Jump to content

Recommended Posts

Posted
1 minute ago, adr.bot said:

hmm i never see dialog like that, seems there is no bypass strings xd

 

Any idea for a workaround? Ive been hours already thinking of it. Maybe something to identify dialog position and inject click/selection to it?

Posted
3 minutes ago, nhaka said:

 

Any idea for a workaround? Ive been hours already thinking of it. Maybe something to identify dialog position and inject click/selection to it?

i have no ideas for that

Posted (edited)
On 1/8/2018 at 7:07 AM, Vinter said:

Yeah np if you have any problems hit me up on PMs. I tested this on protocol 152 so it might not work on your version depending if the packets have changed or not. I also didn't make a buy store script cause I usually find myself doing it manually, but it can be easily modified to add buy store aswell.

Again make sure you have the items in your inventory and that you have the amount or you're gonna send a bad packet to the server which might do nothing or straight up ban you right there and then.  

Also because the packet uses objectId instead of itemId, if you have 2 items that are not stackable (ex a +16 B grade bow and a +0 B grade bow) the script will pick the first one it finds in your inventory, so be careful about that too. I know pretty shoddy code but that's how I roll.

 

Tnks to vinter a little improve for gracia final (protocol 87) all credits to him:

Quote

 


uses SysUtils;
function BetterInt32ToHex(input: Integer): string;
var
  i, j: integer;
  p: string;
  bbI : array[1.. sizeof(integer)] of byte;
begin
  p := '';
  Move(input, bbI[1], SizeOf(Integer));
  for j := Low(bbI) to High(bbI) do
  begin
    p := p + IntToHex(bbI[j],2) + ' ';
  end;
  Result := p;
end;

function StringToHex(S: String): string;
var I: Integer;
begin
  Result:= '';
  for I := 1 to length (S) do
    Result:= Result+IntToHex(ord(S),2) + ' 00 ';
end;
//97=SetPrivateStoreMsgSell:s(StoreMsg)
//D04A00=SetPrivateStoreWholeMsg:h(subID)s(Msg)
//31=SetPrivateStoreListSell:d(IsPackageSale)d(ListSize:Loop.01.0003)d(ObjectID)q(Count)q(Price)
function OpenPrivateStoreSell(itemList: array of Integer; msg: string; packageSale: Boolean): boolean;
var
  packet: string;
  i, j, t: Integer;
  l: Extended;
  item: TL2Item;
begin
  Engine.SendToServer('56 3D 00 00 00 00 00 00 00 00');
  packet := '97 ';    // Message: 97 for (vendor) or D04A00 for (packageSale)
  packet := packet + StringToHex(msg) + '00 00';
  Print(packet);
  Engine.SendToServer(packet);
  packet := '31 '; // Packet ID
  if(packageSale) then packet := packet + BetterInt32ToHex(1) else packet := packet + BetterInt32ToHex(0); // Package Sale
  l := Length(itemList);
  packet := packet + BetterInt32ToHex(Length(itemList) div 3);
  for i := 0 to Length(itemList) - 1 do
  begin
    j := i + 1;
    t := i + 2;
    if(Inventory.User.ByID(itemList, item)) then
    begin
      packet := packet + BetterInt32ToHex(item.OID);
      packet := packet + BetterInt32ToHex(itemList[j]) + '00 00 00 00 '; // Max 2.1b
      packet := packet + BetterInt32ToHex(itemList[t]) + '00 00 00 00 '; // Max 2.1b
    end;
    i := i +2;
  end;
  Print(packet);
  Engine.SendToServer(packet);
end;

begin
OpenPrivateStoreSell([1061, 50, 5000], 'Message', false); //OpenPrivateStoreSell(array of Integers (itemId, amount, price), string message, boolean packagesale);  
end.

 

 

Edited by catamen
Posted
On 7/29/2016 at 3:55 PM, adr.bot said:

well, here is example, i found it on internet, just saying if server got smartguard it will not work


uses SysUtils;
 
function ShellExecuteW(hwnd: integer; lpOperation, lpFile, lpParameters, lpDirectory: PChar;  nShowCmd: integer): integer; stdcall;
  external 'Shell32.dll';
 
function keybd_event(bVk, bScan: byte; dwFlags, dwExtraInfo: integer): integer; stdcall;
  external 'user32.dll';
 
procedure disconnectMonitor;
const
  login = 'lgn';
  password = 'pwd';
  gamePath = 'F:\l2gf\system\l2.exe';
begin
  while Delay(3000) do begin  
    if Engine.Status = lsOffline then begin
      print('dc');
      Engine.FaceControl(0, false);
      Delay(1000);
      Engine.GameClose;
      Delay(1000);
      ShellExecuteW(0, 'open', PChar(gamePath), nil, nil, 0);
      Delay(10000);
      enterText(login);
      Engine.UseKey('Tab');
      Delay(300);
      enterText(password);
      Delay(300);
      Engine.UseKey('Enter');
      Delay(2000);
      Engine.UseKey('Enter');
      Delay(2000);
      Engine.UseKey('Enter');
      Delay(2000);
      Engine.UseKey('Enter');
      Delay(10000);
      Engine.FaceControl(0, true);
    end;
  end;
end;
 
procedure enterText(const text: string);
var
  i: cardinal;
  upperCase: boolean;
begin
  for i:= 1 to length(text) do begin
    if isDigit(text[i]) then
      Engine.UseKey(text[i])
    else begin
      upperCase:= text[i] = UpCase(text[i]);
      if upperCase then begin
          keybd_event(20, 0, 1, 0);
          keybd_event(20, 0, 2, 0);
          Engine.UseKey(text[i]);
          delay(10);
          keybd_event(20, 0, 1, 0);
          keybd_event(20, 0, 2, 0);
      end else
        Engine.UseKey(text[i]);
    end;
    Delay(50);
  end;
end;
 
function isDigit(ch: char): boolean;
const
  digits = '013456789';
var
  i: cardinal;
begin
  result:= false;
  for i:= 0 to length(digits) do
    if digits[i] = ch then begin
      result:= true;
      exit;
    end;
end;
                        
begin
  Script.NewThread(@disconnectMonitor);
end. 

