solton57010 Posted October 10, 2017 Posted October 10, 2017 1 minute ago, eressea said: Switch to release configuration Newbie in l2 off and i try2 days to find out what i was doing wrong....Thanks for the help Quote
Jojo_ Posted October 14, 2017 Posted October 14, 2017 On 06/10/2017 at 9:24 AM, eressea said: It doesn't create exe files, it creates only MyExt64.dll. Use exe files from here: http://download.l2shrine.com/L2ServerMyExt64.exe http://download.l2shrine.com/CachedMyExt64.exe http://download.l2shrine.com/L2NPCMyExt64.exe Thank you for that CacheD it is what I was missing I think time to time at rare occasion I had non cached sell list error :) Quote
eressea Posted October 14, 2017 Author Posted October 14, 2017 1 hour ago, Jojo_ said: Thank you for that CacheD it is what I was missing I think time to time at rare occasion I had non cached sell list error :) That error has nothing to do with cached. Also I currently do almost nothing with cached https://bitbucket.org/l2shrine/extender-public/src/10b68191202e0796c0f447825420187efc124ee3/MyExt64/Cached/Cached.cpp?at=master&fileviewer=file-view-default Quote
Jojo_ Posted October 19, 2017 Posted October 19, 2017 (edited) On 14/10/2017 at 8:53 PM, eressea said: That error has nothing to do with cached. Also I currently do almost nothing with cached https://bitbucket.org/l2shrine/extender-public/src/10b68191202e0796c0f447825420187efc124ee3/MyExt64/Cached/Cached.cpp?at=master&fileviewer=file-view-default I do not want to seem stupid but really, since I have put your cacheD I do not have such errors. At first each day I had to reboot NPC server to fix it, now after few days I still have no issues :) So maybe that a coincidence and in theory it should but I like it. Edit: Also tiny question where the command .expon .expoff is store in your code? Just telling the file that enough I want to learn on this first (debutting in code and I will try to understand these) (I can read it "that clear" yet unsure if I would be able to change it without breaking it :P) Edit2: Seem I have found it do not mind me then it was logic i was not looking carefully :D Edited October 20, 2017 by Jojo_ Quote
eressea Posted November 5, 2017 Author Posted November 5, 2017 MyExt64 now supports Item Refund, if you find any bug, please let me know :) Quote
Jojo_ Posted November 6, 2017 Posted November 6, 2017 On 05/11/2017 at 9:41 AM, eressea said: MyExt64 now supports Item Refund, if you find any bug, please let me know :) Maybe that an error in my side. Also unsure about it on Epilogue but when you sell, buy and refund it should close that window, to let the NPC speak. Beisde it, it seem to work pretty fine. Quote
eressea Posted November 6, 2017 Author Posted November 6, 2017 That was true on Gracia Final, on Epilogue the buy/sell/refund window doesn't close and shows the message that transaction was done. Quote
Jojo_ Posted November 13, 2017 Posted November 13, 2017 (edited) I have tiny big issue with splited AI 11/13/2017 15:00:37.821, Loading Split AI: Can't load file aiai_adiantum_skilluse\adiantum_skilluse.txt And this for all classes. Yes I do have splited AI folder with txt etc. I did it with make.py all you provided some post again in a .tar what make me think there is something wrong is that "aiai_" after Loading Split AI: Can't load file .... It seem to miss a back slash in to assume it as path (ai\ai_ ) Did I fail somewhere ? Pfff do not mind me I am stupid really. That in Classes.txt ... Now when do fix classes.txt it show that error and for all : 11/13/2017 15:12:32.116, Fail to load. Reset the AI. Line[0] 11/13/2017 15:12:32.157, Cannot find AI class[farm_maker] 11/13/2017 15:12:32.158, Maker[oren15_azit_teleporter01] doesn't have ai handler. cannot set the ai parameter[CastleID] I will try to find why :) Edited November 13, 2017 by Jojo_ Quote
eressea Posted November 14, 2017 Author Posted November 14, 2017 On 11/13/2017 at 3:04 PM, Jojo_ said: Now when do fix classes.txt it show that error and for all : 11/13/2017 15:12:32.116, Fail to load. Reset the AI. Line[0] 11/13/2017 15:12:32.157, Cannot find AI class[farm_maker] 11/13/2017 15:12:32.158, Maker[oren15_azit_teleporter01] doesn't have ai handler. cannot set the ai parameter[CastleID] Do you have header there? Create header.txt in ai folder: SizeofPointer 8 SharedFactoryVersion 69 NPCHVersion 79 NASCVersion 2 NPCEventHVersion 2 Debug 0 and add it as first file loaded in classes.txt Quote
Jojo_ Posted November 15, 2017 Posted November 15, 2017 Ah yes seem my header.txt was present and listed in classes.txt but empty. I might have skipped that part somehow. Thank you :) Quote
