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Problem With Login! Help Pls


roukounas123

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mou vgazei auto!! den mporw na vgalw akrh!! kapoios help 

 

 

 

FandC AuthServer.
 
[16:13:21]  INFO Loaded 127 server names
Exception in thread "main" java.net.BindException: Cannot assign requested address: JVM_Bind
        at java.net.DualStackPlainSocketImpl.bind0(Native Method)
        at java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
        at java.net.AbstractPlainSocketImpl.bind(Unknown Source)
        at java.net.PlainSocketImpl.bind(Unknown Source)
        at java.net.ServerSocket.bind(Unknown Source)
        at java.net.ServerSocket.<init>(Unknown Source)
        at l2f.loginserver.AuthServer.checkFreePorts(AuthServer.java:63)
        at l2f.loginserver.AuthServer.main(AuthServer.java:83)
 
Server terminated abnormaly ...
 
 
Server terminated ...
 
Press any key to continue . . .
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Baggos to exw tsekarei....Se IP 127.0.0.1 anoigei kanonika! otan vazw allh IP gia na to anoiksw online gia olous mou vgazei auto Mono sto login server!!!

Enw to gameserver anoigei mia xara kai me allh IP...mono to login kolaei!!!

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Login server config

 

 

# =================================================
# Settings authorization server
# =================================================
 
# Host and port for client connections
LoginserverHostname = 192.168.2.4
LoginserverPort = 2106
 
# Host and port for game servers
LoginHost = 192.168.2.4
LoginPort = 9014
 
# Accept new game server in a free slot
AcceptNewGameServer = True
 
# Database Settings
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/tales
Login = root
Password = root
MaximumDbConnections = 1000
# How many seconds after the last activity will zakryvatsya database connection, default is 600 (10 minutes)
MaxIdleConnectionTimeout = 600
# Check interval of inactive connections, default is 60 (1 minute)
IdleConnectionTestPeriod = 60
 
# Automatically create accounts
AutoCreateAccounts = True
# Template for a login and password
AccountTemplate = [A-Za-z0-9]{4,14}
PasswordTemplate = [A-Za-z0-9]{4,16}
 
# Open connection to VADC database?
VADCDatabaseConnection = true
 
# Hash for passwords
# News hashing recommended whirlpool2
PasswordHash = whirlpool2
# Supported outdated methods such as sha1 (l2jserver)
LegacyPasswordHash = sha1
 
# Caching Keys
BlowFishKeys = 20
RSAKeyPairs = 10
 
#Highway IP
# The number of failed logins, to ban the IP
LoginTryBeforeBan = 250
# Allowable minimum time between authorization from one IP (in seconds)
LoginTryTimeout = 50
# Banlength IP, if exceeded the number of failed logins (seconds)
IpBanTime = 1
 
# Adequately logged a successful login to the database
LoginLog = false
 
# Ping Game Server
# The time between pings, in seconds, 0 - off
GameServerPingDelay = 30
# Maximum number of failed ping, above which, the connection to the game server is interrupted
GameServerPingRetry = 4
 
# Protection against Brutus. Unless the correct password, entering the server will appear as off.
FakeLogin = False
 
# Hide online number of players against hacking tools.
HideOnline = False
 
 
 
 
 
 
game server Config
 
 
# ===============================
# Network Configuration Server  #
# ===============================
# IP which Bindi geymserver, * - all possible
GameserverHostname = 192.168.2.4
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2talian.sytes.net
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.4
 
AdvIPSystem = false
 
# Address \ port LS
LoginPort = 9014
LoginHost = 192.168.2.4
LoginUseCrypt = true
# How to request ID of LS
RequestServerID = 1
# Permission to take a different id, if requested busy
AcceptAlternateID = true
 
# ====================
# Database Settings  #
# ====================
# Database connection
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/test?UseUnicode=true&characterEncoding=UTF-8
Login = root
Password = root
# Maximum number of connections to the database
MaximumDbConnections = 999
# How many seconds after the last activity will zakryvatsya database connection, default is 600 (10 minutes)
# This parameter is important to coordinate with the settings in the mysql server option interactive_timeout (default 28800 (8:00))
MaxIdleConnectionTimeout = 600
# Check interval of inactive connections, default is 60 (1 minute)
# Assuming a stable connection to the database and correct SETUP MaxIdleConnectionTimeout, you can put 1 (not verified)
IdleConnectionTestPeriod = 60
 
