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Block Bs In Flagzone


Question

Posted

Hellow guys! I'am from brasil, but sorry my very english bad ..

I need code to block bs in flagzone, can someone help me?

::)  ::)  ::)  ::)  :okey:

I need a code to block the bs in flagzone

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  • 0
Posted

I  have erro:

sm61c4.png

 

Sorry i forget about that... Do it like

+if (character instanceof L2PcInstance)
+{
+	_player = (L2PcInstance)character;
+	final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
+	for (int act : supporters)
+	if  (_player.getActiveClass() == act)
+	{
+		_player.sendMessage("You can't enter in flag zone with a support class.");
+		_player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
+	}
+}
  • 0
Posted

What the "bs" standing for?

 

The only that makes sense, is backstab...but wtf, you dont want backstab in your flag zone? :P

  • 0
Posted (edited)

What the "bs" standing for?

 

The only that makes sense, is backstab...but wtf, you dont want backstab in your flag zone? :P

Sorry man.. Bs = Bishop/Cardinal .. 

 

You can help me?

Edited by nortim
  • 0
Posted (edited)

Sorry man.. Bs = Bishop/Cardinal .. 

You could make the following:

 

onEnter method:

+               final int[] supporters = {15,16,29,30,42,43,97,105,112,115,136,116}; // support classes ID's
+        	for (int act : supporters)
+            	if  (_player.getActiveClass() == act)
+            	{
+            		_player.sendMessage("You can't enter in flag zone with a support class.");
+            		_player.teleToLocation(83417 + Rnd.get(101) - 50, 149028 + Rnd.get(101) - 50, -3408);
+            	}

supporters array has all supporters id (bishop,cardinal,evas saint etc etc). If you want to restrict only bishop keep id 15 and 97.

 

Edit: Whenever a supporter enters the zone, he gets teleport to Giran (with some random offset, which you can remove).

Edited by Solomun
  • 0
Posted

in heal.java

change id with your zone id
and here use class bishop
player.getClassId().getId() == 12

if(activeChar.isInsideZone(12345) && player.getClassId().getId() == 12)
{
	activeChar.getActingPlayer().sendMessage("You can't heal in this zone..");
	continue;
}
  • 0
Posted

 

in heal.java

change id with your zone id
and here use class bishop
player.getClassId().getId() == 12

if(activeChar.isInsideZone(12345) && player.getClassId().getId() == 12)
{
	activeChar.getActingPlayer().sendMessage("You can't heal in this zone..");
	continue;
}

 

This way, he could use cleanse and such skills right?

  • 0
Posted

is bad can't enter to pvp zone if bishop have augment skill and need play pvp ? how to play ?

He said to block bishop, not his heal.

 

This restricted bishop could get a subclass and play.

  • 0
Posted

is bad can't enter to pvp zone if bishop have augment skill and need play pvp ? how to play ?

with buffed players bp have no chance

  • 0
Posted

OMG! THX , YOU IS GOOOD !

Do I add these codes in flagzone.java?

Do I add these codes in flagzone.java?

 

Yes...onEnter method.

  • 0
Posted

What FlagZone code are you using?

 

package net.l2jpx.gameserver.model.zone.type;

 
import java.util.List;
 
import org.w3c.dom.Node;
 
import javolution.util.FastList;
 
import net.l2jpx.Config;
import net.l2jpx.gameserver.datatables.SkillTable;
import net.l2jpx.gameserver.model.L2Character;
import net.l2jpx.gameserver.model.L2Skill;
import net.l2jpx.gameserver.model.actor.instance.L2PcInstance;
import net.l2jpx.gameserver.model.zone.L2ZoneType;
import net.l2jpx.gameserver.network.serverpackets.ActionFailed;
import net.l2jpx.gameserver.network.serverpackets.NpcHtmlMessage;
import net.l2jpx.util.random.Rnd;
 
public class L2FlagZone extends L2ZoneType
{
private String _townName;
private int _townId;
private int _redirectTownId;
private int _taxById;
private boolean _FlagZone;
private FastList<int[]> _spawnLoc;
 
  public L2FlagZone(int id)
  {
    super(id);
 
_taxById = 0;
_spawnLoc = new FastList<>();
 
// Default to Giran
_redirectTownId = 1;
 
