Jump to content

Question

Posted

Hello everybody,

 

i allready noticed that im not allone with this problem and that there is a allready shared code for l2frozen projects.

Sad is that i use l2j :) Maybe someone has a solution to make EWS,EAS,lifestones etc stackable?

I hope this is my last problem where i stuck. All other crap since i started to work on my project i sucessfully fixed. But this....

 

Before i forgot i know that i can make items in database stackable. And i know i have to change the client side.

This isnt the problem. Problem is only that the items disappear after using one of this whole items.

 

Thanks in advance,

 

sir

 

14 answers to this question

Recommended Posts

  • 0
Posted

Change destroy methods for enchant scrolls and life stones.

 

Hello Rootware,

 

thank you for your answer.

What u mean with this? You mean i have to change something in source code?

 

best regards

  • 0
Posted

I don't know how i can explain to you something, what you can't imagine for yourself.

 

In few words: you need to edit AbstractEnchantPacket and RequestAugmentItem packet. The names can be other. The point of work it's change destroyItem(full as object) to destroyItem(only one amount).

  • 0
Posted (edited)

Hello everybody,

 

i allready noticed that im not allone with this problem and that there is a allready shared code for l2frozen projects.

Sad is that i use l2j :) Maybe someone has a solution to make EWS,EAS,lifestones etc stackable?

I hope this is my last problem where i stuck. All other crap since i started to work on my project i sucessfully fixed. But this....

 

Before i forgot i know that i can make items in database stackable. And i know i have to change the client side.

This isnt the problem. Problem is only that the items disappear after using one of this whole items.

 

Thanks in advance,

 

sir

Hey, i think l2jfrozen uses all his info from sql, so its probably in etcitem.sql file or w/e its called, there should be an option called "Stackable", this was the first part. The second part is that you need to make items stackable from etcitemgrp.dat file in your system. 

 

go to system and open the etcitemgrp find the ID from the item (life stone) and go to the end of the line

 

last 3 numbers in etcitemgrp are 0 0 0 try making it 

from 0 0 0 to 2 0 0

Edited by ElTyto
  • 0
Posted (edited)

Hey, i think l2jfrozen uses all his info from sql, so its probably in etcitem.sql file or w/e its called, there should be an option called "Stackable", this was the first part. The second part is that you need to make items stackable from etcitemgrp.dat file in your system. 

 

go to system and open the etcitemgrp find the ID from the item (life stone) and go to the end of the line

 

last 3 numbers in etcitemgrp are 0 0 0 try making it 

from 0 0 0 to 2 0 0

 

Before i forgot i know that i can make items in database stackable. And i know i have to change the client side.

This isnt the problem. Problem is only that the items disappear after using one of this whole items.

 

 

 

Tank you for answer.

Like i wrote i dont use l2frozen.

I use l2j.

Ofc u can make items in database stackable. But if u using them they will disappear. I mean i wrote this all in my post.

Thank you anyway.

 

Maybe some helpful solution for my problem?

Edited by sirreaven
  • 0
Posted

As said Rootware, you have to rework the destroy part. Take a look here. http://www.maxcheaters.com/topic/179589-lifestonebogs-stackable/

 

For example

 

 

-                                       player.destroyItem("Consume", spb, trainer, true);
+                                       if (Config.BOG_STACKABLE)
+                                               player.destroyItem("Consume", spbId, 1, trainer, true);
+                                       else
+                                               player.destroyItem("Consume", spb, trainer, true);

 

Originaly it was destroying the item, but when you made it stackable, you have to define to destroy only 1.

  • 0
Posted

As said Rootware, you have to rework the destroy part. Take a look here. http://www.maxcheaters.com/topic/179589-lifestonebogs-stackable/

 

For example

-                                       player.destroyItem("Consume", spb, trainer, true);
+                                       if (Config.BOG_STACKABLE)
+                                               player.destroyItem("Consume", spbId, 1, trainer, true);
+                                       else
+                                               player.destroyItem("Consume", spb, trainer, true);

Originaly it was destroying the item, but when you made it stackable, you have to define to destroy only 1.

 

Thank you very much. Works fine. But one more question:

It doesnt update the inventory. I need to reopen the inventory.

Is there a solution for this?

  • 0
Posted (edited)

Use player.destroyItem(... instead of player.getInventory().destroyItem(...

 

Overidden method on L2PcInstance got inventory update, weight refresh and penalty check. Inventory version is more "abstract", for regular NPCs.

Edited by Tryskell
Guest
This topic is now closed to further replies.


  • Posts

    • Lineage2Network - Interlude Reimagined   Embark on a revitalized journey through the classic Interlude era with Lineage2.Network. Our server is meticulously crafted by veteran players to deliver a seamless and engaging experience, blending the nostalgia of the Chaotic Chronicle with modern enhancements.     Server details   Chronicle: Interlude + Classic Rates: EXP x30 | Adena x10 | Drop x10 | Spoil x10     Server features   Daily Missions - complete special tasks for daily rewards Attendance Rewards - get rewards for online time Custom Events - TVT, DM, CTF NPC buffer duration - 2 hours   Mana Potions - restores 1000 MP, 10s cooldown Ring of Core additional stats: +1 STR Earring of Orfen additional stats: +1 INT Shadow Earring of Zaken - 7 days Shadow Ring of Queen Ant - 7 days   Max buff count - 24 (20 + 4 with Divine Inspiration) Noblesse, Heroic Valor, Flames of Invincibility and Celestial Shield don't take buff slot Reworked Cancel, Mage and Warrior Banes – removed buffs reappear after 30s Block Buffs - block all incoming buffs except from self/party Sweeper Festival added to Spoiler class   Subclass – retail or purchasable Noblesse – retail or purchasable up to Barakiel; collect 8 fragments for full staff 1st & 2nd class free, 3rd needs 700 Halisha Marks or is purchasable New Olympiad System: new stadiums with NPC buffer,  1 week period.     Key dates     Beta Launch: April 14, 2025 Official Launch: May 9, 2025     Check out full server details in our website And visit our discord   Join us and be part of community where classic gameplay meets innovative updates. Whether you're a solo adventurer or part of a formidable clan, Lineage2.Network offers a dynamic and balanced environment for all.  
    • Good day. Our game currency store is looking for suppliers of adena and items on a project such as L2REBORN x10. We also sell Epic jewelry and various items on this project L2REBORN x10. There are items and adena on L2REBORN x1. For all questions, write to us in discord - goddardshop
  • Topics

×
×
  • Create New...