adr.bot Posted June 7, 2015 Share Posted June 7, 2015 try add in this line while not deadCheck do delay(1); //while not dead, do nothing and wait change 1 to 1000 (1000=1sec) Quote Link to comment Share on other sites More sharing options...
marcin1987 Posted June 7, 2015 Share Posted June 7, 2015 didn't help Quote Link to comment Share on other sites More sharing options...
adr.bot Posted June 7, 2015 Share Posted June 7, 2015 didn't help without script attack good? Quote Link to comment Share on other sites More sharing options...
marcin1987 Posted June 7, 2015 Share Posted June 7, 2015 Yes Quote Link to comment Share on other sites More sharing options...
marcin1987 Posted June 8, 2015 Share Posted June 8, 2015 some idea? Quote Link to comment Share on other sites More sharing options...
adr.bot Posted June 8, 2015 Share Posted June 8, 2015 no idea xd Quote Link to comment Share on other sites More sharing options...
prodavalnik Posted June 10, 2015 Share Posted June 10, 2015 Since i can't see codes by dialog viewer how i can buff with aoutobuff or with scheme buffer on redemption. I need script for nuker buff-port on drakos-farm till dead-repeat. Or maybe holy crystals quest script. Thanks Quote Link to comment Share on other sites More sharing options...
AchYlek Posted June 10, 2015 Share Posted June 10, 2015 Since i can't see codes by dialog viewer how i can buff with aoutobuff or with scheme buffer on redemption. I need script for nuker buff-port on drakos-farm till dead-repeat. Or maybe holy crystals quest script. Thanks just log at tales, there make dialog viewer things and at redemption use, hard logic 2k15))) Quote Link to comment Share on other sites More sharing options...
prodavalnik Posted June 10, 2015 Share Posted June 10, 2015 just log at tales, there make dialog viewer things and at redemption use, hard logic 2k15))) Ofc I tried but tales is with different al+b now. Give me script for nuker farming all night drakos pls :) Quote Link to comment Share on other sites More sharing options...
adr.bot Posted June 10, 2015 Share Posted June 10, 2015 Ofc I tried but tales is with different al+b now. Give me script for nuker farming all night drakos pls :) Quote Link to comment Share on other sites More sharing options...
prodavalnik Posted June 11, 2015 Share Posted June 11, 2015 adr.bot thank you :) Quote Link to comment Share on other sites More sharing options...
hardi Posted June 13, 2015 Share Posted June 13, 2015 Some1 can give me alt +b teleport codes for l2 redemtion new alt bthx y Quote Link to comment Share on other sites More sharing options...
adr.bot Posted June 13, 2015 Share Posted June 13, 2015 Some1 can give me alt +b teleport codes for l2 redemtion new alt b thx y Quote Link to comment Share on other sites More sharing options...
Andaron Posted June 13, 2015 Share Posted June 13, 2015 Hello. Does anyone can help me to understand how to make bot chars follow our NPC dialogue, gatekeeper etc Quote Link to comment Share on other sites More sharing options...
adr.bot Posted June 13, 2015 Share Posted June 13, 2015 Hello. Does anyone can help me to understand how to make bot chars follow our NPC dialogue, gatekeeper etc uses Classes, SysUtils; var myChars: TStringList; procedure allDlgOpen; var remoteControl: TL2Control; i: integer; begin for i:=0 to myChars.Count-1 do begin remoteControl := GetControl(myChars[i]); if Assigned(remoteControl) then begin remoteControl.DlgOpen; //??????? ?????? ????? end; end; Engine.DlgOpen; // ??????? ?????? ?????? end; procedure allDlgSel(index: integer); var remoteControl: TL2Control; i: integer; begin for i:=0 to myChars.Count-1 do begin remoteControl := GetControl(myChars[i]); if Assigned(remoteControl) then begin remoteControl.DlgSel(index); //??????? ?????? ????? end; end; Engine.DlgSel(index); // ??????? ?????? ?????? end; begin myChars := TStringList.Create; myChars.add('Char1'); myChars.add('Char2'); allDlgOpen; allDlgSel(1); allDlgSel(2); end. try check this, i find in one forrum maybe help Quote Link to comment Share on other sites More sharing options...
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