+public void increasePvpKills(L2PcInstance activeChar)
+if (activeChar.getPvpKills() >= 5000)
{
activeChar.sendMessage ("Congratz , you are now a hero ");
activeChar.setHero(true);
}
I wonder if there is a way of keeping
- public void increasePvpKills()
beacause when i change the public void to
public void increasePvpKills(L2PcInstance activeChar)
Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
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Rio
I want to add this code: http://www.maxcheaters.com/topic/49498-sharehero-reward-for-pvps/?hl=%2Bhero+%2Breward+%2Bpvps
Its about giving hero at x pvp's.
I wonder if there is a way of keeping
beacause when i change the public void to
i get erros in some other codes.
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