Gam3Master Posted October 1, 2015 Posted October 1, 2015 hello. I want to make skill reuse 0 when you finish olympiad game and teleport to town. I mean, if you used for example COV and it has big reuse delay, when you finish game skill must be enablad. Is it possible?
0 Gam3Master Posted October 2, 2015 Author Posted October 2, 2015 thank you it worked. You can close topic
0 Sdw Posted October 1, 2015 Posted October 1, 2015 On l2j player.resetTimeStamps();player.resetDisabledSkills();player.sendPacket(new SkillCoolTime(player));
0 Gam3Master Posted October 1, 2015 Author Posted October 1, 2015 I use interlude aCis. it doesn't have methods like that
0 SweeTs Posted October 1, 2015 Posted October 1, 2015 (edited) player.getReuseTimeStamp().clear(); player.getDisabledSkills().clear(); player.sendPacket(new SkillCoolTime(player)); Edited October 1, 2015 by SweeTs
0 Tryskell Posted October 1, 2015 Posted October 1, 2015 //removereuse admincommand uses the exact same lines than SweeTs copied.
Question
Gam3Master
hello.
I want to make skill reuse 0 when you finish olympiad game and teleport to town.
I mean, if you used for example COV and it has big reuse delay, when you finish game skill must be enablad.
Is it possible?
7 answers to this question
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