Jump to content
  • 0

Question About Project


Question

Posted

Hello. I'm not profesional developer, but i know little java,c++ and i want start do somethink for my own experience, and i have questions.

 

1. Better for me is start with aCis or any l2off pack?

2. To run test srv to max 20ppl with full geodata OVH VPS 2GB Ram is enough, or i must go to 4GB ?

3. To make svn Assembla free plaan (1Gb) is enough or i must go to Xp-dev.com pro small 2gb?

4. Where i can buy best machine with ddos protect to live srv?

5. Best Anti bot software?

 

 

Recommended Posts

  • 0
Posted (edited)

Hello. I'm not profesional developer, but i know little java,c++ and i want start do somethink for my own experience, and i have questions.

 

1. Better for me is start with aCis or any l2off pack?

2. To run test srv to max 20ppl with full geodata OVH VPS 2GB Ram is enough, or i must go to 4GB ?

3. To make svn Assembla free plaan (1Gb) is enough or i must go to Xp-dev.com pro small 2gb?

4. Where i can buy best machine with ddos protect to live srv?

5. Best Anti bot software?

1. Don't even consider l2j if you want Lineage II gameplay.

2. Geo size directly depends on the chronicle (how many regions in total and how many objects/obstacles are there [comparing to superflat ocean regions]). 2GB is a little low, even for l2j. Neither 2 nor 4 GB will be enough for GF-based l2off (even if it is "extended"/downgraded to IL). 4 GB might be enough for C4-based l2off, considering you set a small amount of IO buffers in config.

3. 1GB is enough for everything.

4. SoftLayer without any competition. (You'd be looking for "bare metal" type)

5. No such thing.

Edited by _dev_
  • 0
Posted

Thx for fast reply, btw. best l2off pack in your opinion?>

There's only one OFF pack provider.

 

If you mean extenders, idk. All of them are primarily about custom, non-Lineage II features.

Since most leaks were from PTS or equivalent servers, so there are exploits, both in AI and general (e.g. packet handling), so I suggest just to check their public changelogs to see how much work was done on finding and fixing these. In particular, leaked C1 AI (any leak, so CN, EN, TW) has a lot of exploits, ranging from free adena & XP to the ability to shut down the server (or at least L2NPC).

 

And don't forget: any exploit that exists in the current official servers (e.g. lottery infinite adena (fixed recently), free teleports, permanent invisibility @ CoC/Oly), surely exists in these outdated versions.

  • 0
Posted (edited)

It has to do with Gracia, if you know what I mean :D

 

Also, I suggest having harp + warrior's - drum, since 1st CoC starts in a way that will require either waiting it out at the NPC (risky if there's some server-side delays that might have affected scheduling), or some quick reflexes to re-rotate view and jump in during the last 10 (more like 7) seconds before you are ported to the arena.

 

By the way, after the Oly/CoC match (you will have to wait until the time expires), you will not be ported back. That is, you will be ported out of instance, but to the same location where you are. That's how you can permanently enter cleft, SSQ, Oly arenas. If you smuggle a Wynn in, you can later summon other characters there. All these arenas are PvP zones, so no flagging or XP loss on death.

Edited by _dev_
  • 0
Posted (edited)

If you want to build your own gameplay, L2J is way better. If you want retail behavior, use L2OFF. L2J also uses far lesser ressources, and isn't stucked to windows / SQLserver.

 

About aCis, if you manage to fix or find issues, you can report both on forums, and make the project moves a little more. With geo on, you would prefer 4g more than 2g.

 

aCis is a permanent WIP.

 

If you got only 20 ppl, you maybe wouldn't need specially anticheat/antibot, cause it's easy to review inventories/behaviors. But that's up to you. You got all derivated LameGuard children for packets exploit, about antibot I don't know (SmartGuard ?). And about DDoS, Sahar (L2OVC) moved from OVH to HyperFilter (but it's quite expensive).

 

About Assembla / XP-dev, generic offer is enough.

Edited by Tryskell
  • 0
Posted (edited)

20ppl i mean on test srv, my friends. But on live srv if i try to open it i have more players ;p I think L2j like as you say is more "customizable", mean i can do what i need if i have have enough experience.

Edited by Selim
  • 0
Posted

20ppl i mean on test srv, my friends. But on live srv if i try to open it i have more players ;p I think L2j like as you say is more "customizable", mean i can do what i need if i have have enough experience.

With l2j you have the source of a generic MMO that can be played via the l2 client + a datapack that makes most of the client-side assets available. So obviously, if you don't really need the "ground rules" from L2, and aim for custom (or at least customized) gameplay, then l2j (full source available) will be much easier to handle + the lower resource usage is always nice.

  • 0
Posted

With l2j you have the source of a generic MMO that can be played via the l2 client + a datapack that makes most of the client-side assets available. So obviously, if you don't really need the "ground rules" from L2, and aim for custom (or at least customized) gameplay, then l2j (full source available) will be much easier to handle + the lower resource usage is always nice.

Ok I've clearly read to much of those ground rules.

 

Could you please elaborate ? I want those shit fixed.

  • 0
Posted

There is not much elaborate on. You got available fully working server written in java and you can modify any piece of code as u like.

This is correct. The point being that if you don't claim it's a Lineage II server, there's really nothing much to complain about.

 

There's just too much to write about, and trust me, l2j players have learned not to care that much, even though it's a matter of minutes after first login to determine if it's a Lineage II server or l2j. Obviously, if looking at packets, then it takes a few seconds max. You don't need to do precise testing or anything of the sort. They simply differ in everything.

  • 0
Posted

It's kinda the point of emulating, mimic mechanics.

 

Though I feel like every time you say that there is a _huge_ difference between both.

 

Packets aside where people got lazy, formula and stats, what fundamentals are broken to the core ?

  • 0
Posted

20ppl i mean on test srv, my friends. But on live srv if i try to open it i have more players ;p I think L2j like as you say is more "customizable", mean i can do what i need if i have have enough experience.

No to be mean im also noob but how exactly you gonna have more on online? Your knowledge is low, interlude no have many players, there are already 355.201.502 servers (only this week)

and im sure u dont have the proper experience to make a server or even the website to attract people.. lets no speak about ideas.. before post something i always search but you didnt even care

to read the previous post (everyday we see 50 post about pack suggestion from people who dont even know what localhost is).. soo... relax :P

  • 0
Posted (edited)

AI, both player and NPC is designed entirely differently, I'd say it's just two disconnected parallel universes. Perhaps on players it is less visible, since aside from certain abnormal states, the 1 intention + queued next intention (and whatever it has evolved to now) serves pretty well.

 

The worst part in l2j, is that the central, most important and fundamental Lineage II element IS WRONG. IT'S SO FUCKING WRONG IT ALONE CHANGES THE OUTCOME OF PVP (very noticeable in mass PvP).

 

Think about it: what could this element be? What, if removed, would render Lineage II dead the same moment? What, if removed, everyone could just disconnect, uninstall the client and never come back?

 

Basic attack execution.

 

 

 

I would say emulation is about reproducing what can be observed (in L2, plenty of leaks mean everything can be extensively playtested, if need be) and definitely not looking at something and saying "hey, I can do a better job out of this!" or "hmm, this will have to be modified to fit my private server" and then committing the implementation. No real testing, just "it looks roughly/kinda +-, if we also ignore some stuff".

 

From my testing on L2OFF, including on NA, you have to second guess every single feature/formula/design choice. Very few things look alike, and they are still not done exactly the way things work in Lineage II.

 

EDIT: which annoys me to no end. Why on earth someone didn't simply test something to the end, mark it as "done" and move on to the next feature? Did I mention that the respawn/SoE location selection algorithm is wrong?

Did I mention that shout and trade chats, which existed for more than 10 years now, ARE FUCKING WRONG?!!

 

Showing l2j to me is like jumping in front of a bull dressed up all red. There's nothing salvageable from L2J, Lineage II-wise.

Edited by _dev_
Guest
This topic is now closed to further replies.


