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So How Do You Open L2 Maps In Unrealed?

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Is it some rocket science or a simple trick?

alt+M ?

Uhm, basicaly i tried decrypting then opening, insta crash, because u don't have the specific l2 pawns (scripts, maybe im mistaken lol), but when i created an empty map voila, u can even ad ur own emmiters etc.. But for opening existing maps idk, maybe you tried adding the missing uc scripts? :D but u don't have the native dlls for them, i thought u needed a heavily modified engine xd. It would be awesome to open the lobby map, to modify etc, because of those damn hardcoded cameras xd (c6 lobby ^^)

Edited by domis045

you dont need them for opening them in ue. you will just get some errors that some directions to some files are missing and will be reset upon saving. simply decrypting is not enough. if it would you would be able to open the map without all the pawns and meshes, just with lightning, camera positions and other general stuff

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