DarthVader Posted November 22, 2017 Posted November 22, 2017 (edited) Hmm. Where could be the problem? 1>Linking... 1> Creating library ..\Server\MyExt64.lib and object ..\Server\MyExt64.exp 1>Beta.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SavePoint(int,int)" (?SavePoint@CUser@@QEAAXHH@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>Beta.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SendUserInfo(class CUserSocket *)" (?SendUserInfo@CUser@@QEAAXPEAVCUserSocket@@@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>Beta.obj : error LNK2019: unresolved external symbol "public: __int64 __cdecl CUser::ExpInc(__int64,bool)" (?ExpInc@CUser@@QEAA_J_J_N@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>BuilderCmd2Handler.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::TakeItem(unsigned int,unsigned __int64)" (?TakeItem@CUser@@QEAA_NI_K@Z) referenced in function "public: static bool __cdecl BuilderCmd2Handler::Take(class CUserSocket *,class CUser *,class CCreature *,unsigned char const *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Take@BuilderCmd2Handler@@SA_NPEAVCUserSocket@@PEAVCUser@@PEAVCCreature@@PEBEAEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>GraciaEpilogueSkillEnchant.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::TakeItem(unsigned int,unsigned __int64)" (?TakeItem@CUser@@QEAA_NI_K@Z) 1>CCreature.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) referenced in function "public: bool __cdecl CCreature::UseItem(class CItem *,int)" (?UseItem@CCreature@@QEAA_NPEAVCItem@@H@Z) 1>CSkillInfo.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) 1>OlympiadFixes.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) 1>CInstantZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __cdecl CUser::GetDbId(void)" (?GetDbId@CUser@@QEAAIXZ) referenced in function "public: void __cdecl CInstantZone::SetBinding(class CUser *,unsigned int)" (?SetBinding@CInstantZone@@QEAAXPEAVCUser@@I@Z) 1>GraciaEpilogueBuySell.obj : error LNK2001: unresolved external symbol "public: unsigned int __cdecl CUser::GetDbId(void)" (?GetDbId@CUser@@QEAAIXZ) 1>CInventory.obj : error LNK2019: unresolved external symbol "public: unsigned __int64 __cdecl CUser::GetItemCount(unsigned int)" (?GetItemCount@CUser@@QEAA_KI@Z) referenced in function "public: static class CItem * __cdecl CInventory::GetByServerIDIgnoreMoreStacks(class CInventory *,int)" (?GetByServerIDIgnoreMoreStacks@CInventory@@SAPEAVCItem@@PEAV1@H@Z) 1>GraciaEpilogueSkillEnchant.obj : error LNK2001: unresolved external symbol "public: unsigned __int64 __cdecl CUser::GetItemCount(unsigned int)" (?GetItemCount@CUser@@QEAA_KI@Z) 1>CMultiPartyCommandChannel.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SendRelationChanged(class CUserSocket *)" (?SendRelationChanged@CUser@@QEAAXPEAVCUserSocket@@@Z) referenced in function "public: void __cdecl CMultiPartyCommandChannel::SendRelationUpdates(void)" (?SendRelationUpdates@CMultiPartyCommandChannel@@QEAAXXZ) 1>CParty.obj : error LNK2001: unresolved external symbol "public: void __cdecl CUser::SendRelationChanged(class CUserSocket *)" (?SendRelationChanged@CUser@@QEAAXPEAVCUserSocket@@@Z) 1>CPet.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::TradeCancel(void)" (?TradeCancel@CUser@@QEAAXXZ) referenced in function "public: void __cdecl CPet::GiveAllItemToMaster(bool)" (?GiveAllItemToMaster@CPet@@QEAAX_N@Z) 1>CSummon.obj : error LNK2019: unresolved external symbol "public: class CMultiPartyCommandChannel * __cdecl CUser::GetMPCC(void)" (?GetMPCC@CUser@@QEAAPEAVCMultiPartyCommandChannel@@XZ) referenced in function "public: bool __cdecl CSummon::IsEnemyTo(class CCreature *)" (?IsEnemyTo@CSummon@@QEAA_NPEAVCCreature@@@Z) 1>CUserSocket.obj : error LNK2001: unresolved external symbol "public: class CMultiPartyCommandChannel * __cdecl CUser::GetMPCC(void)" (?GetMPCC@CUser@@QEAAPEAVCMultiPartyCommandChannel@@XZ) 1>CSummon.obj : error LNK2019: unresolved external symbol "public: class CParty * __cdecl CUser::GetParty(void)" (?GetParty@CUser@@QEAAPEAVCParty@@XZ) referenced in function "public: bool __cdecl CSummon::IsEnemyTo(class CCreature *)" (?IsEnemyTo@CSummon@@QEAA_NPEAVCCreature@@@Z) 1>CUserSocket.obj : error LNK2001: unresolved external symbol "public: class CParty * __cdecl CUser::GetParty(void)" (?GetParty@CUser@@QEAAPEAVCParty@@XZ) 1>CUserSocket.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) referenced in function "public: bool __cdecl CUserSocket::HtmlCmdObserver(class CUser *,wchar_t const *,wchar_t const *)" (?HtmlCmdObserver@CUserSocket@@QEAA_NPEAVCUser@@PEB_W1@Z) 1>GraciaEpilogueBuySell.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) 1>CUserSocket.