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Command Up-Lvl By Dagger For L2Jfrozen Last Rev


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//This code provides lvl 80 character

 

 

===================================================================

Config.java    (revision 0)

===================================================================

+ public static boolean ENABLE_CMD_UPLEVEL;

+ public static int UPLEVEL_ITEM_ID;

+ public static int UPLEVEL_ITEM_COUNT;

              public static String ALLOWED_SKILLS;

         public static String ALLOWED_SKILLS;

         public static FastList<Integer> ALLOWED_SKILLS_LIST = new FastList<>();

 

 

 

 

 

 +           ENABLE_CMD_UPLEVEL = Boolean.parseBoolean(L2JFrozenSettings.getProperty("EnableUpSystem", "True"));

 +           UPLEVEL_ITEM_ID = Integer.parseInt(L2JFrozenSettings.getProperty("UpLevelItemID", "3481"));

 +           UPLEVEL_ITEM_COUNT = Integer.parseInt(L2JFrozenSettings

ALT_SERVER_NAME_ENABLED = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ServerNameEnabled", "false"));

ANNOUNCE_TO_ALL_SPAWN_RB = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AnnounceToAllSpawnRb", "false"));

 

 

 

===================================================================

gameserver/handler/VoicedCommandHandler.java

===================================================================

            import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Voting;

            import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Wedding;

+           import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.UpLevel;

 

 

 

 

+        if (Config.ENABLE_CMD_UPLEVEL)

+ registerVoicedCommandHandler(new UpLevel());

+ if (Config.BANKING_SYSTEM_ENABLED)

+ {

+ registerVoicedCommandHandler(new BankingCmd());

+ }

 

 

if (Config.CTF_COMMAND)

{

registerVoicedCommandHandler(new CTFCmd());

}

===================================================================

gameserver/handler/voicedcommandhandlers/UpLevel.java    (revision 0)

===================================================================

package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;

 

import java.text.SimpleDateFormat;

 

import com.l2jfrozen.Config;

import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;

import com.l2jfrozen.gameserver.model.PcInventory;

import com.l2jfrozen.gameserver.model.L2World;

import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;

import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;

 

/*

 * Edited By Dagger

 */

public class UpLevel implements IVoicedCommandHandler

{

   private static final String[] VOICED_COMMANDS = {"up"};

   

   public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

   {

   if (command.equalsIgnoreCase("up"))

   

   {

   

    if(activeChar.getInventory().getItemByItemId(Config.UPLEVEL_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.HERO_ITEM_ID).getCount() >= Config.UPLEVEL_ITEM_COUNT)

            {

            activeChar.getInventory().destroyItemByItemId("GoldDragon", Config.UPLEVEL_ITEM_ID, Config.UPLEVEL_ITEM_COUNT, activeChar, activeChar.getTarget());

                activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));

   activeChar.getStat().addExp(activeChar.getStat().getExpForLevel(81));

                activeChar.sendMessage("Felicidades : "+activeChar.getName()+" Ha Ganado LvL 80 usando el comando .up ! .");

                activeChar.broadcastUserInfo();

              }

            else

            {

                activeChar.sendMessage("No tienes el item necesario para usar este comando !!! ");

                return true;

            }

   }

   

   return false;

   }

 

   public String[] getVoicedCommandList()

    {

   return VOICED_COMMANDS;

   }

}

//No dejar nueva linea

===================================================================

gameserver.config.functions.l2jfrozen.properties

===================================================================

# Npc Protector Message

ProtectorMessage = Hey Tu ! aqui no se puede matar !!!

+#

+#Comando .up ( Enable = True | Disable = False )

+#Subir de nivel 80 al personaje

+EnableUpSystem = True

+UpLevelItemID = 3481

+UpLevelItemCount = 1

//No dejar nueva linea

 

Edited by osvaldotl2015
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mate dad shit will give npe(null pointer exception) :) if the UPLEVEL_ITEM_ID is not enough count in your invetory probably you should make a check for the count in your invetory. and also you need a check for the lvl up,if they are already 80 lvl to not use it again. 

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Use following for "item blabla destroyed", inventory update (you miss it) and weight refresh. It also checks on item consumption (atm you can spam your command even with 0 item, I guess).

if (activeChar.destroyItemByItemId(...
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Use following for "item blabla destroyed", inventory update (you miss it) and weight refresh. It also checks on item consumption (atm you can spam your command even with 0 item, I guess).

if (activeChar.destroyItemByItemId(...

Ty :) Code reloaded :) 

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