Jump to content

Erall

Members
  • Posts

    5
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About Erall

Profile Information

  • Gender
    Not Telling

Erall's Achievements

Newbie

Newbie (1/16)

0

Reputation

  1. Yes It can always be interesting, just to have a look, I'll be glad that you share me some links :)
  2. Ahah ok, but still it takes a lot of time :) Yep I know it will take a lot of time to fix all critical bugs :/ It is sad to see "uncapable people" (as you say) filling their pockets with 0 knowledge using an OFF platform. To me the matter with off platforms is that it is pre compiled for windows only, doesn't handle MySQL, and it sounds quite hard -not impossible- to add custom features or to modify the core. Thanks for your answers
  3. Ok thank you but I'm probably not going to spend 700$ for interlude sources :) Visual Basic ? I hope this is a joke :D ! But C++ is of course more efficient than Java. Anyway I am not going to rewrite an emulator from zero. Ahah ok thank you :) Your answer is interesting, and it fits with what I thought. Maybe I didn't search enough on the Russian side. But they are probably willing to sell me only the server build without the sources -- if it is Java, it can be easily reversed engineered but it takes some time. And if they sell me the sources, they are going to ask for an unaffordable price (as said above). Thanks again for your answers ! :)
  4. Hello, Thank you all for your answers, especially Tryskell for this very detailed one. I tried aCis and I have to say it seems quite attractive. But I'm still wondering, there is no fully implemented Interlude server ? I mean it is quite old, no one is sharing/selling such a server ? (Expect L2Off which is only available for windows machines and doesn't give the source code afaik)
  5. Hello, I am planning to start a low rate interlude server. I am looking for advices to choose an emulator. First I need a retail like server with the sources, so I can easily write my own custom code, and fix any bug. I have seen a lot of interlude emulators, but many of them stopped me because they were coded with Python and Java. To me this sounds bad to have all the scripting stuff made in python, I did not run benchmark tests but I'm quite sure it is going to be slower than a full java server. (If I am wrong, let me know !). Plus it looks ugly to have __init__.py files everywhere, I better like to have a Q000_QuestNameHere.java file. Then there are some "good looking" servers, which are fully java written, the code doesn't seem bad, and it looks fine in game. Except that there is too much custom things (ie. buffs modified, npcs modified, start zone modified, npcs drops modified, ...) so it looks quite hard to rebuild it to look like retail/official server. And then there are some "not so bad" servers, which again are fully java written, have some matters with the new Java 8 (expects Java 6), but once repaired, can run and look fine too. But many skills are not very well handled, soulshots are not working, some AI have some matters. I could fix this but which option should I choose ? So I came here to have some advices, emulators name, etc. so I can start developping my server with a good base. Also, if you can advice me some non free emulators, I don't know yet if I am going to buy some, but this can be interesting. Thank you for your time and future informations =)
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock