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If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones

 

If you want for every areas in the world to do respawn in Giran for example, you should edit your Escape.java (Voicedcommand).

 

_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
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Posted (edited)
gameserver/handler/usercommandhandlers/Escape.java


- _activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
+ _activeChar.teleToLocation(X, Y, Z);	

as baggos said....

Edited by melron
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Posted

 

If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones

 

If you want for every areas in the world to do respawn in Giran for example, you should edit your Escape.java (Voicedcommand).

_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);

i want in specific town areas can you explain me how because i searched but everything i found was in escape.java

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Posted

i want in specific town areas can you explain me how because i searched but everything i found was in escape.java

I gave you 2 options. Use the first.

 

 

If you want when a player dies in specific town areas, then you should edit your townzone spawn. gameserver/data/zones

 

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