Hello, I would like to create the same quest as in the video but I will need help because this is my first time doing something like this. Any advice and tutorial would be helpful.
My opinion there is nothing close to official package. As muche we developers try to update + fix skills quests and many other shit on all those packages , we never or they never gonna succeed!!
all packs use the same l2j base just different emmprovments.
dose it matter what is l2jmobius / Acis / Lucera and many many more that we see 15 years now all are the same packs with similar problems a and many issues..... the difference is some smart people make money from
newbies that they believe that if they purchase a pack from premium projects
they will have something special they really stupid themselves...
any way Lineage2 is dead many years now so.
hapy Christmas to all and peace
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Question
sotid
Hello guys
So I have changed everything I could about weight penalty like
# Weight Limit multiplier - default 1
# If >1 - Weight Limit Double
AltWeightLimit = 999999
# Disable Weight Penalty
DisableWeightPenalty = True
even changed this skill but all weight decrease skills for some reason they dont seem to work..
<skill id="150" levels="3" name="Weight Limit">
<table name="#rate">999 3 4</table>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/> --Dwarf skill-- added it to myself
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="maxLoad" val="#rate"/>
</for>
</skill>
or this
<skill id="1257" levels="3" name="Decrease Weight" enchantLevels1="30" enchantLevels2="30">
<table name="#ench1time">
1240 1280 1320 1360 1400 1440 1480 1520 1560 1600
1640 1680 1720 1760 1800 1840 1880 1920 1960 2000
2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
</table>
<table name="#ench2MpConsume">18 18 18 17 17 17 16 16 16 15 15 15 14 14 14 13 13 13 12 12 12 12 11 11 11 10 10 10 9 9</table>
<table name="#ench2MpConsume_Init">4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2</table>
<table name="#mpConsume_Init">3 4 5</table>
<table name="#mpConsume">12 16 19</table>
<!-- Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity) -->
<!-- Decrease Weight 2 - Weight Penalty +6000 (does not increase capacity) -->
<!-- Decrease Weight 3 - Weight Penalty +9000 (does not increase capacity) -->
<table name="#Weight">3000 6000 500000</table>
<table name="#aggro">331 418 495</table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="6000"/>
<set name="hitTime" val="4000"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<set name="aggroPoints" val="#aggro"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
<for>
<effect count="1" name="Buff" val="0" stackOrder="#Weight" stackType="Weight" time="10800">
<add order="0x40" stat="maxLoad" val="#Weight"/>
</effect>
</for>
<enchant1for>
<effect count="1" name="Buff" time="#ench1time" val="0" stackOrder="9000" stackType="Weight">
<add order="0x40" stat="maxLoad" val="9000"/>
</effect>
</enchant1for>
</skill>
you can cast this but it doesnt decrease any weight.
It seems nothing related to weight is working , I am using jfrozen 1004.
Edited by sotid10 answers to this question
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