  • Posts

    • Hello guys, I’m Morientes, owner of the servers you might know: L2Lionna / L2Pandora / L2Ramona / L2ERA / L2Zaken / L2Classic / L2Peri / L2Alice / L2EVA / L2Dragon and more. Over the years I’ve been developing Lineage II projects starting from High Five, then Classic, and later Essence. I started with High Five, which I turned into a very well-tested server with over 100 openings. My peak was around 2800 players online, and the server was stable (no crashes). With every opening there was always something to improve, fix, or optimize, and over time it became more and more stable. I still have all SVN commits from all those years, I can show everything via screen share if needed. The reason I’m selling is not because of the quality. The files are solid and ready to run any type of server (any rates). The problem was on our side;  we didn’t have a good long-term strategy for reopening servers as a team. About Classic: I started from 2.0 (Zaken version) and gradually upgraded it up to 4.7 Kamael. Each chronicle upgrade came with a lot of improvements, especially in terms of stability. About Essence: I started from the very first version and developed it up to High Elf (Protocol 464). Starting from Protocol 286 (Secrets of Empire), I worked with PTS files and extracted a lot of deep fixes. I unpacked AI.obj with full functionality, used official sniffers, and whenever something wasn’t clear, I checked directly on official servers and sniffed packets or data. For every chronicle update, I basically sniffed the entire official server, zones, monsters, events, mechanics, everything. From Chronicle 388, Reborn approached us to buy our files. The current L2Reborn Essence is based on my work! I can prove everything. I also have their updates integrated into my pack. I stopped development after High Elf mainly because my main developer was constantly looking for other opportunities. It became difficult to maintain a stable team, especially with everything going on (including the situation in Ukraine at that time). Eventually, I couldn’t find a reliable dev to continue working on Essence, so I decided to step away from this market last year. Now I’ve decided to sell everything. What I’m selling: All necessary tools (sniffing, geodata build, pack upgrade tools, game client parsers, L2Wiki parser, interfaces etc.) Full SVN repositories with all commits (Essence / Classic / High Five) All edited clients I still have All my data I can also include on sell an official character that is active daily, ranked, end up gear, and has access to end-game zones!!! useful for deep sniffing where normal players don’t have access. If someone wants to buy everything, I prefer a full deal and I will transfer full ownership. If needed, I can also sell parts separately, but honestly I’d prefer to sell everything to one team that can continue this project — this has been my work, my hobby, my baby. Important: I don’t offer further updates. The files are sold exactly as they are. I will, of course, explain everything you need to know to continue working on them. Contact: Telegram: @AlexAlexey Discord: .primsl2
    • Grand Opening: April 11, 2026 Website: https://l2strive.com Discord: https://discord.gg/SsUARZpbkG   🛡️ Server Rates Strive is a High Five Mid-PvP/Craft Server  Experience (XP): x15 Skill Points (SP): x15 Adena: x10 Drop: x15 Spoil: x3 Safe Enchant: +3 Max Enchant: +16 ⚔️ Enhanced Boss Jewelry     ⚔️ Making Bosses Useful Again Let’s be real: usually, Core, Orfen, and Baylor are just placeholder bosses that nobody cares about. We’ve overhauled their jewelry to make them legit end-game gear. We’ve turned these into high-value targets for PvP—if you want these massive percentage boosts, you’re going to have to fight for them.   ⚔️ Enhanced Boss Jewelry   💍 Improved Ring of Core Base Stats: M.Def 48 | HP +445 | MP +21 Offensive: P. Atk +12% | M. Atk +12% Critical: Physical Critical Rate +14 | Magic Critical Rate +2 Utility: Skill Reuse Delay -10% | MP Consumption -5% 🛡️ Improved Earring of Orfen Base Stats: M.Def 71 | MP +31 Defensive: P. Def +15% | M. Def +15% Recovery: Vampiric Rage +4% | Healing Received +6% Resistances: Bleed / Poison / Root / Sleep +20% (Chance & Resistance) 💎 Baylor's Earring Base Stats: M.Def 71 | MP +31 Speed: Atk. Spd +5% | Casting Spd +5% Combat: MP Regeneration +5% Resistances: Stun / Paralyze +30% (Chance & Resistance) 🚀 Core Features Full & Enchanted Buffs: Enjoy 6-hour durations on all standard and enchanted buffs. Premium Buffs: Premium users benefit from extended 9-hour buff durations. 100% Free AutoFarm: Built-in system for seamless progression while away from your PC. Custom Shop: Professional and intuitive UI for all essential equipment and consumables. NPC Buffer: Full scheme support to get you battle-ready instantly. Stability: Dedicated high-performance hardware with professional Anti-DDoS protection.  
    • Hello,   im looking for c4 client developer that can fix some issues, missing icons etc. if you are l2off developer then even better.   its easy ones, fix few skill icons, item icon, easy money if someone has time. I guess its lack of files in my patch, but might be smth other   contact with me on discord: endART_#6190 @DumanisT @SkyLord @XManton @Fr3DBr @mjst @Sighed any ideas who could help me XD
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..