# Autosave state chara
Autosave = true
# =========================
# Settings name patterns  #
# =========================
CnameTemplate = ([0-9A-Za-z]{2,16})|([0-9\u0410-\u044f-\u4e00-\u9fa5]{2,16})
# Clan name
ClanNameTemplate = ([0-9A-Za-z]{3,16})|([0-9\u0410]{3,16})
# Clan title
ClanTitleTemplate = ([0-9A-Za-z \\p{Punct}]{1,16})|([0-9\u0410 \\p{Punct}]{1,16})
# Alliance name
AllyNameTemplate = ([0-9A-Za-z]{3,16})|([0-9\u0410]{3,16})
 
# ========================
# Vote Reward System
# ========================
EnableVoteReward = False
# Vote Address
VoteAddress = 
 
# ========================
# Display Options Serer  #
# ========================
# NORMAL; RELAX; TEST; NO_LABEL; RESTRICTED; EVENT; FREE
ServerType = NORMAL
# Limit on age
ServerAgeLimit = 0
# Server only for game masters
ServerGMOnly = false
# [] Appears before the name servrea
ServerBrackets = false
# Lee pvp server?
PvPServer = false
 
# =========================
# Configuration Protocol  #
# =========================
# Minimum and maximum client protocols to access the server
# High Five: Part 4 = 267
MinProtocolRevision = 267
MaxProtocolRevision = 273
 
 
# ===================================
# Service to link your IP and Hwid  #
# ===================================
# Allow players to bind to IP Account
# Bind use the command .lock
AllowLockIP = false
 
# Allow players to bind to account HWid
# Works only in the case when there is a LameGuard/fGuard
# Bind use the command .lock
AllowLockHwid = true
 
# Bitmask to link your HWid
# 2 - HDD
# 4 - BIOS
# 8 - CPU
# Example: HWIDBan = 10 (reference to HWID will be deemed only HDD and CPU)
# Example: HWIDBan = 14 (reference to HWID will be deemed to HDD, CPU and BIOS)
HwidLockMask = 10
 
 
# ======================
# Settings pool sizes  #
# ======================
# Size of the thread pool to execute scheduled tasks, recommended setting: CPU x 4
ScheduledThreadPoolSize =  16
# Size of the thread pool, for the immediate implementation of the tasks recommended value: CPU x 2
ExecutorThreadPoolSize = 8
 
# Statistics collection launches, create and run-time problems. Reset the file to the server zavresheniyu or on command telnet.
EnableRunnableStats = false
 
# =======================
# Settings Interchange  #
# =======================
# Downtime mainstream treatment of compounds, the read / write
SelectorSleepTime = 3
# Delay before installation of the Desirable
InterestDelay = 30
# The maximum number of packets to be sent in a single pass
MaxSendPerPass = 32
# Buffer size for reading
ReadBufferSize = 65536
# Size of the buffer to write
WriteBufferSize = 131072
# Pool size for the temporary buffer read / write
BufferPoolSize = 64
# The number of managers to work with the effects of
EffectTaskManagers = 1
 
# ====================
# Language Settings  #
# ====================
# The following values ​​can be changed by users of the game team. Lang, the default value
# Language dialog default options ru, en
DefaultLang = en
 
# Timer to remove chars, 0 removed immediately
DeleteCharAfterDays = 3
 
# Directory datapake
DatapackRoot =.
 
# ============================
# Setup the server restarts  #
# ============================
# Daily Auto-Restart on schedule. The restart format cron.
# *    *    *    *    *  command to be executed
# ┬    ┬    ┬    ┬    ┬
# │    │    │    │    │
# │    │    │    │    │
# │    │    │    │    └───── day of week (0 - 6) (0 or 6 are Sunday to Saturday, or use names)
# │    │    │    └────────── month (1 - 12)
# │    │    └─────────────── day of month (1 - 31)
# │    └──────────────────── hour (0 - 23)
# └───────────────────────── min (0 - 59)
# If the field is empty, the daily Auto-Restart is disabled by default, 5:00
# Every day at hour 05:00 = AutoRestartAt = 0 5 * * *
# Every day at hour 23:00 = AutoRestartAt = 0 23 * * *
# Every Monday at hour 05:00 = AutoRestartAt = 0 5 * * 1
AutoRestartAt = 
 
# ========================
# Settings game-masters  #
# ========================
# Hide the status of game masters in / gmlist and Community Board
HideGMStatus = true
# Announce entrance of game masters in the game if he is not in invize
ShowGMLogin = false
# Save game-effects wizards silence, gmspeed, invul etc.
SaveGMEffects = false
 
# ===================================
# Region setting of the game world  #
# ===================================
# The whole world is divided into regions, the size of the region is the size of the client card, namely 32768x32768, Z range from -32768 to 32767, identification card in the client is given XX_YY.
# To make working with objects on the server, the world is divided into regions, both horizontally and vertically. The size of the region and its closest neighbors is equal to the scope of the player.
# When you set up to remember: the smaller the size of the region, the less strain on the CPU, the less scope player, the less outgoing traffic, but the more memory consumption
# This parameter determines the size of the region, horizontal: 1 << n, with a value of n = 15 - complies with the customer's card size, a value of 12 size is 4096, 11 - 2048
HShift = 11
# This parameter defines the height of the region to the vertical, with a value of 10 - height is 1024
VShift = 11
# Limit the height coordinates for the world, because The world does not use the full range of -32768 to 32767, it can be reduced to -16 384 .. 16383, thus saving memory
MapMinZ = -32768
MapMaxZ = 32767
 
# Size of the sector areas. Default - 32.
LinearTerritoryCellSize = 32
 
# ==================
# Settings geodata #
# ==================
# Takes damage from falling
DamageFromFalling = false
# Host to connect to the L2J-GeoEditor
GeoEditorHost = 127.0.0.1
 
# =========================
# Settings cursed weapon  #
# =========================
# Are they (the default true)
AllowCursedWeapons = true
# Drops to the ground at gun disconnects \ kicked from the server
DropCursedWeaponsOnKick = false
 
# Maximum number of reflective
MaxReflectionsCount = 300
 
# Check geymservera ping, response time in seconds
PingServer = true
WaitPingTime = 5
 
# Call frequency purdzhera bypass, in seconds
PurgeTaskFrequency = 60
 
# Delay replay movement and attack
MovePacketDelay = 100
AttackPacketDelay = 500
 
# Interval packet is sent UserInfo
UserInfoInterval = 100
# Enable sending stats
BroadcastStatsInterval = true
# Interval sending CharInfo
BroadcastCharInfoInterval = 100
 
# Maximum number of players on the server
MaximumOnlineUsers = 9000
# Auto-delete things lying on the ground, time in seconds, 0 - do not delete; 600 (10 minutes)
AutoDestroyDroppedItemAfter = 14400
# Separate setting for the ejected player or fallen from a PC, the default is 1200 (20 minutes)
AutoDestroyPlayerDroppedItemAfter = 1200
# Include warehouse
AllowWarehouse = true
# Include mail
AllowMail = true
# Time of things to try on the map
WearDelay = 10
# Can players throw things on the ground
AllowDiscardItem = true
# Is the water (if the GEODATA necessarily include)
AllowWater = true
# If true, all players have administrator rights (convenient for the test server)
# Template with the privileges are in a file GMAccess.xml, for PlayerID set = "0"
EverybodyHasAdminRights = True
# Permission for all special teams players (with a / / /)
AllowSpecialCommands = false
# Should we allow entering instances?
AllowEnterInstance = True
# Should we allow Stores?
AllowStores = True
# Allow talk to Npcs
AllowTalkToNpcs = True
# Allow only MoveBackwardToLocation packet?
AllowJustMoving = False
# Allow Tutorial on EnterWorld?
AllowTutorial = True
# Allow HWID Engine
AllowHWIDEngine = True
# Allow logging Skills Statistics
AllowSkillStatsLogger = True
# Allow Items Logging
AllowItemsLogging = True
# Allow Spawn Protection
AllowSpawnProtection = True
# ------------------------------------------------- ------------
# 2 - all conversations are cached at server
# 1 - The dialogues are cached as treatment
# 0 - cache disabled (for testing)
HtmCacheMode = 0
 