// Default peace zone
_FlagZone = false;
  }
 
@Override
public void setParameter(String name, String value)
{
if(name.equals("name"))
{
_townName = value;
}
else if(name.equals("townId"))
{
_townId = Integer.parseInt(value);
}
else if(name.equals("redirectTownId"))
{
_redirectTownId = Integer.parseInt(value);
}
else if(name.equals("taxById"))
{
_taxById = Integer.parseInt(value);
}
else if(name.equals("PvpZone"))
{
_FlagZone = Boolean.parseBoolean(value);
}
else
{
super.setParameter(name, value);
}
}
 
@Override
public void setSpawnLocs(Node node)
{
int ai[] = new int[3];
 
Node node1 = node.getAttributes().getNamedItem("X");
 
if(node1 != null)
{
ai[0] = Integer.parseInt(node1.getNodeValue());
}
 
node1 = node.getAttributes().getNamedItem("Y");
 
if(node1 != null)
{
ai[1] = Integer.parseInt(node1.getNodeValue());
}
 
node1 = node.getAttributes().getNamedItem("Z");
 
if(node1 != null)
{
ai[2] = Integer.parseInt(node1.getNodeValue());
}
_spawnLoc.add(ai);
}
 
  L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1);
  
  @Override
  protected void onEnter(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
    if(character.getLevel() >= Config.ALLOW_FLAG_ZONE_MINILVL && character.getLevel() <= Config.ALLOW_FLAG_ZONE_MAXLVL)
    {
    ((L2PcInstance)character).teleToLocation(Config.ALLOW_FLAGl_ZONE_X, Config.ALLOW_FLAGl_ZONE_Y, Config.ALLOW_FLAGl_ZONE_Z);
    showHtmlLevel((L2PcInstance)character);
    return;
    }
 
      if (Config.RECEIVE_NOBLESSE)
      {
        this.noblesse.getEffects(character, character);
      }
      ((L2PcInstance)character).stopPvPFlag();
      ((L2PcInstance)character).updatePvPFlag(1);
      if (Config.MSG_ON_ENTER_FLAG)
      {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_ENTER + ".");
      }
   
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
  ((L2PcInstance)character).getAppearance().setTitleColor(Config.FLAG_ZONE_TITLE_COLOR);
}
   
if (Config.ALLOW_FLAG_ZONE_NAME)
{
  ((L2PcInstance)character).getAppearance().setNameColor(Config.FLAG_ZONE_NAME_COLOR);
}
 
    if(!_FlagZone && Config.ZONE_TOWN != 2)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, true);
}
    }
  }
 
  @Override
  protected void onExit(L2Character character)
  {
    if ((character instanceof L2PcInstance))
    {
      ((L2PcInstance)character).updatePvPFlag(0);
      if (Config.MSG_ON_ENTER_FLAG) {
        ((L2PcInstance)character).sendMessage("[Wizard Zone]: " + Config.MESSAGE_ON_EXIT + ".");
      }
    
if (Config.ALLOW_FLAG_ZONE_TITLE)
{
       ((L2PcInstance)character).getAppearance().setTitleColor(Config.NAME_COLOR);
}
if (Config.ALLOW_FLAG_ZONE_NAME)
{
       ((L2PcInstance)character).getAppearance().setNameColor(Config.TITLE_COLOR);
}
 
    if(!_FlagZone)
{
character.setInsideZone(L2Character.ZONE_FLAGZONE, false);
}
    }
  }
  
  @Override
  public void onDieInside(L2Character character) {}
  
  @Override
  public void onReviveInside(L2Character character)
  {
    onEnter(character);
    if (Config.RECEIVE_NOBLESSE)
    {
      this.noblesse.getEffects(character, character);
    }
  }
 
/**
* Returns this town zones name
* @return
*/
@Deprecated
public String getName()
{
return _townName;
}
 
/**
* Returns this zones town id (if any)
* @return
*/
public int getTownId()
{
return _townId;
}
 
/**
* Gets the id for this town zones redir town
* @return
*/
@Deprecated
public int getRedirectTownId()
{
return _redirectTownId;
}
 
/**
* Returns this zones spawn location
* @return
*/
public final int[] getSpawnLoc()
{
int ai[] = new int[3];
 
ai = _spawnLoc.get(Rnd.get(_spawnLoc.size()));
 
return ai;
}
 
private void showHtmlLevel(L2PcInstance activeChar)
{
 NpcHtmlMessage msg = new NpcHtmlMessage(5);
 msg.setFile("data/html/mods/level.htm");
  
 activeChar.sendPacket(msg);
 activeChar.sendPacket(new ActionFailed());
}
 
/**
* Returns this town zones castle id
* @return
*/
public final int getTaxById()
{
return _taxById;
}
}

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); 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} public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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