sendMessage("You can't enter in flag zone with a support class.");
  _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
  }
  }
    
      if (Config.RECEIVE_NOBLESSE)
      {
        this.noblesse.getEffects(character, character);
      }
      ((L2PcInstance)character).stopPvPFlag();
      ((L2PcInstance)character).updatePvPFlag(1);
      if (Config.MSG_ON_ENTER_FLAG)
      {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_ENTER + ".");
      }
   
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
  ((L2PcInstance)character).getAppearance().setTitleColor(Config.FLAG_ZONE_TITLE_COLOR);
}
   
if (Config.ALLOW_FLAG_ZONE_NAME)
{
  ((L2PcInstance)character).getAppearance().setNameColor(Config.FLAG_ZONE_NAME_COLOR);
}
 
    if(!_FlagZone && Config.ZONE_TOWN != 2)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, true);
}
    }
  }
 
  @Override
  protected void onExit(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
      ((L2PcInstance)character).updatePvPFlag(0);
      if (Config.MSG_ON_ENTER_FLAG) {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_EXIT + ".");
      }
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
       ((L2PcInstance)character).getAppearance().setTitleColor(Config.NAME_COLOR);
}
if (Config.ALLOW_FLAG_ZONE_NAME)
{
       ((L2PcInstance)character).getAppearance().setNameColor(Config.TITLE_COLOR);
}
 
    if(!_FlagZone)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, false);
}
    }
  }
  
  @Override
  public void onDieInside(L2Character character) {}
  
  @Override
  public void onReviveInside(L2Character character)
  {
    onEnter(character);
    if (Config.RECEIVE_NOBLESSE)
    {
      this.noblesse.getEffects(character, character);
    }
  }
 
/**
* Returns this town zones name
* @return
*/
@Deprecated
public String getName()
{
return _townName;
}
 
/**
* Returns this zones town id (if any)
* @return
*/
public int getTownId()
{
return _townId;
}
 
/**
* Gets the id for this town zones redir town
* @return
*/
@Deprecated
public int getRedirectTownId()
{
return _redirectTownId;
}
 
/**
* Returns this zones spawn location
* @return
*/
public final int[] getSpawnLoc()
{
int ai[] = new int[3];
 
ai = _spawnLoc.get(Rnd.get(_spawnLoc.size()));
 
return ai;
}
 
private void showHtmlLevel(L2PcInstance activeChar)
{
 NpcHtmlMessage msg = new NpcHtmlMessage(5);
 msg.setFile("data/html/mods/level.htm");
  
 activeChar.sendPacket(msg);
 activeChar.sendPacket(new ActionFailed());
}
 
/**
* Returns this town zones castle id
* @return
*/
public final int getTaxById()
{
return _taxById;
}
}

 

 

 

gameserver\model\actor\L2Character.java

 

Post only teleToLocation method.

  • 0
Posted

gameserver\model\actor\L2Character.java

 

Post only teleToLocation method.

 

 

/**
* On teleported.
*/
public void onTeleported()
{
if (!isTeleporting())
return;
 
final ObjectPosition pos = getPosition();
 
if (pos != null)
spawnMe(getPosition().getX(), getPosition().getY(), getPosition().getZ());
 
setIsTeleporting(false);
 
if (_isPendingRevive)
{
doRevive();
}
 
final L2Summon pet = getPet();
 
// Modify the position of the pet if necessary
if (pet != null && pos != null)
{
pet.setFollowStatus(false);
pet.teleToLocation(pos.getX() + Rnd.get(-100, 100), pos.getY() + Rnd.get(-100, 100), pos.getZ(), false);
pet.setFollowStatus(true);
}
 
}

  • 0
Posted

 

 

 

/**
* On teleported.
*/
public void onTeleported()
{
if (!isTeleporting())
return;
 
final ObjectPosition pos = getPosition();
 
if (pos != null)
spawnMe(getPosition().getX(), getPosition().getY(), getPosition().getZ());
 
setIsTeleporting(false);
 
if (_isPendingRevive)
{
doRevive();
}
 
final L2Summon pet = getPet();
 
// Modify the position of the pet if necessary
if (pet != null && pos != null)
{
pet.setFollowStatus(false);
pet.teleToLocation(pos.getX() + Rnd.get(-100, 100), pos.getY() + Rnd.get(-100, 100), pos.getZ(), false);
pet.setFollowStatus(true);
}
 
}

 

 

Sorry mate, i can't help you anymore on this subject. It seems that you don't have any clue. Please, stop trying to make a server and start from the basics of programming (not java specific, but java would be a good start) and then u can come ask for help.

 

I asked you on teleToLocation method, you gave me this "onTeleported" method. The only thing i get here is that you don't know what a method is? Whatever, good luck, i hope others have time to help you

  • 0
Posted (edited)

 

 
The error still persists .. could anyone else help? (I.e.

 

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

Edited by pirama
  • 0
Posted

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

 
Beautiful, I'll send it to you now!
  • 0
Posted

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

 
I already sent a message on pm
  • 0
Posted
 

Good morning, I got the error resolved. Anyway my Passover protects the bugando the teleport .. The code is perfect, thank you for the attention. You can close the thread.

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This topic is now closed to further replies.



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