Jump to content

Recommended Posts

  • 2 weeks later...
Posted

hello, i want to share augment script for adrenalin wich working with smart guard for interlude and h5

http://rgho.st/7TZhfKXFl

all problems please report to pm or skype, have a good night xd

Hello mate the file is deleted could you please upload it again?

  • 3 weeks later...
  • 2 weeks later...
Posted

Hello guys, i need some help with an script for andrenaline bot.

 

There is an anti cheat system in the server im playing which one in a while a window appears and it shows an image for example adena and there are some options down of the image like (Blessed Enchant weapon S, Ancient Adena, Gold bar, Adena) and you should choose the right one. I need a script that when this window appears, i want to play a sound just to alt tab and choose the right answer. Is this possible?

 

Thank you very much guys

Posted

Hello guys, i need some help with an script for andrenaline bot.

 

There is an anti cheat system in the server im playing which one in a while a window appears and it shows an image for example adena and there are some options down of the image like (Blessed Enchant weapon S, Ancient Adena, Gold bar, Adena) and you should choose the right one. I need a script that when this window appears, i want to play a sound just to alt tab and choose the right answer. Is this possible?

 

Thank you very much guys

posible with paid bot

Posted (edited)

Hi i need script for enchanting items. If some1 can give me code bcs i cant found it in previous pages. Thanks guys!

 

h5 client

Edited by Kimosabe
  • 3 weeks later...
Posted

Hi! 

 

I need a bit help with dmg counter. Is it posible to read chat msg and convert it to bot so it will calculate dmg i made. I tried with 

Action := Engine.WaitAction([laSysMsg], p1,p2); but this i cant figure it out what it does xD . i also tried to run free scripts but it doesnt work. 

 

So all i want if you coud make/share/help me how to get dmg you made from chat. 

  • 2 weeks later...
Posted

Hi Adr.bot, can you share auto reply pm script please !

a while ago i see "random pm reply" but as i know engine.say doesnt work on smart guard

Posted

 

edit it just for pm
 
uses sysutils, dialogs;
 
function StringInArray(const Value: string; Strings: array of string): Boolean;
var I: Integer;
begin
  Result := True;
  for I := Low(Strings) to High(Strings) do
    if Strings = Value then Exit;
  Result := False;
end;
 
const numberOfNames = 10000;
var i,j: integer = 0;    
    usedNames: array[0..numberOfNames] of string;
    currentName,sName,fName: string;
    mailSubj: string = 'http://www.lineage2tales.com/ 15x H5 start 2.1.! ';
    textToWrite: string = 'http://www.lineage2tales.com/ 15x H5 start 2.1.!';
    messageDelay: integer = 5000;
begin
  //InputQuery('Spam bot', 'Enter the mail subject', mailSubj);
  //InputQuery('Spam bot', 'Enter the mail and PM text', textToWrite);
  while true do begin
    currentName:= CharList.Items(i).Name;
    if not (currentName = '') then begin
      if not (StringInArray(currentName,usedNames)) then begin
        Engine.Say(textToWrite,2,currentName);
        //Engine.SendMail(currentName,mailSubj,textToWrite,[57,1]);
        usedNames[j]:= currentName;
        inc(i);
        inc(j);
        delay(messageDelay);      
      end else begin
        print('Char already used!');
        inc(i);
        delay(1000);
      end;
    end else begin
      print('No chars to pm!');
      i:= 0;
      delay(1000);
    end;
delay(200);
    Engine.Say(textToWrite,1,'');
delay(200);
    Engine.Say(textToWrite,8,'');
  end;
end.

 

Hi Adr.bot, u mean this?, this is send pm to anyone, how can i modify it to reply if someone pm me ?

Thanks !!

Posted

a while ago i see "random pm reply" but as i know engine.say doesnt work on smart guard

Please see my recent post, plus my server's using CliExt, not smartguard.

Posted

Please see my recent post, plus my server's using CliExt, not smartguard.

well as i said, somewhere i see it, that means i just see, but i dont have it, if good remember i see it ~2year ago at l2bot.eu (now lineage2bot.com)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock