Jump to content

Recommended Posts

Posted (edited)

iCwwUGK.jpg

 

downloadnow.png

Teleport Info (aaah so many of them uhh):

 

15_25: -148264  255192  -184

14_25: -184392  242776 1576

13_25: -213016  244888  2040

12_25: -247784  250968  4328

12_24: -250664  208536  -11968

13_24: -212808  209768  4288

14_24: -179672  209480  -12464

 

Doors data use from HF P5 client and server.

All this maps only will work if you add them in L2world.java.

 

REMEMBER! YOU ARE USING ALL THIS MAPS FOR YOUR OWN RISKS!!!

 

Videos:

 

01.jpg 02.jpg 03.jpg 04.jpg 05.jpg 06.jpg

07.jpg

Edited by deMEV
added video
Posted (edited)

warning: this can harm minds and souls of innocent interlude players

especially young ones

yes indeed!

Edited by deMEV
  • 2 years later...
Posted
12 minutes ago, Nightw0lf said:

question? what to add in l2world i am confused.

probably edit the tiles?

	public static final int TILE_X_MIN = 16;
	public static final int TILE_X_MAX = 26;
	public static final int TILE_Y_MIN = 10;
	public static final int TILE_Y_MAX = 25;

example

12_24.l2j

is using X,Y 12,24 (min,max)

Posted
2 minutes ago, melron said:

probably edit the tiles?


	public static final int TILE_X_MIN = 16;
	public static final int TILE_X_MAX = 26;
	public static final int TILE_Y_MIN = 10;
	public static final int TILE_Y_MAX = 25;

example


12_24.l2j

is using X,Y 12,24 (min,max)

we are talking about acis? did not check but for example frozen? those are most used projects

Posted (edited)
3 minutes ago, Nightw0lf said:

we are talking about acis? did not check but for example frozen? those are most used projects

frozen is using configs for max sizes if i remember well

 

edit. yea

 

	/** The Constant SHIFT_BY. */
	public static final int							SHIFT_BY	= 12;
	/** Map dimensions. */
	public static final int							MAP_MIN_X	= Config.WORLD_SIZE_MIN_X;						// -131072
	/** The Constant MAP_MAX_X. */
	public static final int							MAP_MAX_X	= Config.WORLD_SIZE_MAX_X;						// 228608
	/** The Constant MAP_MIN_Y. */
	public static final int							MAP_MIN_Y	= Config.WORLD_SIZE_MIN_Y;						// -262144
	/** The Constant MAP_MAX_Y. */
	public static final int							MAP_MAX_Y	= Config.WORLD_SIZE_MAX_Y;						// 262144
	/** calculated offset used so top left region is 0,0. */
	public static final int							OFFSET_X	= Math.abs(MAP_MIN_X >> SHIFT_BY);
	/** The Constant OFFSET_Y. */
	public static final int							OFFSET_Y	= Math.abs(MAP_MIN_Y >> SHIFT_BY);
	/** number of regions. */
	private static final int						REGIONS_X	= (MAP_MAX_X >> SHIFT_BY) + OFFSET_X;
	/** The Constant REGIONS_Y. */
	private static final int						REGIONS_Y	= (MAP_MAX_Y >> SHIFT_BY) + OFFSET_Y;

 