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::CanOpenPrivateShop(int)" (?CanOpenPrivateShop@CUser@@QEAA_NH@Z) referenced in function "public: bool __cdecl CUserSocket::InGamePacketHandler(unsigned char const *,unsigned char)" (?InGamePacketHandler@CUserSocket@@QEAA_NPEBEE@Z) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::AddRefundItem(class CItem *,__int64,__int64)" (?AddRefundItem@CUser@@QEAAXPEAVCItem@@_J1@Z) referenced in function "public: static unsigned char const * __cdecl GraciaEpilogue::DisassembleSoldItem(unsigned char const *,class CUser *,int *,__int64 *)" (?DisassembleSoldItem@GraciaEpilogue@@SAPEBEPEBEPEAVCUser@@PEAHPEA_J@Z) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: struct std::pair<int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > __cdecl CUser::GetRefundData(void)" (?GetRefundData@CUser@@QEAA?AU?$pair@HV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@XZ) referenced in function "public: static bool __cdecl GraciaEpilogue::NpcShowBuySellPagePacket(void *,unsigned char const *)" (?NpcShowBuySellPagePacket@GraciaEpilogue@@SA_NPEAXPEBE@Z) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: struct std::pair<int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > __cdecl CUser::GetRefundData(void)" (?GetRefundData@CUser@@QEAA?AU?$pair@HV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@XZ) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsItemUsable(void)" (?IsItemUsable@CUser@@QEAA_NXZ) referenced in function "public: static bool __cdecl GraciaEpilogue::RequestRefundItem(class CUserSocket *,unsigned char const *,unsigned char)" (?RequestRefundItem@GraciaEpilogue@@SA_NPEAVCUserSocket@@PEBEE@Z) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsItemUsable(void)" (?IsItemUsable@CUser@@QEAA_NXZ) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: class CTrade * __cdecl CUser::GetTrade(void)" (?GetTrade@CUser@@QEAAPEAVCTrade@@XZ) referenced in function "public: static bool __cdecl GraciaEpilogue::RequestRefundItem(class CUserSocket *,unsigned char const *,unsigned char)" (?RequestRefundItem@GraciaEpilogue@@SA_NPEAVCUserSocket@@PEBEE@Z) 1>NpcServer.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::RideForEvent(int,int,bool)" (?RideForEvent@CUser@@QEAA_NHH_N@Z) referenced in function "public: static bool __cdecl NpcServer::NpcRideWyvern2(void *,unsigned char const *)" (?NpcRideWyvern2@NpcServer@@SA_NPEAXPEBE@Z) 1>Server.obj : error LNK2019: unresolved external symbol "public: static void __cdecl CUser::Init(void)" (?Init@CUser@@SAXXZ) referenced in function "public: static void __cdecl Server::Init(void)" (?Init@Server@@SAXXZ) 1>..\Server\MyExt64.dll : fatal error LNK1120: 19 unresolved externals 1>Build log was saved at "file://c:\Users\Mindaugas\Desktop\L2\myext64\l2shrine-extender-public-adb0068f9c71\MyExt64\x64\Release\BuildLog.htm" 1>MyExt64 - 32 error(s), 0 warning(s) Edited November 22, 2017 by DarthVader Quote
eressea Posted November 23, 2017 Author Posted November 23, 2017 19 hours ago, DarthVader said: Hmm. Where could be the problem? My fault, there was conflict because of CUser.obj from Server and CUser.obj (newly added) from Cached. As I compile it in Visual Studio 2015, I haven't noticed. Fixed, just git pull and it should compile. Quote
Rootware Posted November 23, 2017 Posted November 23, 2017 Hello. What the L2OFF pack you uses for test? Your pack have scripts folder w/o editions? Quote
eressea Posted November 23, 2017 Author Posted November 23, 2017 53 minutes ago, Rootware said: Hello. What the L2OFF pack you uses for test? Your pack have scripts folder w/o editions? We've used l2server_l2off_gracia_final_83, unfortunately I don't have it (we've made lot of fixes there, some quest rates etc), now we're using Epilogue data mixed from GF data, Freya leak and AdvExt Epilogue from year 2016 (found somewhere on net) Quote
Jojo_ Posted December 11, 2017 Posted December 11, 2017 (edited) Hi, I have seen you have made some change about mail system, do you accept suggestion about it ? If yes check spoiler : 1. Do you think we could send item with mail from SQL? (similar to dimensional merchant) 2. The date a mail stay can be changed? (If I am right on official that 30 days) But here will you add a param in .ini to configure the delay before delete (like 0 = never and next that counted in day?) 3. Not a suggestion just a question, will you check if we can send item in mail with the params is tradable from itemdata.txt? 4. Really thank you for your extender I know I can seem intrusive but really you do something wonderful ! Edited December 11, 2017 by Jojo_ Quote
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