I am planning to start a low rate interlude server. I am looking for advices to choose an emulator.
First I need a retail like server with the sources, so I can easily write my own custom code, and fix any bug.
I have seen a lot of interlude emulators, but many of them stopped me because they were coded with Python and Java. To me this sounds bad to have all the scripting stuff made in python, I did not run benchmark tests but I'm quite sure it is going to be slower than a full java server. (If I am wrong, let me know !). Plus it looks ugly to have __init__.py files everywhere, I better like to have a Q000_QuestNameHere.java file.
Then there are some "good looking" servers, which are fully java written, the code doesn't seem bad, and it looks fine in game. Except that there is too much custom things (ie. buffs modified, npcs modified, start zone modified, npcs drops modified, ...) so it looks quite hard to rebuild it to look like retail/official server.
And then there are some "not so bad" servers, which again are fully java written, have some matters with the new Java 8 (expects Java 6), but once repaired, can run and look fine too. But many skills are not very well handled, soulshots are not working, some AI have some matters. I could fix this but which option should I choose ?
So I came here to have some advices, emulators name, etc. so I can start developping my server with a good base.
Also, if you can advice me some non free emulators, I don't know yet if I am going to buy some, but this can be interesting.
Thank you for your time and future informations =)
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
Dear players,
From April 19 to April 27 inc., the Bonus Start event will be active. It’s designed to help new and low-level characters get started more easily.
All characters that meet one of the following conditions:
— created less than 3 days ago (regardless of level),
— currently level 20 or below,
— created during the event period,
will receive upon login:
— 10 sets of buff scrolls (phys or mage, depending on class),
— 10 packs of +50% Drop/Spoil runes (2 hours each),
— 10 packs of +50% Exp runes (2 hours each).
Characters between level 21 and 30 will receive upon login:
— 6 sets of buff scrolls,
— 6 packs of +50% Drop/Spoil runes (2h each),
— 6 packs of +50% Exp runes (2h each).
Event items will be removed approx. 09.05.2025
Server rates will be increased to x2.25.
Take this chance to start your journey with ease or bring an old hero back into the fight — it’s the perfect time to test your strength!
Open Beta Test is started!
Helper cats are waiting in towns — talk to them to receive the necessary equipment and level up your character.
Siege Schedule:
- April 13 at 16:00 (GMT+2) – Innadrile Castle
- April 14 at 20:00 (GMT+2) – Bandit Stronghold
- April 15 at 20:00 (GMT+2) – Devastated Castle
📌 During the OBT, players who report bugs will receive CoL:
- 1 CoL for each reported staticmeshes bug (e.g., walking through textures, stairs, etc.)
- 2 CoL or more for server-related issues (depending on severity)
You can report bugs on the forum.
The Open Beta Test will run approximately until April 15 at 23:00 (GMT+2).
Your activity and feedback will help us improve the game.
Download links:
Download client | Download updater
Question
Erall
Hello,
I am planning to start a low rate interlude server. I am looking for advices to choose an emulator.
First I need a retail like server with the sources, so I can easily write my own custom code, and fix any bug.
I have seen a lot of interlude emulators, but many of them stopped me because they were coded with Python and Java. To me this sounds bad to have all the scripting stuff made in python, I did not run benchmark tests but I'm quite sure it is going to be slower than a full java server. (If I am wrong, let me know !). Plus it looks ugly to have __init__.py files everywhere, I better like to have a Q000_QuestNameHere.java file.
Then there are some "good looking" servers, which are fully java written, the code doesn't seem bad, and it looks fine in game. Except that there is too much custom things (ie. buffs modified, npcs modified, start zone modified, npcs drops modified, ...) so it looks quite hard to rebuild it to look like retail/official server.
And then there are some "not so bad" servers, which again are fully java written, have some matters with the new Java 8 (expects Java 6), but once repaired, can run and look fine too. But many skills are not very well handled, soulshots are not working, some AI have some matters. I could fix this but which option should I choose ?
So I came here to have some advices, emulators name, etc. so I can start developping my server with a good base.
Also, if you can advice me some non free emulators, I don't know yet if I am going to buy some, but this can be interesting.
Thank you for your time and future informations =)
Edited by Erall20 answers to this question
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