I would appreciate if someone would help me out with a little scripting. I would like that mobs drop only Adena and the custom items, the IDs don't really matter for the moment, I will be able to edit those myself, just make space for few of them.
Here's the file, I think it's somewhere around ln 197. My idea was to make an if around the chance, like if the itemid != adenaid || itemid != smthelse, then the chance for anything else to drop is 0%, not sure if that would work, just trying to contribute as much info as I can. If you have a better solution, much thanks from me!
Drops are stored into .xml's so clearing with SQL query won't work.
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
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RHDS
Hello,
I would appreciate if someone would help me out with a little scripting. I would like that mobs drop only Adena and the custom items, the IDs don't really matter for the moment, I will be able to edit those myself, just make space for few of them.
Here's the file, I think it's somewhere around ln 197. My idea was to make an if around the chance, like if the itemid != adenaid || itemid != smthelse, then the chance for anything else to drop is 0%, not sure if that would work, just trying to contribute as much info as I can. If you have a better solution, much thanks from me!
Drops are stored into .xml's so clearing with SQL query won't work.
https://mega.nz/#!DJNliL4T!i_2DL5QIaxYivQBBOUWbkte_OygOQHPuOfRtkynQzmg
Edited by RHDS10 answers to this question
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