- 0
This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
Question
sotid
Hello guys
So I have changed everything I could about weight penalty like
# Weight Limit multiplier - default 1
# If >1 - Weight Limit Double
AltWeightLimit = 999999
# Disable Weight Penalty
DisableWeightPenalty = True
even changed this skill but all weight decrease skills for some reason they dont seem to work..
<skill id="150" levels="3" name="Weight Limit">
<table name="#rate">999 3 4</table>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/> --Dwarf skill-- added it to myself
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="maxLoad" val="#rate"/>
</for>
</skill>
or this
<skill id="1257" levels="3" name="Decrease Weight" enchantLevels1="30" enchantLevels2="30">
<table name="#ench1time">
1240 1280 1320 1360 1400 1440 1480 1520 1560 1600
1640 1680 1720 1760 1800 1840 1880 1920 1960 2000
2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
</table>
<table name="#ench2MpConsume">18 18 18 17 17 17 16 16 16 15 15 15 14 14 14 13 13 13 12 12 12 12 11 11 11 10 10 10 9 9</table>
<table name="#ench2MpConsume_Init">4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2</table>
<table name="#mpConsume_Init">3 4 5</table>
<table name="#mpConsume">12 16 19</table>
<!-- Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity) -->
<!-- Decrease Weight 2 - Weight Penalty +6000 (does not increase capacity) -->
<!-- Decrease Weight 3 - Weight Penalty +9000 (does not increase capacity) -->
<table name="#Weight">3000 6000 500000</table>
<table name="#aggro">331 418 495</table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="target" val="TARGET_ONE"/>
<set name="reuseDelay" val="6000"/>
<set name="hitTime" val="4000"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<set name="aggroPoints" val="#aggro"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
<for>
<effect count="1" name="Buff" val="0" stackOrder="#Weight" stackType="Weight" time="10800">
<add order="0x40" stat="maxLoad" val="#Weight"/>
</effect>
</for>
<enchant1for>
<effect count="1" name="Buff" time="#ench1time" val="0" stackOrder="9000" stackType="Weight">
<add order="0x40" stat="maxLoad" val="9000"/>
</effect>
</enchant1for>
</skill>
you can cast this but it doesnt decrease any weight.
It seems nothing related to weight is working , I am using jfrozen 1004.
Edited by sotid10 answers to this question
Recommended Posts