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Bug Teleport Block Healers In Pvpzone


Question

Posted

Good morning, I am trying now not to find a forum needing help and I was very well attended. However, I am with a modless error that they have passed me .. The video will explain correctly what is happening, more is basically the following:

I put the area in flagzone, there blocks the healers, but when he returns to city of this bug there.

Can anyone help?

 

My Codes PvP Area:

      <zone type="FlagZone" shape="Cylinder" minZ="-11000" maxZ="-8000" rad="10000"><!-- Pagan Temple Pvp -->

  <node X="-16370" Y="-40782" />
</zone>

 

Link Post Block Healershttp://www.maxcheaters.com/topic/213502-block-bs-in-flagzone/

 

Code:

+if (character instanceof L2PcInstance)

+{
+    _player = (L2PcInstance)character;
+    final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
+    for (int act : supporters)
+    if (_player.getActiveClass() == act)
+    {
+        _player.sendMessage("You can't enter in flag zone with a support class.");
+        _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
+    }
+}

 

Video: https://youtu.be/d3vxJpvZT1g

 

Recommended Posts

  • 0
Posted

Post here from l2character teletolocation method. I wanna see smth.

 

 

   if (character instanceof L2PcInstance)
  {
  L2PcInstance _player = (L2PcInstance)character;
  final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
  for (int act : supporters)
  if  (_player.getActiveClass() == act)
  {
  _player.sendMessage("You can't enter in flag zone with a support class.");
  _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
  }
  }
    
      if (Config.RECEIVE_NOBLESSE)
      {
        this.noblesse.getEffects(character, character);
      }
      ((L2PcInstance)character).stopPvPFlag();
      ((L2PcInstance)character).updatePvPFlag(1);
      if (Config.MSG_ON_ENTER_FLAG)
      {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_ENTER + ".");
      }
   
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
  ((L2PcInstance)character).getAppearance().setTitleColor(Config.FLAG_ZONE_TITLE_COLOR);
}
   
if (Config.ALLOW_FLAG_ZONE_NAME)
{
  ((L2PcInstance)character).getAppearance().setNameColor(Config.FLAG_ZONE_NAME_COLOR);
}
 
    if(!_FlagZone && Config.ZONE_TOWN != 2)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, true);
}
    }
  }
 
  @Override
  protected void onExit(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
      ((L2PcInstance)character).updatePvPFlag(0);
      if (Config.MSG_ON_ENTER_FLAG) {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_EXIT + ".");
      }
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
       ((L2PcInstance)character).getAppearance().setTitleColor(Config.NAME_COLOR);
}
if (Config.ALLOW_FLAG_ZONE_NAME)
{
       ((L2PcInstance)character).getAppearance().setNameColor(Config.TITLE_COLOR);
}
 
    if(!_FlagZone)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, false);
}
    }
  }
  
  @Override
  public void onDieInside(L2Character character) {}
  
  @Override
  public void onReviveInside(L2Character character)
  {
    onEnter(character);
    if (Config.RECEIVE_NOBLESSE)
    {
      this.noblesse.getEffects(character, character);
    }
  }
 
/**
* Returns this town zones name
* @return
*/
@Deprecated
public String getName()
{
return _townName;
}
 
/**
* Returns this zones town id (if any)
* @return
*/
public int getTownId()
{
return _townId;
}
 
/**
* Gets the id for this town zones redir town
* @return
*/
@Deprecated
public int getRedirectTownId()
{
return _redirectTownId;
}
 
/**
* Returns this zones spawn location
* @return
*/
public final int[] getSpawnLoc()
{
int ai[] = new int[3];
 
ai = _spawnLoc.get(Rnd.get(_spawnLoc.size()));
 
return ai;
}
 
private void showHtmlLevel(L2PcInstance activeChar)
{
 NpcHtmlMessage msg = new NpcHtmlMessage(5);
 msg.setFile("data/html/mods/level.htm");
  
 activeChar.sendPacket(msg);
 activeChar.sendPacket(new ActionFailed());
}
 
/**
* Returns this town zones castle id
* @return
*/
public final int getTaxById()
{
return _taxById;
}
}

  • 0
Posted

 

 

 

   if (character instanceof L2PcInstance)
  {
  L2PcInstance _player = (L2PcInstance)character;
  final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
  for (int act : supporters)
  if  (_player.getActiveClass() == act)
  {
  _player.sendMessage("You can't enter in flag zone with a support class.");
  _player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
  }
  }
    
      if (Config.RECEIVE_NOBLESSE)
      {
        this.noblesse.getEffects(character, character);
      }
      ((L2PcInstance)character).stopPvPFlag();
      ((L2PcInstance)character).updatePvPFlag(1);
      if (Config.MSG_ON_ENTER_FLAG)
      {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_ENTER + ".");
      }
   
