Hello guys, There is a bug in my server,which allows players to have multiple classes skills. For example,Saggitarius with Paladin skills.I know it's related to PHX. I tried this fix,but it just removed every skill:
public L2Skill addSkill(L2Skill newSkill, boolean store)
{
// Add a skill to the L2PcInstance _skills and its Func objects to the calculator set of the L2PcInstance
L2Skill oldSkill = super.addSkill(newSkill);
// Add or update a L2PcInstance skill in the character_skills table of the database
if (store)
storeSkill(newSkill, oldSkill, -1);
+ if(!SkillTreeTable.getInstance().getAllAvailableSkills(this, getClassId()).contains(newSkill))
+ removeSkill(newSkill,false);
return oldSkill;
}
Hey! It's been years since I tried this, just redownloaded everything for the nostalgia but I'm having the "mismatch" problem.
You were right, I used another system, not the one from the post! My bad!
Now I can't find the system that works with AuthGateD 🤣
I see you have found it and uploaded it but the link you provided no longer works. If you are still around, can you please reupload? Thank you!
Question
StealthyS4m
Hello guys,
There is a bug in my server,which allows players to have multiple classes skills.
For example,Saggitarius with Paladin skills.I know it's related to PHX.
I tried this fix,but it just removed every skill:
public L2Skill addSkill(L2Skill newSkill, boolean store) { // Add a skill to the L2PcInstance _skills and its Func objects to the calculator set of the L2PcInstance L2Skill oldSkill = super.addSkill(newSkill); // Add or update a L2PcInstance skill in the character_skills table of the database if (store) storeSkill(newSkill, oldSkill, -1); + if(!SkillTreeTable.getInstance().getAllAvailableSkills(this, getClassId()).contains(newSkill)) + removeSkill(newSkill,false); return oldSkill; }I am using acis 320
Edited by StealthyS4m11 answers to this question
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