Edited by melron

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Very nice and passionate effort. Good luck.
    • SX.ORG is a global proxy platform offering residential, mobile and datacenter IPs for SEO, web scraping, ad verification and multi-account management. It provides flexible IP rotation, precise geo-targeting, HTTP(S)/SOCKS5 support, API access and pay-as-you-go pricing based only on the traffic you use.
    • L2-IMBA — SEASON 2  Custom PvP / PvE Interlude · Every Class Playable BETA — LIVE NOW GRAND START — 11 September 2026, 20:00 GMT+2 https://l2-imba.com · https://discord.com/invite/jmhVpj8ySv ═══════════════════════════════════════ RATES & CORE SETTINGS ═══════════════════════════════════════ Chronicle — Interlude XP / SP — x45, level-adjusted curve Adena — x1 Max level — 90 Subclass — 1, to level 80 Starting hub — Giran Skills — Auto-learn, post-80 via custom trainers Loot — Auto-loot with low-value filtering Buffs — Extended duration, expanded slots, saved schemes Client limit — NO DUAL-BOXING, one client per player Automation — Built-in auto-farm with daily time limit Offline — Trading and crafting enabled Current beta configuration. Final values confirmed at launch sign-off. ═══════════════════════════════════════ All 31 third classes are developed to level 90 through five specialized trainers — there are no dead classes here. Tanks, daggers, archers, warriors, summoners, healers, buffers and crafters all have real post-80 progression and a role worth playing. Full PvE progression through ten farm zones, thirty-five themed encounters and eighteen tracked raids, feeding into gear-equalized Team vs Team and open-world PvP. This isn't a stat patch with a new name. L2-IMBA keeps the combat, classes and world of Interlude and builds a new endgame on top of it — new equipment branches, custom class development past level 80, purpose-built farm ecosystems, boss progression, crafting, and augmentation, all connected into one progression loop. Level and develop your class → choose an armor identity → clear themed farm content → collect materials and boss resources → craft and upgrade without abandoning your build → compete in equalized and open-world PvP → reach God's equipment. ═══════════════════════════════════════ ROLE MASTERY ARMOR ═══════════════════════════════════════ Starting at Dynasty, armor becomes a real build choice instead of a mandatory set everyone wears. Each armor type offers three role masteries plus a flexible Universal path — twelve paths per tier, sixty full-set configurations across the progression. The chest piece selects your mastery; a matching five-piece set activates it. HEAVY   Juggernaut — frontline wall, shield synergy, reflection   Spellbreaker — anti-magic fortress, spell disruption   Slayer — heavy armor turned offensive, vampiric sustain LIGHT   Bowmaster — ranged pressure, kiting, accuracy   Assassin — positional burst, blow reliability, dagger lethals   Berserker — high-risk carry, power rises as HP falls ROBE   Arcanist — rapid-fire critical casting   Invoker — high-impact nuking and debuffs   Oracle — dedicated healing and support Upgrade recipes preserve your chosen path through every tier: Dynasty → Zariche → Valakas → Cursed → God's The system is gear-driven, not class-locked. Build creatively. ═══════════════════════════════════════ LEVEL 90 CLASS DEVELOPMENT ═══════════════════════════════════════ Max level extended to 90. Five specialized trainers — Archer, Tank, Rogue, Warrior, Mystic — cover all 31 third classes in post-80 progression, with 470+ learning entries. Every race gets a custom passive from level one. Tanks get distinct Human/Elf/Dark Elf identities. Duelist gains a two-handed greatsword path. Fortune Seeker becomes a real fighter without losing its spoil identity. Maestro gets a durable frontline route. Summoners, cubics and servitors get deeper combat logic rather than stat scaling. This is backed by server-side combat work — dedicated handling for debuff proficiency, PvE skill damage, blows, lethals, bow reuse, vampirism and reflection. ═══════════════════════════════════════ THE FARMING WORLD ═══════════════════════════════════════ Ten dedicated farm destinations via Global Gatekeeper: Farm Coins 1 & 2, Holy, Fire/Water, Wind, Earth, Unholy, Golden, Chaotic and Night zones. Seven themed enemy families — Undead, Demon, Angel, Beast, Bug, Water, Fire — each with four stages and a mini-boss. Thirty-five distinct encounters, each with its own resource identity feeding crafting. Eighteen tracked raids — twelve Farm Raid Bosses and six Custom Epic Raid Bosses. Plus a scheduled group-based Party Zone with dynamically managed normal and rare spawns. ═══════════════════════════════════════ CRAFTING & ENDGAME ═══════════════════════════════════════ SOUL FORGE — recycle old weapons into tier resources, convert boss and farm materials, craft Legendary components. Old gear becomes input, not warehouse clutter. CURATED AUGMENTATION — data-driven Top-Grade and Legendary profiles with meaningful stat, active and passive pools. Active effects are categorized so the same effect can't be stacked through equipment swapping. EXTENDED ENCHANT — Custom Crystal and Legendary stages. On the Legendary route, a failed enchant does not destroy the item or reduce its enchant level. Long-term progression, not an all-or-nothing gamble. TREASURE CHESTS — Rare, Immortal, Epic and Legendary tiers feeding gear growth, crafting and augmentation. ═══════════════════════════════════════ PvP ═══════════════════════════════════════ Gear-equalized Team vs Team on a recurring schedule — your equipment is snapshotted and restored, so the fight is about play, not who farmed longest. Open-world PvP with rewards and ranks alongside it. ═══════════════════════════════════════ QUALITY OF LIFE ═══════════════════════════════════════ - No dual-boxing — one client per player, enforced - Built-in auto-farm with a daily time limit — no third-party software needed, and third-party automation is bannable - Auto-learn skills, auto-loot with low-value drop filtering - Extended-duration buffs, expanded slots, saved schemes - Offline trading and crafting - Global Gatekeeper, global class change - Offline combat automation disabled ═══════════════════════════════════════ BY THE NUMBERS ═══════════════════════════════════════ 380+ custom item definitions · 110+ weapons and shields · 210+ armor and wearables · 250+ custom skill definitions · 2,700+ custom monster placements · 90+ shop and exchange catalogs · 1,100+ offers ═══════════════════════════════════════ BETA ═══════════════════════════════════════ Core systems, progression identities and content routes are in place. Exact item bonuses, mastery values, skill strength, reuse times, augment pools, enchant chances, drop rates and crafting costs remain subject to testing. Beta changes will refine balance without removing the defining role of each mastery or the overall progression structure. All beta characters are wiped at full launch. Beta testers keep their rewards. ═══════════════════════════════════════ OPEN BETA — 4 SEPTEMBER 2026 · 18:00 GMT+2 Website: https://l2-imba.com Wiki: https://l2-imba.com/wiki Register: https://l2-imba.com/account Download: https://l2-imba.com/start-playing Discord:  https://discord.com/invite/jmhVpj8ySv
    • 🛡️ 100% Safe on your personal Gmail. Zero VPN required and works globally. Grab yours directly on klouditem.com!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..