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
  ((L2PcInstance)character).getAppearance().setTitleColor(Config.FLAG_ZONE_TITLE_COLOR);
}
   
if (Config.ALLOW_FLAG_ZONE_NAME)
{
  ((L2PcInstance)character).getAppearance().setNameColor(Config.FLAG_ZONE_NAME_COLOR);
}
 
    if(!_FlagZone && Config.ZONE_TOWN != 2)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, true);
}
    }
  }
 
  @Override
  protected void onExit(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
      ((L2PcInstance)character).updatePvPFlag(0);
      if (Config.MSG_ON_ENTER_FLAG) {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_EXIT + ".");
      }
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
       ((L2PcInstance)character).getAppearance().setTitleColor(Config.NAME_COLOR);
}
if (Config.ALLOW_FLAG_ZONE_NAME)
{
       ((L2PcInstance)character).getAppearance().setNameColor(Config.TITLE_COLOR);
}
 
    if(!_FlagZone)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, false);
}
    }
  }
  
  @Override
  public void onDieInside(L2Character character) {}
  
  @Override
  public void onReviveInside(L2Character character)
  {
    onEnter(character);
    if (Config.RECEIVE_NOBLESSE)
    {
      this.noblesse.getEffects(character, character);
    }
  }
 
/**
* Returns this town zones name
* @return
*/
@Deprecated
public String getName()
{
return _townName;
}
 
/**
* Returns this zones town id (if any)
* @return
*/
public int getTownId()
{
return _townId;
}
 
/**
* Gets the id for this town zones redir town
* @return
*/
@Deprecated
public int getRedirectTownId()
{
return _redirectTownId;
}
 
/**
* Returns this zones spawn location
* @return
*/
public final int[] getSpawnLoc()
{
int ai[] = new int[3];
 
ai = _spawnLoc.get(Rnd.get(_spawnLoc.size()));
 
return ai;
}
 
private void showHtmlLevel(L2PcInstance activeChar)
{
 NpcHtmlMessage msg = new NpcHtmlMessage(5);
 msg.setFile("data/html/mods/level.htm");
  
 activeChar.sendPacket(msg);
 activeChar.sendPacket(new ActionFailed());
}
 
/**
* Returns this town zones castle id
* @return
*/
public final int getTaxById()
{
return _taxById;
}
}

 

 

 

gameserver\model\actor\L2Character.java

 

Post only teleToLocation method.

  • 0
Posted

gameserver\model\actor\L2Character.java

 

Post only teleToLocation method.

 

 

/**
* On teleported.
*/
public void onTeleported()
{
if (!isTeleporting())
return;
 
final ObjectPosition pos = getPosition();
 
if (pos != null)
spawnMe(getPosition().getX(), getPosition().getY(), getPosition().getZ());
 
setIsTeleporting(false);
 
if (_isPendingRevive)
{
doRevive();
}
 
final L2Summon pet = getPet();
 
// Modify the position of the pet if necessary
if (pet != null && pos != null)
{
pet.setFollowStatus(false);
pet.teleToLocation(pos.getX() + Rnd.get(-100, 100), pos.getY() + Rnd.get(-100, 100), pos.getZ(), false);
pet.setFollowStatus(true);
}
 
}

  • 0
Posted

 

 

 

/**
* On teleported.
*/
public void onTeleported()
{
if (!isTeleporting())
return;
 
final ObjectPosition pos = getPosition();
 
if (pos != null)
spawnMe(getPosition().getX(), getPosition().getY(), getPosition().getZ());
 
setIsTeleporting(false);
 
if (_isPendingRevive)
{
doRevive();
}
 
final L2Summon pet = getPet();
 
// Modify the position of the pet if necessary
if (pet != null && pos != null)
{
pet.setFollowStatus(false);
pet.teleToLocation(pos.getX() + Rnd.get(-100, 100), pos.getY() + Rnd.get(-100, 100), pos.getZ(), false);
pet.setFollowStatus(true);
}
 
}

 

 

Sorry mate, i can't help you anymore on this subject. It seems that you don't have any clue. Please, stop trying to make a server and start from the basics of programming (not java specific, but java would be a good start) and then u can come ask for help.

 

I asked you on teleToLocation method, you gave me this "onTeleported" method. The only thing i get here is that you don't know what a method is? Whatever, good luck, i hope others have time to help you

  • 0
Posted (edited)

 

 
The error still persists .. could anyone else help? (I.e.

 

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

Edited by pirama
  • 0
Posted

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

 
Beautiful, I'll send it to you now!
  • 0
Posted

if you have time give me on pm your id and pass from team viewer for i see if i can help you 

 

Edit:

i wait 30 minute i can't more sorry ...

 
I already sent a message on pm
  • 0
Posted
 

Good morning, I got the error resolved. Anyway my Passover protects the bugando the teleport .. The code is perfect, thank you for the attention. You can close the thread.

Guest
This topic is now closed to further replies.



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