# The path to generate a static external web server (with / at the end)
# The way to generate a static external webserver (with / at the end)
WebServerRoot =./webserver/
# Generation period, 0 - disable
# The period of generation, 0 - off
WebServerDelay = 0
 
# Setting Angel NevitSystem
AltVitalityNevitUpPoint = 100
AltVitalityNevitPoint = 100
 
AllowAddonsConfig = True
 
# ==================================================================
# Settings to set a password on your character SA (Secondary Auth) #
# Pre-include this option in the client (UseSecondaryAuth = true)  #
# ==================================================================
# Include whether the system SA
SAEnabled = true
# Ban account after a user has exceeded the number of password attempts?
SABanAccEnabled = true
# Enhanced password system, combined with the odd even sure!
SAStrongPass = false
# Maximum number of password attempts
SAMaxAttemps = 5
# Banlength Chara for failure password (min)
SABanTime = 480
# Link to the password recovery page
 
 
 
mia xara mou anoikse eyxaristw!! exw ena allo 8emw twra!! den mporw na anoiksw online gia olous!!
Trexw ton server kai den mporei na mpei kaneis apo allo Pc ektos Tou dikou mou diktiou!!!
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ides se voithisa legontas sou na mas ta dikseis...

to ipoloipo provlima pou exeis einai limeno para poles fores se simeio pou ponan ta matia sou psakse pws anoigeis tis 2 autes portes 2106 k 7777 mporeis na pareis tilefwno ston paroxea sou kai na tous peis na tis anoiksoun autoi

