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Posted

dont work i  have all done i have take my LineageWeapons.tex.utx in syntextures and im create this item what i edited in game and i see it like normal i dont see any changes what i have done !!!!!

 

 

 

 

DONT WORK

 

 

 

Posted

dont work i  have all done i have take my LineageWeapons.tex.utx in syntextures and im create this item what i edited in game and i see it like normal i dont see any changes what i have done !!!!!

 

DONT WORK

 

maybe u follow bad way man try load LineageWeaponsTex.UTX with UNREAL EDITOR and import .DDS when u have done need crypt file .UTX with L2ENCDEC codification 121 you dont know how to do that is simple need 2 things l2encdec and file.bat is simple make 1 txt file with name for example crypt and inside put l2encdec -e 121 LineageWeaponsTex.utx and go to save and put in extention .bat when done just execute .bat and you have protected again .utx now put in systextures done :D good luck

 

  • 3 months later...
  • 2 weeks later...
Posted

nice guide!!!I only have a problem...I choose the .dds file i select the utx (clear) file i choose (example) angel slayer and then I got an error :

---->>>    (1???MIPMap???????????)....Anyone?? Help??

Posted

nice guide!!!I only have a problem...I choose the .dds file i select the utx (clear) file i choose (example) angel slayer and then I got an error :

---->>>    (1???MIPMap???????????)....Anyone?? Help??

well do it open UnrealEditor and go to file new put names you want for create new UTX file now file-import and serch directory have DDS edited of angel slayer put in shader you created with unreal ...shader is object remarked with red and next go to file save and save UTX... ok just need encrypt UTX and done:)
  • 4 weeks later...
Posted

The guide is certainly well explained and useful, since you have posted images, too. You ought to keep sharing, mate because this section lacks of decent guides.

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