sirreaven Posted October 12, 2015 Posted October 12, 2015 Hello everybody, i allready noticed that im not allone with this problem and that there is a allready shared code for l2frozen projects. Sad is that i use l2j :) Maybe someone has a solution to make EWS,EAS,lifestones etc stackable? I hope this is my last problem where i stuck. All other crap since i started to work on my project i sucessfully fixed. But this.... Before i forgot i know that i can make items in database stackable. And i know i have to change the client side. This isnt the problem. Problem is only that the items disappear after using one of this whole items. Thanks in advance, sir
0 Rootware Posted October 12, 2015 Posted October 12, 2015 Change destroy methods for enchant scrolls and life stones.
0 sirreaven Posted October 12, 2015 Author Posted October 12, 2015 Change destroy methods for enchant scrolls and life stones. Hello Rootware, thank you for your answer. What u mean with this? You mean i have to change something in source code? best regards
0 sirreaven Posted October 12, 2015 Author Posted October 12, 2015 Yes. You need to change a core. Can you explain this maybe a bit more closed? Would be awesome :)
0 Rootware Posted October 12, 2015 Posted October 12, 2015 I don't know how i can explain to you something, what you can't imagine for yourself. In few words: you need to edit AbstractEnchantPacket and RequestAugmentItem packet. The names can be other. The point of work it's change destroyItem(full as object) to destroyItem(only one amount).
0 mikemaster Posted October 12, 2015 Posted October 12, 2015 what he simply wants to tell you is just find the way that Scrolls of Escape are destroyed and make it like that
0 ElTyto Posted October 15, 2015 Posted October 15, 2015 (edited) Hello everybody, i allready noticed that im not allone with this problem and that there is a allready shared code for l2frozen projects. Sad is that i use l2j :) Maybe someone has a solution to make EWS,EAS,lifestones etc stackable? I hope this is my last problem where i stuck. All other crap since i started to work on my project i sucessfully fixed. But this.... Before i forgot i know that i can make items in database stackable. And i know i have to change the client side. This isnt the problem. Problem is only that the items disappear after using one of this whole items. Thanks in advance, sir Hey, i think l2jfrozen uses all his info from sql, so its probably in etcitem.sql file or w/e its called, there should be an option called "Stackable", this was the first part. The second part is that you need to make items stackable from etcitemgrp.dat file in your system. go to system and open the etcitemgrp find the ID from the item (life stone) and go to the end of the line last 3 numbers in etcitemgrp are 0 0 0 try making it from 0 0 0 to 2 0 0 Edited October 15, 2015 by ElTyto
0 sirreaven Posted October 15, 2015 Author Posted October 15, 2015 (edited) Hey, i think l2jfrozen uses all his info from sql, so its probably in etcitem.sql file or w/e its called, there should be an option called "Stackable", this was the first part. The second part is that you need to make items stackable from etcitemgrp.dat file in your system. go to system and open the etcitemgrp find the ID from the item (life stone) and go to the end of the line last 3 numbers in etcitemgrp are 0 0 0 try making it from 0 0 0 to 2 0 0 Before i forgot i know that i can make items in database stackable. And i know i have to change the client side. This isnt the problem. Problem is only that the items disappear after using one of this whole items. Tank you for answer. Like i wrote i dont use l2frozen. I use l2j. Ofc u can make items in database stackable. But if u using them they will disappear. I mean i wrote this all in my post. Thank you anyway. Maybe some helpful solution for my problem? Edited October 15, 2015 by sirreaven
0 SweeTs Posted October 15, 2015 Posted October 15, 2015 As said Rootware, you have to rework the destroy part. Take a look here. http://www.maxcheaters.com/topic/179589-lifestonebogs-stackable/ For example - player.destroyItem("Consume", spb, trainer, true); + if (Config.BOG_STACKABLE) + player.destroyItem("Consume", spbId, 1, trainer, true); + else + player.destroyItem("Consume", spb, trainer, true); Originaly it was destroying the item, but when you made it stackable, you have to define to destroy only 1.
0 sirreaven Posted October 16, 2015 Author Posted October 16, 2015 As said Rootware, you have to rework the destroy part. Take a look here. http://www.maxcheaters.com/topic/179589-lifestonebogs-stackable/ For example - player.destroyItem("Consume", spb, trainer, true); + if (Config.BOG_STACKABLE) + player.destroyItem("Consume", spbId, 1, trainer, true); + else + player.destroyItem("Consume", spb, trainer, true); Originaly it was destroying the item, but when you made it stackable, you have to define to destroy only 1. Thank you very much. Works fine. But one more question: It doesnt update the inventory. I need to reopen the inventory. Is there a solution for this?
0 Tryskell Posted October 17, 2015 Posted October 17, 2015 (edited) Use player.destroyItem(... instead of player.getInventory().destroyItem(... Overidden method on L2PcInstance got inventory update, weight refresh and penalty check. Inventory version is more "abstract", for regular NPCs. Edited October 17, 2015 by Tryskell
0 sirreaven Posted October 17, 2015 Author Posted October 17, 2015 Thank you very much all :) This can be closed :)
0 SweeTs Posted October 17, 2015 Posted October 17, 2015 Thank you very much all :) This can be closed :) Locked.
Question
sirreaven
Hello everybody,
i allready noticed that im not allone with this problem and that there is a allready shared code for l2frozen projects.
Sad is that i use l2j :) Maybe someone has a solution to make EWS,EAS,lifestones etc stackable?
I hope this is my last problem where i stuck. All other crap since i started to work on my project i sucessfully fixed. But this....
Before i forgot i know that i can make items in database stackable. And i know i have to change the client side.
This isnt the problem. Problem is only that the items disappear after using one of this whole items.
Thanks in advance,
sir
14 answers to this question
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