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Additionally, the Mana Blessing buff effectively reduces incoming Mana Recharge by 70%. This enhancement benefits all players, ensuring a smoother and more efficient gameplay experience for solo players by alleviating concerns about mana management. However, it's essential to note that casting players won't gain a double advantage from this buff due to the Mana Recharge penalty. Experience the convenience and improved gameplay flow with our latest update, designed to enhance your gaming journey like never before!   To enhance your gameplay experience without interrupting your leveling progress, we've replaced NPC buffers in towns with adorable pets that not only serve as cosmetic companions but also provide essential buffs. Players will receive two charming agathions at different stages of the game. First Stage: Upon character creation, players will receive the Agathion - Monkey, granting the following buffs for 4 hours: Wind Walk, Shield, Might, Acumen, Focus, Concentration, Berserker Spirit, and Mana Blessing. Second Stage: Upon reaching level 40 and completing the 2nd class change, players will receive the Agathion - Griffin, providing an array of buffs for 4 hours, including Wind Walk, Shield, Magic Barrier, Might, Focus, Death Whisper, Guidance, Haste, Vampiric Rage, Clarity, Acumen, Empower, Berserker Spirit, Decrease Weight, Mental Shield, Bless Shield, and Mana Blessing. *Note: Read the "Improved Mana Regeneration" section for more information. We're thrilled to introduce the enhanced vitamin pets, designed to be your trusted companions throughout your journey. Each pet boasts a unique set of skills tailored to complement various classes. Key Features: Our premium pets retain a retail-like experience, with optimized buffs for enhanced gameplay. They no longer consume %EXP from their master, ensuring uninterrupted progression. These exclusive pets will be readily available in the in-game store, providing easy access for all players. Buffs:  Weapon Maintenance: Increases your attack dmg.  Armor Maintenance: Increases your defense.  Blessing of Queen: Increase of 25% P. Critical Rage. Buffs:  Wild Magic: Increases your Magic Critical rate.  Armor Maintenance: Increases your defense.  Gift of Seraphim: Reuse delay decreased by 30%. Stats & Skills retail-like, great companions for enchanters/supports.    [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Seed of Revenge: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Angelic Icon: Angelic Icon buff has been changed as follows - For 1 minute, increases Resistance to debuff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Accuracy by 6, Speed by 5/10/15, Atk. Spd. by 5%/10%/15%, Critical Rate by 17/30/50, Critical Damage by 17%/33%/50% and Resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Available when HP is 30% or lower.  Summon Phoenix: The Phoenix has been adjusted to ensure its parity with the other 3rd class summons.  Spirit of Phoenix: Increased activation chance of each level to 35%  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Pain of Shilen: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Massive Lightning Strike: A lightning strike deals damage to the target and surrounding enemies with 1082 Power, immobilizes them for 15 seconds and then paralyzes for 10 seconds.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Eva's Will: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Eva's Defense: Increases party member's P.Def by 15% and M.Def by 10% and Speed by 4 for 5 minutes.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New 44/58] Chant of Improved Combat (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New from lv. 40+] Revenge Strike: Attacks the enemy with 738 Power added to P. Atk. Requires a sword, dual-sword or blunt weapon. Does not work in olympiad matches.  [New 44/58] Blood Awakening (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Dances: Increased time duration of dances to 20 minutes (+Time enchant extends time duration to be 47 minutes).  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Songs: Increased time duration of songs to 20 minutes (+Time enchant extends time duration up to 47 minutes)  [New from lv. 40+] Mechanical Smash: Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped.  [New from lv. 40+] Provoke (ONLY WARSMITH): Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.  Chain Heal: Adjusted the learning level to level 80.  [Shilien Saint NEW lv. 80] Lord of Vampires: For 30 seconds, gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy.  Healers' Skills Transfer: Increased the Holy Pomander amount for Eva's Saint & Cardinals to 2.  Dagger Mastery [Trigger]: Increased the Dagger Mastery trigger duration to 15 seconds and increases Speed by +4.  [NEW] Bow Mastery [Trigger]: Bow Mastery will now trigger an active buff for 15 seconds that will increase Bow/Crossbow range by 20, Accuracy by 3 and Speed by 4.  Premium Buffs (Agathions Buffs): Increased time duration to be 4 hours.  Chant of Victory & Proof of Fire/Wind/Water: Increased time duration to be 20 minutes (+Time enchant extends time duration up to 40 minutes).  [NEW] Frintezza Welcome Skill(all classes): Increased weight limit by 4 and opens 24 inventory slots.  Warcry: Increased time duration to be 20 minutes.  Battle Roar: Increased time duration to be 20 minutes.  Thrill Fight: Increased time duration to be 20 minutes.  Fell Swoop: Increased time duration to be 20 minutes.  Majesty: Increased time duration to be 20 minutes.  Hawkeye: Eliminated the -10% P.def penalty and increased time duration to be 20 minutes.  Focus chance: Increased time duration to be 20 minutes.  Focus power: Increased time duration to be 20 minutes.  Focus Death: Increased time duration to be 20 minutes.  Mortal Strike: Increased time duration to be 20 minutes.  Seed of Fire/Water/Wind: Increased time duration to be 20 minutes.  Warrior Servitor: Increased time duration to be 20 minutes.  Wizard Servitor: Increased time duration to be 20 minutes.  Assassin Servitor: Increased time duration to be 20 minutes.  Final Servitor: Increased time duration to be 20 minutes.  Rage: Increased time duration to be 20 minutes.  Dark Form: Increased time duration to be 20 minutes.  Totem of Bear: Increased time duration to be 20 minutes.  Totem of Wolf: Increased time duration to be 20 minutes.  Totem of Ogre: Increased time duration to be 20 minutes.  Totem of Puma: Increased time duration to be 20 minutes.  Totem of Bison: Increased time duration to be 20 minutes.  Totem of Rabbit: Increased time duration to be 20 minutes.  Totem of Hawk: Increased time duration to be 20 minutes.  Battle Cry: Increased time duration to be 20 minutes.  Blood Pact: Increased time duration to be 20 minutes.  Furious Soul: Increased time duration to be 20 minutes.  Feline Queen Buffs: Increased time duration to be 20 minutes.  Seraphim the Unicorn Buffs: Increased time duration to be 20 minutes. Frintezza II Creator https://frintezzal2.com Join our Discord channel
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