Jump to content

Recommended Posts

Posted

         Hello dear friends,  I am here to inform you that we are working hard, but it would be great if you can help us with something. Check the link bellow and answer to our questions.

 

 

http://community.l2legacy.net/index.php?/topic/21-features-discussion/

Posted

w/o custom armors/weps.. max to dc and dc bow?

   

     For now and for the first two weeks - Yes. We will use just the regular Armors and Weapons which can be created by a crafter. Mats can be obtained by drop or spoil but the way of farming is customized. All the recipes and mats can be found in our farm zone, which is changed on every "Era". Every detail in our farm system is made with perfection and tested for all known issues. We have changed the retail gameplay(S grade crafting) to custom, as we are aware that this is not a low rate server and we can not split players over the map for doing quests like - alliance with ketra/varka ; the zero hour and so on...

 

     Few videos about our features will be available soon. Stay tuned and do not miss it.

 

 

Best Regards!

Posted

These words - 'Outlaw' and 'DumanisT' means much more than any other tags, bro. The times when features were making any server good are already in the past. This reminds me to add and Saitx. :)

 

 

 

P.S. Thank you for the positive replies, friends. If there is something you do not like feel free to post in our FORUMI dont promise we will changed it, but we can discuss it. 

Posted (edited)
Players, after the last discussion we made, I can announce the exact date of our Grand Opening. The big event will be at 19:00 GMT on 04th of March. We will be waiting for you.

 


 

Sincerely yours, Legacy Team.

Edited by 1stToDIe

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..