 

why this script is not working anymore ? after l2 is opened he doesn't write account and password, only pressing TAB button.

Posted
8 hours ago, kiduu93 said:

 

why this script is not working anymore ? after l2 is opened he doesn't write account and password, only pressing TAB button.

function keybd_event(bVk, bScan: byte; dwFlags, dwExtraInfo: integer): integer; stdcall;
  external 'user32.dll';

this is blocked by smart guard, try use

engine.entertext('text');

 

Posted (edited)

Hello,

 

Does anyone know how to detect if char have any skill to learn (by checking the skill list from NPC and comparing to a list of skills ID to be learnt or something like that) and then proceed to learn skills if SP>required for new skill?

 

I know its possible, but I cant figure out how to identify the new skills from the learn skill list, also not if the SP ammount needed is available (so it doesnt keep on loop if not enough SP).

 

Atm I'm using something like this:

 

if user.inrange(143966, 24193, -2120, 150) and (user.classID = 34) and (user.level>=52) then                                
              begin                                
              if (SkillList.ByID(144, skill)) and (skill.level<15) then //Weapon                                
                begin                                
                  Print('Getting skills from 52');                                                          
                  Engine.LearnSkill (223); //Sting        

 

It works, but I need to write every single skill from every single level for every single class. Plus it does not "confirm" if all skills learned (for instance: SP lower than required or some lag that jumped one skill).

 

Thanks in advance.

Edited by nhaka
Posted

any way  to  detect  gm near  you  and make an alarm for it  or  auto  DC    ?? like  anti-gm  script 

 

and second question anyone have script  anti catpcha  for l2zaken  

Posted

Hi, how would I go about making a script that counts players by clan and prints it?

I know they exist already but don't see any shared.

I can only do basic things with scripts so far.

Posted

                     var item:tl2item;
            begin
while true do begin
delay(1000);
if not inventory.user.byid(49684, item) or (item.count<10000) then begin
Engine.SetTarget(35453);
Engine.DlgOpen;
Engine.DlgSel (3);
Delay(1000);
Engine.DlgSel(4);
Delay(1000);
Engine.NPCExchange(49684,1);
Print('OK');
Delay(36000000);
end;
end;
 end.

 

 

not work  ...... NPCExchange    Why? What wrong? Help mp please

 

Posted (edited)
2 hours ago, gorntana said:

                     var item:tl2item;
            begin
while true do begin
delay(1000);
if not inventory.user.byid(49684, item) or (item.count<10000) then begin
Engine.SetTarget(35453);
Engine.DlgOpen;
Engine.DlgSel (3);
Delay(1000);
Engine.DlgSel(4);
Delay(1000);
Engine.NPCExchange(49684,1);
Print('OK');
Delay(36000000);
end;
end;
 end.

 

 

not work  ...... NPCExchange    Why? What wrong? Help mp please

 

Hi,

 

1) Added some delay between actions so it will be sure to open and select each option. If they are too much, you can lower them later on to make it faster. Code below;

 


var
item:tl2item;

begin
while true do begin
delay(1000);
if not inventory.user.byid(49684, item) or (item.count<10000) then begin
Engine.SetTarget(35453);
delay(1000);
Engine.DlgOpen;
delay(1000);
Engine.DlgSel (3);
Delay(1000);
Engine.DlgSel(4);
Delay(1000);
Engine.NPCExchange(49684,1);
Print('OK');
Delay(36000000);
end;
end;
end.

 

2) As I see, this command (Engine.NPCExchange) is for exchange windows like the ones for newbie guide for adventurer weapons (does not work for grocer sell/buy windows). If you are buying from buy windows like grocer NPC, change the command line for this: Engine.NPCTrade(false,[49684, 1]);

 

3) Double check if this ID (49684) is correct;

 

4) Last but not least, this script wont work for interlude chronicles (buy/sell from NPC does not work). I've played on GF servers that those commands dont work too.

Edited by nhaka
  • 2 weeks later...
Posted (edited)

 

 

c'mon guys   help me the poor guy to improve his game...i think is not hard for all you the developers to share some info with us...60% of the script is visible on 0:30 in this video...Thanx for your help

Edited by takoulas
Posted
5 hours ago, takoulas said:

 

 

c'mon guys   help me the poor guy to improve his game...i think is not hard for all you the developers to share some info with us...60% of the script is visible on 0:30 in this video...Thanx for your help

http://www.delphibasics.co.uk/RTL.asp?Name=copy copy that value from dialog and use how u like

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Posts

    • I’ve seen tools like Find Person Name by Photo come in handy for creators who want to understand their audience better or spot fake accounts trying to piggyback on their growth. Pairing something like that with a solid SMM panel can make your workflow feel way smoother, especially if you're trying to grow without getting tangled in guesswork.
    • Join our discord: https://www.lineage2.cz/discord  
    • You should buy it then I’ll make a discount  
    • Hi everyone,   In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then.   LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform.   The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required.   My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more.   Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords)   I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock