Szakalaka Posted January 30, 2017 Share Posted January 30, 2017 Is it some rocket science or a simple trick? Quote Link to comment Share on other sites More sharing options...
Phunk Posted January 30, 2017 Share Posted January 30, 2017 alt+M ? Quote Link to comment Share on other sites More sharing options...
Szakalaka Posted January 30, 2017 Author Share Posted January 30, 2017 Whatever, i found a way in 5 minutes Quote Link to comment Share on other sites More sharing options...
domis045 Posted February 1, 2017 Share Posted February 1, 2017 (edited) Uhm, basicaly i tried decrypting then opening, insta crash, because u don't have the specific l2 pawns (scripts, maybe im mistaken lol), but when i created an empty map voila, u can even ad ur own emmiters etc.. But for opening existing maps idk, maybe you tried adding the missing uc scripts? :D but u don't have the native dlls for them, i thought u needed a heavily modified engine xd. It would be awesome to open the lobby map, to modify etc, because of those damn hardcoded cameras xd (c6 lobby ^^) Edited February 1, 2017 by domis045 Quote Link to comment Share on other sites More sharing options...
Finn Posted February 1, 2017 Share Posted February 1, 2017 you dont need them for opening them in ue. you will just get some errors that some directions to some files are missing and will be reset upon saving. simply decrypting is not enough. if it would you would be able to open the map without all the pawns and meshes, just with lightning, camera positions and other general stuff Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.