Jump to content

Recommended Posts

  • 2 weeks later...
Posted (edited)

News:

- We offer 1 IP change for 1 year for free!

- We offer proxy solution (LS & GS) for servers that want to defend from ddos cheaply & lower their pings

- We offer a free 7-14 days license (any pack & any chronicle) for new servers (that pre OBT or middle of OBT or pre start).

- We offer a 7 days free license for existing servers that want to test our protection in real life condition prior launching it on live servers.

 

PM me and enjoy quality combined with great service!

Edited by l2-scripts
  • 3 weeks later...
  • 2 weeks later...
Posted

Update 21/7/16 :

-GF protocols 82 & 87 adapted (java or l2off, except advex64)

-Blocked some custom walkers and cpreload software.

Posted

Because you've asked for it so much, we now sell the protection packages for 3 months only for 70 USD. This auction will be active until August 31st. Don't miss!

Posted

-update 1/8/16

Helios port has been completed

Adrenalin update has been blocked almost instantly

IL port has been fully tested and ready for distribution

Posted

Well, I see that some guys love to try say bad things about other peoples works.

 

I believe in a topic like this, only clients who buy that is able to post replies.

 

One of that guys, said in some post before:

"The most important part is... if you have found a problem, and try talk with project sellers, almost all times you gonna gets ignored"

 

Its not happen with Sguard.

Every time you have little problem, you have all attention from the guys of sguard, and when you have a problem, after some minutes you have it solved.

 

If you have discovered a problem with guard module... you gonna get instant reply and instant support.

 

The war of bots and anti-bots will never finish, the most important thing is... if we discover anything working, we just get it fixed in some minutes.

 

It is working LIKE A CHARM for me, and I'm sure, it is working for other servers admins too.

 

The only one thing I can say is: "Thank you guys for create that sguard module and give us support when we need!"

  • 2 weeks later...
Posted

Update for August:
The reason for stopping the development of new modules was to improve:
1. License server, added convenience features for server administration and many different cool stuff that simplify our work on the distribution of the protection module and the administration of licenses because we have too much of them for the original version.
2. Full PTS port for the pack of any manufacturer, and source (except advex64. They do not plan to adapt to us)
3. The update distribution system. Faster feed update fixed a problem with the first start (for the low-speed networks), and set a dns-failover.
4. For some administrators have developed a module to login in the game without our protection (taking into account that all other protections works), this module is made for security and administration of game servers and is included if you want to activate it on your behalf this server words by IP and can be configurated on the administrator server side as a config.

And so the same being actively controlled with adrenaline which successfully closed within 3-12 hours after the next update (which is not very often anyway).

Next update will be more significant for the administrators of game servers, we will certainly make one or more features planned for the admins.

Thank you for support!

Posted

Honestly was very surprised when I took the test protection. Blocked all. Bots, clickers. I bought a license. Thank you that there is a team which has not turned up your nose and provides product at an acceptable price. The product of the best quality. Good luck to you guys.

  • 2 weeks later...
Posted

News for August:
1. Ertheia port & Infinity Odyssey port is completed and settled up for live servers.
2. IL, GF, Hellbound, Tauti, Glory days and newer chronicles were ported and settled up for live servers (not all of them), we don't change the price for that modules.
3. Proxy system for PTS servers is completed and working.
4. We started a development to adapt the server side of any pack for our protection in 3 steps & 5 minutes. Also we are changing the server side and the front end with features that clients requested.
5. Adrenalin is behaving strangely lately. They are changing the bytecodes instead hooks, that makes our job much more easier. Don't forget, when you configure the bots on "users" pcs we are there too. Thanks!
6. No more new software that works on our guard is found (except adrenalin and probably some private bots)
7. We are trying our best to improve our product, our tech. support and our service. Do contact me for more information, 24/7 test server and examples of large clients.

Thank you for you support!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Roblox has become one of the world’s most influential user‑generated gaming platforms, attracting millions of players and creators every day. What makes Roblox unique is that it is not just a place to play games—it is a place where anyone can build their own. With Roblox Studio, even complete beginners can design immersive worlds, interactive experiences, and full‑fledged games. This guide will walk you through the essential steps to create your first Roblox game, while also helping you understand how features like Roblox Robux fit into the creator ecosystem.       1. What Is Roblox Studio and Why Use It? Roblox Studio is the official development environment used to create every game on the platform. It is free, accessible, and designed for creators of all skill levels. Whether you want to build a simple obstacle course or a complex simulation game, Roblox Studio provides the tools you need. The platform’s success comes from its user‑generated content model. Players can create games, publish them, and even earn Roblox Robux through in‑game purchases, game passes, or developer products. While earning Robux is not the focus for beginners, understanding its role can motivate you to improve your creations over time.   2. Setting Up Roblox Studio Before you start building, you need to install and set up Roblox Studio. Steps to get started Download Roblox Studio from the official Roblox website. Install and open the application. Log in using your Roblox account. Choose a template or start with a blank Baseplate. For beginners, templates like Obby, Village, or Racing provide a structured starting point. They include pre‑built elements that help you learn how different parts of a game work.   3. Understanding the Interface Roblox Studio may look overwhelming at first, but each panel has a clear purpose. Learning the interface early will make your development process smoother. Key panels Explorer: Shows all objects in your game world. Properties: Displays editable settings for selected objects. Viewport: The 3D workspace where you build your world. Toolbox: Contains free models, scripts, and assets. Home / Model / Test tabs: Provide tools for building, editing, and testing. Spend a few minutes clicking around, selecting objects, and adjusting their properties. This hands‑on exploration helps you understand how everything fits together.   4. Building Your First Game World Once you’re familiar with the interface, it’s time to start building. Using Parts Roblox Studio uses “Parts” as the basic building blocks. You can insert: Blocks Spheres Cylinders Wedges These can be resized, rotated, and moved to create platforms, walls, buildings, or obstacles. Using the Toolbox The Toolbox allows you to drag pre‑made assets into your game. This is extremely helpful for beginners, but choose assets carefully. Some community models include unnecessary scripts that may affect performance. Look for items marked as “Verified” or created by trusted developers. Organizing Your Workspace As your game grows, organization becomes important. Use folders in the Explorer panel to group objects logically: “Obstacles” “SpawnPoints” “Decorations” Good organization saves time and prevents confusion later.   5. Adding Gameplay with Scripts Roblox games use Lua, a beginner‑friendly scripting language. You don’t need to be a programmer to start, but learning basic scripting will greatly expand what you can create. Simple scripts you can try Making a part disappear when touched Creating a moving platform Adding checkpoints Giving players speed boosts Here’s a simple example: a script that prints a message when a player touches a part. Lua: local part = script.Parent   part.Touched:Connect(function(hit)     print("A player touched the part!") end) Even small scripts like this help you understand how interactions work in Roblox.   6. Testing Your Game Testing is essential. Roblox Studio provides several testing modes to simulate gameplay. Use the “Play” button to: Walk around your world Test scripts Check spawn points Look for bugs Ensure platforms and obstacles work correctly You can also use Play Here, Run, and Play Solo to test different aspects of your game.   7. Adding UI and Game Logic A polished game needs more than objects—it needs user interface elements and clear rules. Common UI elements Timers Score counters Health bars Buttons Pop‑up messages You can create UI using ScreenGui objects inside the StarterGui folder. Roblox provides templates for text labels, buttons, and frames, making it easy to design simple interfaces.   8. Optimizing Your Game A smooth game keeps players engaged. Here are some optimization tips: Remove unused parts and scripts. Avoid too many moving objects. Use low‑poly models when possible. Test on mobile devices—many Roblox players use phones. Keep lighting simple to improve performance. Optimization ensures your game runs well for all players, not just those with powerful devices.   9. Publishing Your Game Once your game is playable, you can publish it to Roblox. Steps to publish Click File → Publish to Roblox. Enter a name, description, and genre. Choose whether the game is public or private. Set permissions and access settings. After publishing, you can share the link with friends or the Roblox community. If you eventually want to monetize your game, you can add game passes or developer products that players can purchase using Roblox Robux. This is optional for beginners, but it becomes important as your game grows.   10. Improving Your Game Over Time The best Roblox games are updated regularly. After publishing, pay attention to: Player feedback Bug reports Suggestions from friends Analytics (visits, playtime, retention) Add new levels, improve visuals, or introduce new mechanics to keep players coming back.   11. Learning and Growing as a Creator Roblox provides many resources to help you improve: Roblox Creator Hub Developer Forum YouTube tutorials Community Discord servers The more you practice, the more confident you’ll become. Many successful developers started as beginners just like you—and some now earn significant amounts of Roblox Robux through their creations.   Final Thoughts Creating your first Roblox game is an exciting journey. You don’t need advanced skills or expensive tools—just creativity and curiosity. Start small, experiment with templates, learn basic scripting, and gradually build your skills. With time and persistence, you can create a game that players around the world will enjoy.
    • Hello it seems you can't receive PMs, it won't let me, do you use discord?
    • Hello after returning to lineage 2, I was wanting to start some local server development for a few friends and me to play around with but for some reason I'm having trouble after so many years to find a stable high five client. The clients I have found either have crash issue, many errors in the client log files or freeze after only a day or two of playing (autofarming for a day for example, you'll go to teleport after a farm session and the client freezes).   I've played a few High Five servers and it seems a lot of them have been able to optimize it to avoid these problems.  We are running multiple clients per PC so this does sound essential.   I've heard one major feature that is helping client stability is the ability to clear cache/memory without restarting the game or something along those lines.   So I'm wondering if anyone can point me in the direction of obtaining a High Five client that is clean, optimized and decrypted to be able to add customs items etc. for a fair price.  
    • Sometimes you can understand his intentions from the words he uses and the way he says it to you.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..